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Message-ID: <D89D60253BB73A4E8C62F9FD18A939CA01062C69@storexdag02.amd.com>
Date:	Mon, 21 Jul 2014 23:29:23 +0000
From:	"Bridgman, John" <John.Bridgman@....com>
To:	Jerome Glisse <j.glisse@...il.com>,
	"Gabbay, Oded" <Oded.Gabbay@....com>
CC:	"Lewycky, Andrew" <Andrew.Lewycky@....com>,
	"Pinchuk, Evgeny" <Evgeny.Pinchuk@....com>,
	"Daenzer, Michel" <Michel.Daenzer@....com>,
	"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
	"dri-devel@...ts.freedesktop.org" <dri-devel@...ts.freedesktop.org>,
	linux-mm <linux-mm@...ck.org>,
	"Skidanov, Alexey" <Alexey.Skidanov@....com>,
	"Andrew Morton" <akpm@...ux-foundation.org>
Subject: RE: [PATCH v2 00/25] AMDKFD kernel driver



>-----Original Message-----
>From: dri-devel [mailto:dri-devel-bounces@...ts.freedesktop.org] On Behalf
>Of Jerome Glisse
>Sent: Monday, July 21, 2014 7:06 PM
>To: Gabbay, Oded
>Cc: Lewycky, Andrew; Pinchuk, Evgeny; Daenzer, Michel; linux-
>kernel@...r.kernel.org; dri-devel@...ts.freedesktop.org; linux-mm;
>Skidanov, Alexey; Andrew Morton
>Subject: Re: [PATCH v2 00/25] AMDKFD kernel driver
>
>On Tue, Jul 22, 2014 at 12:56:13AM +0300, Oded Gabbay wrote:
>> On 21/07/14 22:28, Jerome Glisse wrote:
>> > On Mon, Jul 21, 2014 at 10:23:43PM +0300, Oded Gabbay wrote:
>> >> On 21/07/14 21:59, Jerome Glisse wrote:
>> >>> On Mon, Jul 21, 2014 at 09:36:44PM +0300, Oded Gabbay wrote:
>> >>>> On 21/07/14 21:14, Jerome Glisse wrote:
>> >>>>> On Mon, Jul 21, 2014 at 08:42:58PM +0300, Oded Gabbay wrote:
>> >>>>>> On 21/07/14 18:54, Jerome Glisse wrote:
>> >>>>>>> On Mon, Jul 21, 2014 at 05:12:06PM +0300, Oded Gabbay wrote:
>> >>>>>>>> On 21/07/14 16:39, Christian König wrote:
>> >>>>>>>>> Am 21.07.2014 14:36, schrieb Oded Gabbay:
>> >>>>>>>>>> On 20/07/14 20:46, Jerome Glisse wrote:
>> >>>>>>>>>>> On Thu, Jul 17, 2014 at 04:57:25PM +0300, Oded Gabbay wrote:
>> >>>>>>>>>>>> Forgot to cc mailing list on cover letter. Sorry.
>> >>>>>>>>>>>>
>> >>>>>>>>>>>> As a continuation to the existing discussion, here is a
>> >>>>>>>>>>>> v2 patch series restructured with a cleaner history and
>> >>>>>>>>>>>> no totally-different-early-versions of the code.
>> >>>>>>>>>>>>
>> >>>>>>>>>>>> Instead of 83 patches, there are now a total of 25
>> >>>>>>>>>>>> patches, where 5 of them are modifications to radeon driver
>and 18 of them include only amdkfd code.
>> >>>>>>>>>>>> There is no code going away or even modified between
>patches, only added.
>> >>>>>>>>>>>>
>> >>>>>>>>>>>> The driver was renamed from radeon_kfd to amdkfd and
>> >>>>>>>>>>>> moved to reside under drm/radeon/amdkfd. This move was
>> >>>>>>>>>>>> done to emphasize the fact that this driver is an
>> >>>>>>>>>>>> AMD-only driver at this point. Having said that, we do
>> >>>>>>>>>>>> foresee a generic hsa framework being implemented in the
>future and in that case, we will adjust amdkfd to work within that
>framework.
