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Message-ID: <20131118125945.GA3669@ghostprotocols.net>
Date:	Mon, 18 Nov 2013 09:59:45 -0300
From:	Arnaldo Carvalho de Melo <acme@...stprotocols.net>
To:	Ingo Molnar <mingo@...nel.org>
Cc:	David Ahern <dsahern@...il.com>, linux-kernel@...r.kernel.org,
	Frederic Weisbecker <fweisbec@...il.com>,
	Jiri Olsa <jolsa@...hat.com>,
	Namhyung Kim <namhyung@...nel.org>
Subject: Re: [PATCH] perf top: Make -g refer to callchains

Em Fri, Nov 15, 2013 at 06:46:09AM +0100, Ingo Molnar escreveu:
> btw., here's some 'perf top' call graph performance and profiling 
> quality feedback, with the latest perf code:
> 
> 'perf top --call-graph fp' now works very well, using just 0.2% 
> of CPU time on a fast system:
> 
>  4676 mingo     20   0  612m  56m 9948 S     1  0.2   0:00.68 perf                                                                                                        
> 
> 'perf top --call-graph dwarf' on the other hand is horrendously 
> slow, using 20% of CPU time on a 4 GHz CPU:
> 
>   PID USER      PR  NI  VIRT  RES  SHR S  %CPU %MEM    TIME+  COMMAND                                                                                                     
>  4646 mingo     20   0  658m  81m  12m R    19  0.3   0:18.17 perf    
> 
> On another system with a 2.4GHz CPU it's taking up 100% of CPU 
> time (!):
> 
>   PID USER      PR  NI    VIRT    RES    SHR S  %CPU %MEM     TIME+ COMMAND                                                                                               
>  8018 mingo     20   0  290320  45220   8520 R  99.5  0.3   0:58.81 perf      
> 
> Profiling 'perf top' shows all sorts of very high dwarf 
> processing overhead:

Yeah, top dwarf callchain has been so far a proof of concept, it
exacerbates problems that can be seen on 'report', but since its live,
we can see it more clearly.

The work on improving callchain processing, (rb_tree'ing, new comm
infrastructure) alleviated the problem a bit.

Tuning the stack size requested from the kernel and using --max-stack
can help when it is really needed, but yes, work on it is *badly* needed.

- Arnaldo
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