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Message-ID: <CAK1hOcPAxvuPRB-+z2kob2=sF1C+aftH4M9JL2MaA5VcQDzuNA@mail.gmail.com>
Date: Sat, 10 Jan 2015 22:09:24 +0100
From: Denys Vlasenko <vda.linux@...glemail.com>
To: Andy Lutomirski <luto@...capital.net>
Cc: Borislav Petkov <bp@...en8.de>,
Denys Vlasenko <dvlasenk@...hat.com>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Oleg Nesterov <oleg@...hat.com>,
"H. Peter Anvin" <hpa@...or.com>,
Frederic Weisbecker <fweisbec@...il.com>,
X86 ML <x86@...nel.org>, Alexei Starovoitov <ast@...mgrid.com>,
Will Drewry <wad@...omium.org>,
Kees Cook <keescook@...omium.org>
Subject: Re: [PATCH 3/4] x86: open-code register save/restore in
trace_hardirqs thunks
On Sat, Jan 10, 2015 at 10:02 PM, Andy Lutomirski <luto@...capital.net> wrote:
> On Sat, Jan 10, 2015 at 12:42 PM, Borislav Petkov <bp@...en8.de> wrote:
>> On Sat, Jan 10, 2015 at 12:17:13PM -0800, Andy Lutomirski wrote:
>>> I asked this once, and someone told me that push/pop has lower
>>> throughput. I find this surprising.
>>
>> Implicit dependency on %rsp probably. The MOVs allow you to start more
>> stuff out-of-order I'd guess...
>
> AIUI modern CPUs have fancy stack engines that match call/ret pairs,
> and presumably they can speculate rsp values across multiple pushes
> and pops very quickly.
Yes, stack engine hangs off the pipeline right after decode stage.
> Also, don't compilers generally use push and pop to save and restore
> callee-saved registers? I think that function calls are common enough
> that the CPU vendors would have made these sequences fast.
Compilers can't predict which functions are hottest.
Using mov's would bloat prologues by about factor of 5.
I think using push/pop is okay. In the very hottest code paths
you may want to prefer mov's.
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