>> >>>>>>>>>>>>
>> >>>>>>>>>>>> As the amdkfd driver should support multiple AMD gfx
>> >>>>>>>>>>>> drivers, we want to keep it as a seperate driver from
>> >>>>>>>>>>>> radeon. Therefore, the amdkfd code is contained in its
>> >>>>>>>>>>>> own folder. The amdkfd folder was put under the radeon
>> >>>>>>>>>>>> folder because the only AMD gfx driver in the Linux
>> >>>>>>>>>>>> kernel at this point is the radeon driver. Having said
>> >>>>>>>>>>>> that, we will probably need to move it (maybe to be directly
>under drm) after we integrate with additional AMD gfx drivers.
>> >>>>>>>>>>>>
>> >>>>>>>>>>>> For people who like to review using git, the v2 patch set is
>located at:
>> >>>>>>>>>>>> http://cgit.freedesktop.org/~gabbayo/linux/log/?h=kfd-nex
>> >>>>>>>>>>>> t-3.17-v2
>> >>>>>>>>>>>>
>> >>>>>>>>>>>> Written by Oded Gabbayh <oded.gabbay@....com>
>> >>>>>>>>>>>
>> >>>>>>>>>>> So quick comments before i finish going over all patches.
>> >>>>>>>>>>> There is many things that need more documentation
>> >>>>>>>>>>> espacialy as of right now there is no userspace i can go look at.
>> >>>>>>>>>> So quick comments on some of your questions but first of
>> >>>>>>>>>> all, thanks for the time you dedicated to review the code.
>> >>>>>>>>>>>
>> >>>>>>>>>>> There few show stopper, biggest one is gpu memory pinning
>> >>>>>>>>>>> this is a big no, that would need serious arguments for
>> >>>>>>>>>>> any hope of convincing me on that side.
>> >>>>>>>>>> We only do gpu memory pinning for kernel objects. There are
>> >>>>>>>>>> no userspace objects that are pinned on the gpu memory in
>> >>>>>>>>>> our driver. If that is the case, is it still a show stopper ?
>> >>>>>>>>>>
>> >>>>>>>>>> The kernel objects are:
>> >>>>>>>>>> - pipelines (4 per device)
>> >>>>>>>>>> - mqd per hiq (only 1 per device)
>> >>>>>>>>>> - mqd per userspace queue. On KV, we support up to 1K
>> >>>>>>>>>> queues per process, for a total of 512K queues. Each mqd is
>> >>>>>>>>>> 151 bytes, but the allocation is done in
>> >>>>>>>>>> 256 alignment. So total *possible* memory is 128MB
>> >>>>>>>>>> - kernel queue (only 1 per device)
>> >>>>>>>>>> - fence address for kernel queue
>> >>>>>>>>>> - runlists for the CP (1 or 2 per device)
>> >>>>>>>>>
>> >>>>>>>>> The main questions here are if it's avoid able to pin down
>> >>>>>>>>> the memory and if the memory is pinned down at driver load,
>> >>>>>>>>> by request from userspace or by anything else.
>> >>>>>>>>>
>> >>>>>>>>> As far as I can see only the "mqd per userspace queue" might
>> >>>>>>>>> be a bit questionable, everything else sounds reasonable.
>> >>>>>>>>>
>> >>>>>>>>> Christian.
>> >>>>>>>>
>> >>>>>>>> Most of the pin downs are done on device initialization.
>> >>>>>>>> The "mqd per userspace" is done per userspace queue creation.
>> >>>>>>>> However, as I said, it has an upper limit of 128MB on KV, and
>> >>>>>>>> considering the 2G local memory, I think it is OK.
