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Message-ID: <20141105134147.226a23ef@gandalf.local.home>
Date: Wed, 5 Nov 2014 13:41:47 -0500
From: Steven Rostedt <rostedt@...dmis.org>
To: Petr Mladek <pmladek@...e.cz>
Cc: linux-kernel@...r.kernel.org, Ingo Molnar <mingo@...nel.org>,
Andrew Morton <akpm@...ux-foundation.org>,
Jiri Kosina <jkosina@...e.cz>,
"H. Peter Anvin" <hpa@...or.com>,
Thomas Gleixner <tglx@...utronix.de>
Subject: Re: [RFC][PATCH 03/12 v3] tracing: Create seq_buf layer in
trace_seq
On Wed, 5 Nov 2014 15:22:22 +0100
Petr Mladek <pmladek@...e.cz> wrote:
> On Tue 2014-11-04 10:52:40, Steven Rostedt wrote:
> > From: "Steven Rostedt (Red Hat)" <rostedt@...dmis.org>
> >
> > Create a seq_buf layer that trace_seq sits on. The seq_buf will not
> > be limited to page size. This will allow other usages of seq_buf
> > instead of a hard set PAGE_SIZE one that trace_seq has.
> >
> > Signed-off-by: Steven Rostedt <rostedt@...dmis.org>
> > ---
> > include/linux/seq_buf.h | 72 ++++++++
> > include/linux/trace_seq.h | 10 +-
> > kernel/trace/Makefile | 1 +
> > kernel/trace/seq_buf.c | 341 +++++++++++++++++++++++++++++++++++
> > kernel/trace/trace.c | 39 ++--
> > kernel/trace/trace_events.c | 6 +-
> > kernel/trace/trace_functions_graph.c | 6 +-
> > kernel/trace/trace_seq.c | 184 +++++++++----------
> > 8 files changed, 534 insertions(+), 125 deletions(-)
> > create mode 100644 include/linux/seq_buf.h
> > create mode 100644 kernel/trace/seq_buf.c
> >
> > diff --git a/include/linux/seq_buf.h b/include/linux/seq_buf.h
> > new file mode 100644
> > index 000000000000..97872154d51c
> > --- /dev/null
> > +++ b/include/linux/seq_buf.h
> > @@ -0,0 +1,72 @@
> > +#ifndef _LINUX_SEQ_BUF_H
> > +#define _LINUX_SEQ_BUF_H
> > +
> > +#include <linux/fs.h>
> > +
> > +#include <asm/page.h>
> > +
> > +/*
> > + * Trace sequences are used to allow a function to call several other functions
> > + * to create a string of data to use.
> > + */
> > +
> > +/**
> > + * seq_buf - seq buffer structure
> > + * @buffer: pointer to the buffer
> > + * @size: size of the buffer
> > + * @len: the amount of data inside the buffer
> > + * @readpos: The next position to read in the buffer.
> > + * @overflow: Set if more bytes should have been written to buffer
>
> There is no @overflow flag in the end.
>
Crap, that was left over from a previos version.
> Also I would add an explanation of the overall logic. If I get it
> correctly from the code, it is:
>
> /*
> * The last byte of the buffer is used to detect an overflow in some
> * operations. Therefore, the buffer offers (@size - 1) bytes for valid
> * data.
Well, this will change in the future. And it is commented with the
seq_buf_has_overflowed() function. I don't want to comment about it
with the structure.
> */
>
> > + */
> > +struct seq_buf {
> > + unsigned char *buffer;
> > + unsigned int size;
> > + unsigned int len;
> > + unsigned int readpos;
> > +};
> > +
>
> [...]
>
> > diff --git a/kernel/trace/seq_buf.c b/kernel/trace/seq_buf.c
> > new file mode 100644
> > index 000000000000..2bf582753902
> > --- /dev/null
> > +++ b/kernel/trace/seq_buf.c
> > @@ -0,0 +1,341 @@
> > +/*
> > + * seq_buf.c
> > + *
> > + * Copyright (C) 2014 Red Hat Inc, Steven Rostedt <srostedt@...hat.com>
> > + *
> > + * The seq_buf is a handy tool that allows you to pass a descriptor around
> > + * to a buffer that other functions can write to. It is similar to the
> > + * seq_file functionality but has some differences.
> > + *
> > + * To use it, the seq_buf must be initialized with seq_buf_init().
> > + * This will set up the counters within the descriptor. You can call
> > + * seq_buf_init() more than once to reset the seq_buf to start
> > + * from scratch.
> > + *
>
> ^ trailing whitespace :-)
I had that fixed in my latest version. But I'm nuking the extra line
anyway.
