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Message-ID: <5373A200.6080301@fr.ibm.com>
Date:	Wed, 14 May 2014 19:04:00 +0200
From:	Cedric Le Goater <clg@...ibm.com>
To:	Takashi Iwai <tiwai@...e.de>
CC:	Dinar Valeev <dvaleev@...e.com>,
	Tomi Valkeinen <tomi.valkeinen@...com>,
	Jean-Christophe Plagniol-Villard <plagnioj@...osoft.com>,
	linux-fbdev@...r.kernel.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH] offb: Fix little-endian support

On 05/14/2014 04:24 PM, Takashi Iwai wrote:
> At Wed, 14 May 2014 16:01:17 +0200,
> Cedric Le Goater wrote:
>>
>> Hi Iwai-san,
>>
>> On 05/14/2014 03:21 PM, Takashi Iwai wrote:
>>> Although the color palette was corrected for little endian by the
>>> commit  [e1edf18b: offb: Add palette hack for little endian], the
>>> graphics mode is still shown in psychedelic colors.  
>>
>> Are you referring to the linux logo colors ? If so, could you please
>> try the patch below, it should be a fix.
> 
> Not only penguin logo but the whole X graphics got strange colors,
> too, according to the bug report.  I put the original reporter/tester
> (Dinar Valeev) to Cc.
> I'm merely a person who tries to fix this mess ;)
> 
> BTW, did you try to run X on fbdev?

Not at the time, I was working on the console only, BE and LE. 
I just tried fbdev and indeed this is a psychedelic mess :)

Your fix has also issues on BE and console and the patch of mine 
below is of no use for fbdev. Damn, this is a nightmare.

C. 

>>> For fixing this
>>> properly, we rather need to correct the RGB offsets depending on
>>> endianess.
>>>
>>> Since the RGB base offsets are corrected, we don't need the hack for
>>> pallette color entries.  This patch reverts that, too.
>>
>> Are you testing using qemu -vga std -vnc :x ? If so, did you try changing 
>> the depth to 8,15,16,32 ?
> 
> Yes, it was with qemu -vga std -vnc :x.
> About different color depths, Dinar can test / clarify better, I
> suppose.
> 
>>  I think the patch might be breaking big endian 
>> too.
> 
> Big endian should work as is because my patch uses the original
> offsets when fb_be_math() is true.  It corrects the RGB offsets if
> !fb_be_math().
>
> But, I'm also entirely not sure whether this is 100% correct, either.
> Namely, if the RGB offsets were correct for some little endian
> machines with offb, my patch would break it, of course.  But, then
> your previous fix must have already broken it as well, so I took the
> same fb_be_math() check.
> 
> 
> thanks,
> 
> Takashi
> 
>> Now, I am far from being an expert on frame buffers. It would be glad 
>> to have some insights on that topic. 
>>
>> Thanks,
>>
>> C. 
>>
>>
>> [PATCH] fb: fix logo palette entries for little endian
>>
>> The offb_cmap_byteswap() routine helps byteswapping the color map
>> entries when required. This patch externalizes and renames the helper 
>> routine to adjust the pseudo palette of the logo when running on 
>> little endian.
>>
>> Signed-off-by: Cédric Le Goater <clg@...ibm.com>
>> ---
>>  drivers/video/fbmem.c |    6 ++++--
>>  drivers/video/offb.c  |   11 +----------
>>  include/linux/fb.h    |    8 ++++++++
>>  3 files changed, 13 insertions(+), 12 deletions(-)
>>
>> Index: linux.git/drivers/video/fbmem.c
>> ===================================================================
>> --- linux.git.orig/drivers/video/fbmem.c
>> +++ linux.git/drivers/video/fbmem.c
>> @@ -252,7 +252,8 @@ static void  fb_set_logo_truepalette(str
>>  	blueshift  = info->var.blue.offset  - (8 - info->var.blue.length);
>>  
>>  	for ( i = 0; i < logo->clutsize; i++) {
>> -		palette[i+32] = (safe_shift((clut[0] & redmask), redshift) |
>> +		palette[i+32] = fb_cmap_byteswap(info,
>> +				 safe_shift((clut[0] & redmask), redshift) |
>>  				 safe_shift((clut[1] & greenmask), greenshift) |
>>  				 safe_shift((clut[2] & bluemask), blueshift));
>>  		clut += 3;
>> @@ -271,7 +272,8 @@ static void fb_set_logo_directpalette(st
>>  	blueshift = info->var.blue.offset;
>>  
>>  	for (i = 32; i < 32 + logo->clutsize; i++)
>> -		palette[i] = i << redshift | i << greenshift | i << blueshift;
>> +		palette[i] = fb_cmap_byteswap(info, i << redshift |
>> +					i << greenshift | i << blueshift);
>>  }
>>  
>>  static void fb_set_logo(struct fb_info *info,
>> Index: linux.git/drivers/video/offb.c
>> ===================================================================
>> --- linux.git.orig/drivers/video/offb.c
>> +++ linux.git/drivers/video/offb.c
>> @@ -91,15 +91,6 @@ extern boot_infos_t *boot_infos;
>>  #define AVIVO_DC_LUTB_WHITE_OFFSET_GREEN        0x6cd4
>>  #define AVIVO_DC_LUTB_WHITE_OFFSET_RED          0x6cd8
>>  
>> -#define FB_RIGHT_POS(p, bpp)         (fb_be_math(p) ? 0 : (32 - (bpp)))
>> -
>> -static inline u32 offb_cmap_byteswap(struct fb_info *info, u32 value)
>> -{
>> -	u32 bpp = info->var.bits_per_pixel;
>> -
>> -	return cpu_to_be32(value) >> FB_RIGHT_POS(info, bpp);
>> -}
>> -
>>      /*
>>       *  Set a single color register. The values supplied are already
>>       *  rounded down to the hardware's capabilities (according to the
>> @@ -129,7 +120,7 @@ static int offb_setcolreg(u_int regno, u
>>  			mask <<= info->var.transp.offset;
>>  			value |= mask;
>>  		}
>> -		pal[regno] = offb_cmap_byteswap(info, value);
>> +		pal[regno] = fb_cmap_byteswap(info, value);
>>  		return 0;
>>  	}
>>  
>> Index: linux.git/include/linux/fb.h
>> ===================================================================
>> --- linux.git.orig/include/linux/fb.h
>> +++ linux.git/include/linux/fb.h
>> @@ -582,6 +582,7 @@ static inline struct apertures_struct *a
>>  
>>  #endif
>>  
>> +#define FB_RIGHT_POS(p, bpp)         (fb_be_math(p) ? 0 : (32 - (bpp)))
>>  #define FB_LEFT_POS(p, bpp)          (fb_be_math(p) ? (32 - (bpp)) : 0)
>>  #define FB_SHIFT_HIGH(p, val, bits)  (fb_be_math(p) ? (val) >> (bits) : \
>>  						      (val) << (bits))
>> @@ -681,6 +682,13 @@ static inline bool fb_be_math(struct fb_
>>  #endif /* CONFIG_FB_FOREIGN_ENDIAN */
>>  }
>>  
>> +static inline u32 fb_cmap_byteswap(struct fb_info *info, u32 value)
>> +{
>> +	u32 bpp = info->var.bits_per_pixel;
>> +
>> +	return cpu_to_be32(value) >> FB_RIGHT_POS(info, bpp);
>> +}
>> +
>>  /* drivers/video/fbsysfs.c */
>>  extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
>>  extern void framebuffer_release(struct fb_info *info);
>>
> 

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