>> >>>>>>>> The runlists are also done on userspace queue
>> >>>>>>>> creation/deletion, but we only have 1 or 2 runlists per device, so
>it is not that bad.
>> >>>>>>>
>> >>>>>>> 2G local memory ? You can not assume anything on userside
>> >>>>>>> configuration some one might build an hsa computer with 512M
>> >>>>>>> and still expect a functioning desktop.
>> >>>>>> First of all, I'm only considering Kaveri computer, not "hsa"
>computer.
>> >>>>>> Second, I would imagine we can build some protection around it,
>> >>>>>> like checking total local memory and limit number of queues
>> >>>>>> based on some percentage of that total local memory. So, if
>> >>>>>> someone will have only 512M, he will be able to open less queues.
>> >>>>>>
>> >>>>>>
>> >>>>>>>
>> >>>>>>> I need to go look into what all this mqd is for, what it does
>> >>>>>>> and what it is about. But pinning is really bad and this is an
>> >>>>>>> issue with userspace command scheduling an issue that
>> >>>>>>> obviously AMD fails to take into account in design phase.
>> >>>>>> Maybe, but that is the H/W design non-the-less. We can't very
>> >>>>>> well change the H/W.
>> >>>>>
>> >>>>> You can not change the hardware but it is not an excuse to allow
>> >>>>> bad design to sneak in software to work around that. So i would
>> >>>>> rather penalize bad hardware design and have command submission
>> >>>>> in the kernel, until AMD fix its hardware to allow proper scheduling
>by the kernel and proper control by the kernel.
>> >>>> I'm sorry but I do *not* think this is a bad design. S/W
>> >>>> scheduling in the kernel can not, IMO, scale well to 100K queues and
>10K processes.
>> >>>
>> >>> I am not advocating for having kernel decide down to the very last
>> >>> details. I am advocating for kernel being able to preempt at any
>> >>> time and be able to decrease or increase user queue priority so
>> >>> overall kernel is in charge of resources management and it can handle
>rogue client in proper fashion.
>> >>>
>> >>>>
>> >>>>> Because really where we want to go is having GPU closer to a CPU
>> >>>>> in term of scheduling capacity and once we get there we want the
>> >>>>> kernel to always be able to take over and do whatever it wants
>behind process back.
>> >>>> Who do you refer to when you say "we" ? AFAIK, the hw scheduling
>> >>>> direction is where AMD is now and where it is heading in the future.
>> >>>> That doesn't preclude the option to allow the kernel to take over
>> >>>> and do what he wants. I agree that in KV we have a problem where
>> >>>> we can't do a mid-wave preemption, so theoretically, a long
>> >>>> running compute kernel can make things messy, but in Carrizo, we
>> >>>> will have this ability. Having said that, it will only be through
>> >>>> the CP H/W scheduling. So AMD is _not_ going to abandon H/W
>> >>>> scheduling. You can dislike it, but this is the situation.
>> >>>
>> >>> We was for the overall Linux community but maybe i should not
>> >>> pretend to talk for anyone interested in having a common standard.
>> >>>
>> >>> My point is that current hardware do not have approriate hardware
>> >>> support for preemption hence, current hardware should use ioctl to
>> >>> schedule job and AMD should think a bit more on commiting to a
>> >>> design and handwaving any hardware short coming as something that
>> >>> can be work around in the software. The pinning thing is broken by
>> >>> design, only way to work around it is through kernel cmd queue
>scheduling that's a fact.
>> >>
>> >>>
>> >>> Once hardware support proper preemption and allows to move
>> >>> around/evict buffer use on behalf of userspace command queue then
>> >>> we can allow userspace scheduling but until then my personnal
>> >>> opinion is that it should not be allowed and that people will have
>> >>> to pay the ioctl price which i proved to be small, because really
>> >>> if you 100K queue each with one job, i would not expect that all
>> >>> those 100K job will complete in less time than it takes to execute
>> >>> an ioctl ie by even if you do not have the ioctl delay what ever you
>schedule will have to wait on previously submited jobs.