>
> > + */
> > +#include <linux/uaccess.h>
> > +#include <linux/seq_file.h>
> > +#include <linux/seq_buf.h>
> > +
> > +/* How much buffer is left on the seq_buf? */
>
> I would write the following to explain the -1:
Later patches gets rid of the -1. It's -1 because seq_file is -1 as
well.
>
> /* How much buffer is left for valid data */
>
> > +#define SEQ_BUF_LEFT(s) (((s)->size - 1) - (s)->len)
>
> Hmm, it might overflow when the buffer has overflown (s->len == s->size)
> or when the buffer is not initialized (s->size == 0). Note that the
> result should be unsigned int.
The two places that use it is "unsigned int" so that should not be a
problem.
>
> I can't find any cool solution as a macro at the moment. It might be
> better to define an inline function for this.
>
>
> > +/* How much buffer is written? */
>
> I would write the following to explain the -1:
>
> /* How much buffer is written with valid data */
>
Again, this gets changed in later patches. I don't want to expand too
much time commenting what I want to remove ;-)
I did it this way to match seq_file, and I have patches to change
seq_file to have overflow be len > size too.
> > +#define SEQ_BUF_USED(s) min((s)->len, (s)->size - 1)
>
> [...]
>
> > +
> > +/**
> > + * seq_buf_bitmask - write a bitmask array in its ASCII representation
> > + * @s: seq_buf descriptor
> > + * @maskp: points to an array of unsigned longs that represent a bitmask
> > + * @nmaskbits: The number of bits that are valid in @maskp
> > + *
> > + * Writes a ASCII representation of a bitmask string into @s.
> > + *
> > + * Returns the number of bytes written.
>
> The text should be:
>
> * Returns zero on success, -1 on overflow.
Darn, I thought I caught all the updates of the return value.
Will fix.
>
> > + */
> > +int seq_buf_bitmask(struct seq_buf *s, const unsigned long *maskp,
> > + int nmaskbits)
> > +{
> > + unsigned int len = SEQ_BUF_LEFT(s);
> >
> > + int ret;
> > +
> > + WARN_ON(s->size == 0);
> > +
> > + if (s->len < s->size) {
> > + ret = bitmap_scnprintf(s->buffer, len, maskp, nmaskbits);
>
> It writes to the beginning of the buffer. It should be
>
> ret = bitmap_scnprintf(s->buffer + s->len, len,
> maskp, nmaskbits);
>
Yep thanks. Luckily its only user didn't care.
Will fix.
>
> > + if (s->len + ret < s->size) {
>
> This will always happen because bitmap_scnprintf() is limited by SEQ_BUF_LEFT(s)
> and it currently returns the remaining size - len - 1.
Hmm, that's correct, as bitmap_scnprintf() returns the amount written
instead of the amount that it would write like snprintf() would.
>
> You might want to use "s->size - s->len" instead of SEQ_BUF_LEFT(s).
That wont help when we make overflow len > size.
Probably should see if ret == the amount of bits required for the
bitmask.
>
>
> > + s->len += ret;
> > + return 0;
> > + }
> > + }
> > + seq_buf_set_overflow(s);
> > + return -1;
> > +}
> > +
> > +/**
> > + * seq_buf_bprintf - Write the printf string from binary arguments
> > + * @s: seq_buf descriptor
> > + * @fmt: The format string for the @binary arguments
> > + * @binary: The binary arguments for @fmt.
> > + *
> > + * When recording in a fast path, a printf may be recorded with just
> > + * saving the format and the arguments as they were passed to the
> > + * function, instead of wasting cycles converting the arguments into
> > + * ASCII characters. Instead, the arguments are saved in a 32 bit
> > + * word array that is defined by the format string constraints.
> > + *
> > + * This function will take the format and the binary array and finish
> > + * the conversion into the ASCII string within the buffer.
> > + *
> > + * Returns zero on success, -1 on overflow.
> > + */
> > +int seq_buf_bprintf(struct seq_buf *s, const char *fmt, const u32 *binary)
> > +{
> > + unsigned int len = SEQ_BUF_LEFT(s);
> > + int ret;
> > +
> > + WARN_ON(s->size == 0);
> > +
> > + if (s->len < s->size) {
>
> Always true. It is the same problem as in seq_buf_bitmask().
No this is not the same. This will not be true if we have overflowed.
>
> > + ret = bstr_printf(s->buffer + s->len, len, fmt, binary);
> > + if (s->len + ret < s->size) {
This is the "if" you are thinking of with seq_buf_bitmask(). But unlike
bitmap_scnprintf(), bstr_printf() returns the number of characters that
would be written. Not the number that were. This condition does make
sense.
