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Message-ID: <s5h8uq4qm3h.wl%tiwai@suse.de>
Date: Wed, 14 May 2014 19:57:54 +0200
From: Takashi Iwai <tiwai@...e.de>
To: Cedric Le Goater <clg@...ibm.com>
Cc: Dinar Valeev <dvaleev@...e.com>,
Tomi Valkeinen <tomi.valkeinen@...com>,
Jean-Christophe Plagniol-Villard <plagnioj@...osoft.com>,
linux-fbdev@...r.kernel.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH] offb: Fix little-endian support
At Wed, 14 May 2014 19:04:00 +0200,
Cedric Le Goater wrote:
>
> On 05/14/2014 04:24 PM, Takashi Iwai wrote:
> > At Wed, 14 May 2014 16:01:17 +0200,
> > Cedric Le Goater wrote:
> >>
> >> Hi Iwai-san,
> >>
> >> On 05/14/2014 03:21 PM, Takashi Iwai wrote:
> >>> Although the color palette was corrected for little endian by the
> >>> commit [e1edf18b: offb: Add palette hack for little endian], the
> >>> graphics mode is still shown in psychedelic colors.
> >>
> >> Are you referring to the linux logo colors ? If so, could you please
> >> try the patch below, it should be a fix.
> >
> > Not only penguin logo but the whole X graphics got strange colors,
> > too, according to the bug report. I put the original reporter/tester
> > (Dinar Valeev) to Cc.
> > I'm merely a person who tries to fix this mess ;)
> >
> > BTW, did you try to run X on fbdev?
>
> Not at the time, I was working on the console only, BE and LE.
> I just tried fbdev and indeed this is a psychedelic mess :)
>
> Your fix has also issues on BE and console and the patch of mine
> below is of no use for fbdev. Damn, this is a nightmare.
Hm, so it actually regressed on BE?
It's strange because fb_math_be() should be true and the patch won't
change the values in that case...
Takashi
>
> C.
>
> >>> For fixing this
> >>> properly, we rather need to correct the RGB offsets depending on
> >>> endianess.
> >>>
> >>> Since the RGB base offsets are corrected, we don't need the hack for
> >>> pallette color entries. This patch reverts that, too.
> >>
> >> Are you testing using qemu -vga std -vnc :x ? If so, did you try changing
> >> the depth to 8,15,16,32 ?
> >
> > Yes, it was with qemu -vga std -vnc :x.
> > About different color depths, Dinar can test / clarify better, I
> > suppose.
> >
> >> I think the patch might be breaking big endian
> >> too.
> >
> > Big endian should work as is because my patch uses the original
> > offsets when fb_be_math() is true. It corrects the RGB offsets if
> > !fb_be_math().
> >
> > But, I'm also entirely not sure whether this is 100% correct, either.
> > Namely, if the RGB offsets were correct for some little endian
> > machines with offb, my patch would break it, of course. But, then
> > your previous fix must have already broken it as well, so I took the
> > same fb_be_math() check.
> >
> >
> > thanks,
> >
> > Takashi
> >
> >> Now, I am far from being an expert on frame buffers. It would be glad
> >> to have some insights on that topic.
> >>
> >> Thanks,
> >>
> >> C.
> >>
> >>
> >> [PATCH] fb: fix logo palette entries for little endian
> >>
> >> The offb_cmap_byteswap() routine helps byteswapping the color map
> >> entries when required. This patch externalizes and renames the helper
> >> routine to adjust the pseudo palette of the logo when running on
> >> little endian.