>> >>
>> >> But Jerome, the core problem still remains in effect, even with
>> >> your suggestion. If an application, either via userspace queue or
>> >> via ioctl, submits a long-running kernel, than the CPU in general
>> >> can't stop the GPU from running it. And if that kernel does
>> >> while(1); than that's it, game's over, and no matter how you
>> >> submitted the work. So I don't really see the big advantage in your
>> >> proposal. Only in CZ we can stop this wave (by CP H/W scheduling
>> >> only). What are you saying is basically I won't allow people to use
>> >> compute on Linux KV system because it _may_ get the system stuck.
>> >>
>> >> So even if I really wanted to, and I may agree with you
>> >> theoretically on that, I can't fulfill your desire to make the
>> >> "kernel being able to preempt at any time and be able to decrease
>> >> or increase user queue priority so overall kernel is in charge of
>> >> resources management and it can handle rogue client in proper
>> >> fashion". Not in KV, and I guess not in CZ as well.
>> >>
>> >> 	Oded
>> >
>> > I do understand that but using kernel ioctl provide the same kind of
>> > control as we have now ie we can bind/unbind buffer on per command
>> > buffer submission basis, just like with current graphic or compute stuff.
>> >
>> > Yes current graphic and compute stuff can launch a while and never
>> > return back and yes currently we have nothing against that but we
>> > should and solution would be simple just kill the gpu thread.
>> >
>> OK, so in that case, the kernel can simple unmap all the queues by
>> simply writing an UNMAP_QUEUES packet to the HIQ. Even if the queues
>> are userspace, they will not be mapped to the internal CP scheduler.
>> Does that satisfy the kernel control level you want ?
>
>This raises questions, what does happen to currently running thread when
>you unmap queue ? Do they keep running until done ? If not than this means
>this will break user application and those is not an acceptable solution.
>
>Otherwise, infrastructre inside radeon would be needed to force this queue
>unmap on bo_pin failure so gfx pinning can be retry.
>
>Also how do you cope with doorbell exhaustion ? Do you just plan to error
>out ?
>In which case this is another DDOS vector but only affecting the gpu.
>
>And there is many other questions that need answer, like my kernel memory
>map question because as of right now i assume that kfd allow any thread on
>the gpu to access any kernel memory.
>
>Otherthings are how ill formated packet are handled by the hardware ? I do
>not see any mecanism to deal with SIGBUS or SIGFAULT.
>
>
>Also it is a worrisome prospect of seeing resource management completely
>ignore for future AMD hardware. Kernel exist for a reason ! Kernel main
>purpose is to provide resource management if AMD fails to understand that,
>this is not looking good on long term and i expect none of the HSA
>technology will get momentum and i would certainly advocate against any
>use of it inside product i work on.

Hi Jerome;

I was following along until the above comment. It seems to be the exact opposite of what Oded has been saying, which is that future AMD hardware *does* have more capabilities for resource management and that we do have some capabilities today. Can you help me understand what the comment it was based on ?

Thanks,
JB
>
>Cheers,
>Jérôme
>
>>
>> 	Oded
>> >>
>> >>>
>> >>>>>
>> >>>>>>>>>
>> >>>>>>>>>>>
>> >>>>>>>>>>> It might be better to add a drivers/gpu/drm/amd directory
>> >>>>>>>>>>> and add common stuff there.
>> >>>>>>>>>>>
>> >>>>>>>>>>> Given that this is not intended to be final HSA api AFAICT
>> >>>>>>>>>>> then i would say this far better to avoid the whole kfd module
>and add ioctl to radeon.
>> >>>>>>>>>>> This would avoid crazy communication btw radeon and kfd.