> > + s->len += ret;
> > + return 0;
> > + }
> > + }
> > + seq_buf_set_overflow(s);
> > + return -1;
> > +}
> > +
> > +/**
> > + * seq_buf_puts - sequence printing of simple string
> > + * @s: seq_buf descriptor
> > + * @str: simple string to record
> > + *
> > + * Copy a simple string into the sequence buffer.
> > + *
> > + * Returns zero on success, -1 on overflow
> > + */
> > +int seq_buf_puts(struct seq_buf *s, const char *str)
> > +{
> > + unsigned int len = strlen(str);
> > +
> > + WARN_ON(s->size == 0);
> > +
> > + if (s->len + len < s->size) {
> > + memcpy(s->buffer + s->len, str, len);
> > + s->len += len;
> > + return 0;
> > + }
>
> We might want to copy the maximum possible number of bytes.
> It will then behave the same as the other functions.
I'm converting all this to be like seq_file in the other patches.
>
> > + seq_buf_set_overflow(s);
> > + return -1;
> > +}
> > +
>
> [...]
>
> > +
> > +/**
> > + * seq_buf_putmem - write raw data into the sequenc buffer
> > + * @s: seq_buf descriptor
> > + * @mem: The raw memory to copy into the buffer
> > + * @len: The length of the raw memory to copy (in bytes)
> > + *
> > + * There may be cases where raw memory needs to be written into the
> > + * buffer and a strcpy() would not work. Using this function allows
> > + * for such cases.
> > + *
> > + * Returns zero on success, -1 on overflow
> > + */
> > +int seq_buf_putmem(struct seq_buf *s, const void *mem, unsigned int len)
> > +{
> > + WARN_ON(s->size == 0);
> > +
> > + if (s->len + len < s->size) {
> > + memcpy(s->buffer + s->len, mem, len);
> > + s->len += len;
> > + return 0;
> > + }
>
> Same as seq_buf_puts(). Do we want to always copy the possible number of
> bytes?
Again, this will be made to be like seq_file.
>
> > + seq_buf_set_overflow(s);
> > + return -1;
> > +}
> > +
> > +#define MAX_MEMHEX_BYTES 8U
> > +#define HEX_CHARS (MAX_MEMHEX_BYTES*2 + 1)
> > +
> > +/**
> > + * seq_buf_putmem_hex - write raw memory into the buffer in ASCII hex
> > + * @s: seq_buf descriptor
> > + * @mem: The raw memory to write its hex ASCII representation of
> > + * @len: The length of the raw memory to copy (in bytes)
> > + *
> > + * This is similar to seq_buf_putmem() except instead of just copying the
> > + * raw memory into the buffer it writes its ASCII representation of it
> > + * in hex characters.
> > + *
> > + * Returns zero on success, -1 on overflow
> > + */
> > +int seq_buf_putmem_hex(struct seq_buf *s, const void *mem,
> > + unsigned int len)
> > +{
> > + unsigned char hex[HEX_CHARS];
> > + const unsigned char *data = mem;
> > + unsigned int start_len;
> > + int i, j;
> > +
> > + WARN_ON(s->size == 0);
> > +
> > + while (len) {
> > + start_len = min(len, HEX_CHARS - 1);
> > +#ifdef __BIG_ENDIAN
> > + for (i = 0, j = 0; i < start_len; i++) {
> > +#else
> > + for (i = start_len-1, j = 0; i >= 0; i--) {
> > +#endif
> > + hex[j++] = hex_asc_hi(data[i]);
> > + hex[j++] = hex_asc_lo(data[i]);
> > + }
> > + if (WARN_ON_ONCE(j == 0 || j/2 > len))
> > + break;
> > +
> > + /* j increments twice per loop */
> > + len -= j / 2;
> > + hex[j++] = ' ';
> > +
> > + seq_buf_putmem(s, hex, j);
> > + if (seq_buf_has_overflowed(s))
>
> We might want to use the seq_buf_putmem() return value here.
We could do that.
>
> > + return -1;
> > + }
> > + return 0;
> > +}
> > +
>
> [...]
>
> > +
> > +/**
> > + * seq_buf_to_user - copy the squence buffer to user space
> > + * @s: seq_buf descriptor
> > + * @ubuf: The userspace memory location to copy to
> > + * @cnt: The amount to copy
> > + *
> > + * Copies the sequence buffer into the userspace memory pointed to
> > + * by @ubuf. It starts from the last read position (@s->readpos)
> > + * and writes up to @cnt characters or till it reaches the end of
> > + * the content in the buffer (@s->len), which ever comes first.