> >>
> >> Signed-off-by: Cédric Le Goater <clg@...ibm.com>
> >> ---
> >> drivers/video/fbmem.c | 6 ++++--
> >> drivers/video/offb.c | 11 +----------
> >> include/linux/fb.h | 8 ++++++++
> >> 3 files changed, 13 insertions(+), 12 deletions(-)
> >>
> >> Index: linux.git/drivers/video/fbmem.c
> >> ===================================================================
> >> --- linux.git.orig/drivers/video/fbmem.c
> >> +++ linux.git/drivers/video/fbmem.c
> >> @@ -252,7 +252,8 @@ static void fb_set_logo_truepalette(str
> >> blueshift = info->var.blue.offset - (8 - info->var.blue.length);
> >>
> >> for ( i = 0; i < logo->clutsize; i++) {
> >> - palette[i+32] = (safe_shift((clut[0] & redmask), redshift) |
> >> + palette[i+32] = fb_cmap_byteswap(info,
> >> + safe_shift((clut[0] & redmask), redshift) |
> >> safe_shift((clut[1] & greenmask), greenshift) |
> >> safe_shift((clut[2] & bluemask), blueshift));
> >> clut += 3;
> >> @@ -271,7 +272,8 @@ static void fb_set_logo_directpalette(st
> >> blueshift = info->var.blue.offset;
> >>
> >> for (i = 32; i < 32 + logo->clutsize; i++)
> >> - palette[i] = i << redshift | i << greenshift | i << blueshift;
> >> + palette[i] = fb_cmap_byteswap(info, i << redshift |
> >> + i << greenshift | i << blueshift);
> >> }
> >>
> >> static void fb_set_logo(struct fb_info *info,
> >> Index: linux.git/drivers/video/offb.c
> >> ===================================================================
> >> --- linux.git.orig/drivers/video/offb.c
> >> +++ linux.git/drivers/video/offb.c
> >> @@ -91,15 +91,6 @@ extern boot_infos_t *boot_infos;
> >> #define AVIVO_DC_LUTB_WHITE_OFFSET_GREEN 0x6cd4
> >> #define AVIVO_DC_LUTB_WHITE_OFFSET_RED 0x6cd8
> >>
> >> -#define FB_RIGHT_POS(p, bpp) (fb_be_math(p) ? 0 : (32 - (bpp)))
> >> -
> >> -static inline u32 offb_cmap_byteswap(struct fb_info *info, u32 value)
> >> -{
> >> - u32 bpp = info->var.bits_per_pixel;
> >> -
> >> - return cpu_to_be32(value) >> FB_RIGHT_POS(info, bpp);
> >> -}
> >> -
> >> /*
> >> * Set a single color register. The values supplied are already
> >> * rounded down to the hardware's capabilities (according to the
> >> @@ -129,7 +120,7 @@ static int offb_setcolreg(u_int regno, u
> >> mask <<= info->var.transp.offset;
> >> value |= mask;
> >> }
> >> - pal[regno] = offb_cmap_byteswap(info, value);
> >> + pal[regno] = fb_cmap_byteswap(info, value);
> >> return 0;
> >> }
> >>
> >> Index: linux.git/include/linux/fb.h
> >> ===================================================================
> >> --- linux.git.orig/include/linux/fb.h
> >> +++ linux.git/include/linux/fb.h
> >> @@ -582,6 +582,7 @@ static inline struct apertures_struct *a
> >>
> >> #endif
> >>
> >> +#define FB_RIGHT_POS(p, bpp) (fb_be_math(p) ? 0 : (32 - (bpp)))
> >> #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
> >> #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
> >> (val) << (bits))
> >> @@ -681,6 +682,13 @@ static inline bool fb_be_math(struct fb_
> >> #endif /* CONFIG_FB_FOREIGN_ENDIAN */
> >> }
> >>
> >> +static inline u32 fb_cmap_byteswap(struct fb_info *info, u32 value)
> >> +{
> >> + u32 bpp = info->var.bits_per_pixel;
> >> +
> >> + return cpu_to_be32(value) >> FB_RIGHT_POS(info, bpp);
> >> +}
> >> +
> >> /* drivers/video/fbsysfs.c */
> >> extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
> >> extern void framebuffer_release(struct fb_info *info);
> >>
> >
>
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