>> >>>>>>>>>>>
>> >>>>>>>>>>> The whole aperture business needs some serious
>> >>>>>>>>>>> explanation. Especialy as you want to use userspace
>> >>>>>>>>>>> address there is nothing to prevent userspace program from
>> >>>>>>>>>>> allocating things at address you reserve for lds, scratch,
>> >>>>>>>>>>> ... only sane way would be to move those lds, scratch inside
>the virtual address reserved for kernel (see kernel memory map).
>> >>>>>>>>>>>
>> >>>>>>>>>>> The whole business of locking performance counter for
>> >>>>>>>>>>> exclusive per process access is a big NO. Which leads me
>> >>>>>>>>>>> to the questionable usefullness of user space command ring.
>> >>>>>>>>>> That's like saying: "Which leads me to the questionable
>> >>>>>>>>>> usefulness of HSA". I find it analogous to a situation
>> >>>>>>>>>> where a network maintainer nacking a driver for a network
>> >>>>>>>>>> card, which is slower than a different network card.
>> >>>>>>>>>> Doesn't seem reasonable this situation is would happen. He
>> >>>>>>>>>> would still put both the drivers in the kernel because people
>want to use the H/W and its features. So, I don't think this is a valid reason to
>NACK the driver.
>> >>>>>>>
>> >>>>>>> Let me rephrase, drop the the performance counter ioctl and
>> >>>>>>> modulo memory pinning i see no objection. In other word, i am
>> >>>>>>> not NACKING whole patchset i am NACKING the performance ioctl.
>> >>>>>>>
>> >>>>>>> Again this is another argument for round trip to the kernel.
>> >>>>>>> As inside kernel you could properly do exclusive gpu counter
>> >>>>>>> access accross single user cmd buffer execution.
>> >>>>>>>
>> >>>>>>>>>>
>> >>>>>>>>>>> I only see issues with that. First and foremost i would
>> >>>>>>>>>>> need to see solid figures that kernel ioctl or syscall has
>> >>>>>>>>>>> a higher an overhead that is measurable in any meaning
>> >>>>>>>>>>> full way against a simple function call. I know the
>> >>>>>>>>>>> userspace command ring is a big marketing features that
>> >>>>>>>>>>> please ignorant userspace programmer. But really this only
>brings issues and for absolutely not upside afaict.
>> >>>>>>>>>> Really ? You think that doing a context switch to kernel
>> >>>>>>>>>> space, with all its overhead, is _not_ more expansive than
>> >>>>>>>>>> just calling a function in userspace which only puts a buffer on a
>ring and writes a doorbell ?
>> >>>>>>>
>> >>>>>>> I am saying the overhead is not that big and it probably will
>> >>>>>>> not matter in most usecase. For instance i did wrote the most
>> >>>>>>> useless kernel module that add two number through an ioctl
>> >>>>>>> (http://people.freedesktop.org/~glisse/adder.tar) and it takes
>> >>>>>>> ~0.35microseconds with ioctl while function is ~0.025microseconds
>so ioctl is 13 times slower.
>> >>>>>>>
>> >>>>>>> Now if there is enough data that shows that a significant
>> >>>>>>> percentage of jobs submited to the GPU will take less that
>> >>>>>>> 0.35microsecond then yes userspace scheduling does make sense.
>> >>>>>>> But so far all we have is handwaving with no data to support any
>facts.
>> >>>>>>>
>> >>>>>>>
>> >>>>>>> Now if we want to schedule from userspace than you will need
>> >>>>>>> to do something about the pinning, something that gives
>> >>>>>>> control to kernel so that kernel can unpin when it wants and
>> >>>>>>> move object when it wants no matter what userspace is doing.
>> >>>>>>>
>> >>>>>>>>>>>
>> >>>
>> >>> --
>> >>> To unsubscribe, send a message with 'unsubscribe linux-mm' in the
>> >>> body to majordomo@...ck.org.  For more info on Linux MM,
>> >>> see: http://www.linux-mm.org/ .
>> >>> Don't email: <a href=mailto:"dont@...ck.org"> email@...ck.org </a>
>> >>>
>> >>
>>
>> _______________________________________________
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