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Message-ID: <20131016091648.GD10834@console-pimps.org>
Date: Wed, 16 Oct 2013 10:16:48 +0100
From: Matt Fleming <matt@...sole-pimps.org>
To: Ingo Molnar <mingo@...nel.org>
Cc: "H. Peter Anvin" <hpa@...or.com>, linux-efi@...r.kernel.org,
linux-kernel@...r.kernel.org,
Matt Fleming <matt.fleming@...el.com>,
Thomas Gleixner <tglx@...utronix.de>,
Peter Jones <pjones@...hat.com>
Subject: Re: [PATCH] x86/efi: Add EFI framebuffer earlyprintk support
On Mon, 14 Oct, at 09:57:26AM, Ingo Molnar wrote:
>
> * H. Peter Anvin <hpa@...or.com> wrote:
>
> > On 10/12/2013 10:49 AM, Ingo Molnar wrote:
> > >
> > >>>> +static void early_efi_write_char(void *dst, char c, int h)
> > >>>> +{
> > >>>> + const u8 *src;
> > >>>> + u32 fgcolor = 0xaaaaaa;
> > >>>
> > >>> That's RGB grey, right? Why not 0xffffff for a very visible white?
> > >>
> > >> The VGA earlyprintk code uses the equivalent grey, AFAIK, which is why I
> > >> picked this value.
> > >
> > > The VGA code should be changed to white too I suspect ;-)
> > >
> >
> > For compatibility with the classical text console we use light grey as
> > the default color and a double-stroked font (which was necessary on the
> > CGA display since it didn't have enough bandwidth to handle
> > single-stroked fonts well). The problem with changing that to white is
> > that you end up with a mismatch between the earlyprintk console and the
> > "real" console, *or* we change the behavior of everyone's consoles...
>
> Btw., I have no problem at all with making the early console look separate
> and making it clear when we switch to the 'real' console.
>
> earlyprintk is a debug method, and more information can only be good.
Have we reached a consensus here? I've no strong opinion either way on
the colour of the text.
--
Matt Fleming, Intel Open Source Technology Center
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