> > + *
> > + * On success, it returns a positive number of the number of bytes
> > + * it copied.
> > + *
> > + * On failure it returns -EBUSY if all of the content in the
> > + * sequence has been already read, which includes nothing in the
> > + * sequenc (@s->len == @s->readpos).
>
> sequenc -> sequence
Thanks.
>
> > + *
> > + * Returns -EFAULT if the copy to userspace fails.
> > + */
> > +int seq_buf_to_user(struct seq_buf *s, char __user *ubuf, int cnt)
> > +{
> > + int len;
> > + int ret;
> > +
> > + if (!cnt)
> > + return 0;
> > +
> > + if (s->len <= s->readpos)
> > + return -EBUSY;
> > +
> > + len = s->len - s->readpos;
> > + if (cnt > len)
> > + cnt = len;
> > + ret = copy_to_user(ubuf, s->buffer + s->readpos, cnt);
> > + if (ret == cnt)
> > + return -EFAULT;
> > +
> > + cnt -= ret;
> > +
> > + s->readpos += cnt;
> > + return cnt;
> > +}
>
> [...]
>
> > diff --git a/kernel/trace/trace_seq.c b/kernel/trace/trace_seq.c
> > index 1f24ed99dca2..960ccfb2f50c 100644
> > --- a/kernel/trace/trace_seq.c
> > +++ b/kernel/trace/trace_seq.c
> > @@ -27,10 +27,19 @@
> > #include <linux/trace_seq.h>
> >
> > /* How much buffer is left on the trace_seq? */
> > -#define TRACE_SEQ_BUF_LEFT(s) ((PAGE_SIZE - 1) - (s)->len)
> > +#define TRACE_SEQ_BUF_LEFT(s) ((PAGE_SIZE - 1) - (s)->seq.len)
>
> This might overflow when s->len == PAGE_SIZE. I think that it
> newer happenes because we always check s->full before. The question
> is if we really want to depend on this.
Yeah, we should make this check seq_buf itself. Maybe make a static
inline function that is in seq_buf.h.
>
> > /* How much buffer is written? */
> > -#define TRACE_SEQ_BUF_USED(s) min((s)->len, (unsigned int)(PAGE_SIZE - 1))
> > +#define TRACE_SEQ_BUF_USED(s) min((s)->seq.len, (unsigned int)(PAGE_SIZE - 1))
> > +
> > +/*
> > + * trace_seq should work with being initialized with 0s.
> > + */
> > +static inline void __trace_seq_init(struct trace_seq *s)
> > +{
> > + if (unlikely(!s->seq.size))
> > + trace_seq_init(s);
> > +}
> >
> > /**
> > * trace_print_seq - move the contents of trace_seq into a seq_file
> > @@ -43,10 +52,11 @@
> > */
> > int trace_print_seq(struct seq_file *m, struct trace_seq *s)
> > {
> > - unsigned int len = TRACE_SEQ_BUF_USED(s);
> > int ret;
> >
> > - ret = seq_write(m, s->buffer, len);
> > + __trace_seq_init(s);
> > +
> > + ret = seq_buf_print_seq(m, &s->seq);
> >
> > /*
> > * Only reset this buffer if we successfully wrote to the
> > @@ -77,25 +87,25 @@ int trace_print_seq(struct seq_file *m, struct trace_seq *s)
> > */
> > int trace_seq_printf(struct trace_seq *s, const char *fmt, ...)
> > {
> > - unsigned int len = TRACE_SEQ_BUF_LEFT(s);
> > + unsigned int save_len = s->seq.len;
> > va_list ap;
> > - int ret;
> >
> > - if (s->full || !len)
> > + if (s->full)
> > return 0;
> >
> > + __trace_seq_init(s);
> > +
> > va_start(ap, fmt);
> > - ret = vsnprintf(s->buffer + s->len, len, fmt, ap);
> > + seq_buf_vprintf(&s->seq, fmt, ap);
> > va_end(ap);
> >
> > /* If we can't write it all, don't bother writing anything */
> > - if (ret >= len) {
> > + if (unlikely(seq_buf_has_overflowed(&s->seq))) {
>
> We might check the return value from seq_buf_vprintf() here.
No, we are working to get rid of the return values for the seq_*()
functions (with a few exceptions). One now must check if the buffer has
overflowed, and not the return value of the seq_*() functions
themselves.
There's already patches out to convert the seq_file calls as well.
-- Steve
>
> We could do similar thing also in the other functions. We even
> already store the ret value in some of them.
>
> Best Regards,
> Petr
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