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Message-ID: <s5h61ti7k2l.wl%tiwai@suse.de>
Date: Mon, 30 Sep 2013 11:08:50 +0200
From: Takashi Iwai <tiwai@...e.de>
To: Ondrej Zary <linux@...nbow-software.org>
Cc: alsa-devel@...a-project.org, linux-kernel@...r.kernel.org
Subject: Re: [alsa-devel] [PATCH 2/2] [RESEND] snd-ac97-codec: Use complete ID when the codec is not known
At Fri, 27 Sep 2013 20:28:03 +0200,
Ondrej Zary wrote:
>
> Currently, if the codec ID is not known, the last byte of the ID is used as name.
> It's not helpful at all, use full codec ID instead.
The full bytes are already shown at the beginning, no?
It's masked because the upper three bytes are shown in printable form,
and the last byte is usually a model number.
Takashi
>
> Signed-off-by: Ondrej Zary <linux@...nbow-software.org>
> ---
> sound/pci/ac97/ac97_codec.c | 2 +-
> 1 files changed, 1 insertions(+), 1 deletions(-)
>
> diff --git a/sound/pci/ac97/ac97_codec.c b/sound/pci/ac97/ac97_codec.c
> index bf578ba2..30a40a8 100644
> --- a/sound/pci/ac97/ac97_codec.c
> +++ b/sound/pci/ac97/ac97_codec.c
> @@ -1830,7 +1830,7 @@ void snd_ac97_get_name(struct snd_ac97 *ac97, unsigned int id, char *name, int m
> pid->patch(ac97);
> }
> } else
> - sprintf(name + strlen(name), " id %x", id & 0xff);
> + sprintf(name + strlen(name), " id %x", id);
> }
>
> /**
> --
> Ondrej Zary
> _______________________________________________
> Alsa-devel mailing list
> Alsa-devel@...a-project.org
> http://mailman.alsa-project.org/mailman/listinfo/alsa-devel
>
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