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Message-Id: <2C4E66DD-1764-4DCA-A58A-78A6986EF7F1@goldelico.com>
Date: Thu, 15 Jan 2015 16:04:14 +0100
From: "Dr. H. Nikolaus Schaller" <hns@...delico.com>
To: Sebastian Reichel <sre@...nel.org>
Cc: Dmitry Torokhov <dmitry.torokhov@...il.com>,
Belisko Marek <marek.belisko@...il.com>,
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Pawel Moll <pawel.moll@....com>,
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Kumar Gala <galak@...eaurora.org>,
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Tony Lindgren <tony@...mide.com>,
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Yoichi Yuasa <yuasa@...ux-mips.org>,
Maxime Ripard <maxime.ripard@...e-electrons.com>,
List for communicating with real GTA04 owners
<gta04-owner@...delico.com>
Subject: Re: [PATCH 1/3] input: tsc2007: Add pre-calibration, flipping and rotation
Hi,
Am 15.01.2015 um 15:38 schrieb Sebastian Reichel <sre@...nel.org>:
> Hi,
>
> On Thu, Jan 15, 2015 at 08:36:44AM +0100, Dr. H. Nikolaus Schaller wrote:
>>> 1. Perform conversion in input core rather than individual drivers. I
>>> think we should allocate a new bitmaps for some transformations and have
>>> the code do X/Y flip/clip of the coordinates.
>>
>> Do you have a suggestion where this should be (I have no clue how
>> the input system works or is structured - we just know how to extend a
>> driver that uses it)?
>>
>>> 2. Standardize on bindings. We already have of-touchscreen.c doing
>>> rudimentary parsing, we shoudl look into extending it rather than
>>> creating myriad of driver-specific bindings.
>>
>> Ok, looks reasonable.
>
> Documentation is in
>
> Documentation/devicetree/bindings/input/touchscreen/touchscreen.txt
>
>>> Also, do we need swap and flip or do we simply need rotation (like the
>>> proposed Broadcom iproc driver has)?
>>
>> Well, since the DT should describe hardware, there are 3 sets of wires which
>> can have a cross-over: X+ and X-, Y+ and Y-, X and Y.
>>
>> So IMHO hardware has no “rotation”, just crossover of wires. Rotation is an
>> interpretation of the result of these connections in combination with some
>> panel the touch is glued to and should therefore not be represented in the DT.
>>
>> As a result we have proposed a scheme without explicit rotation. We specify what
>> coordinates X- and X+ should report at their ends (min, max) because the DT
>> programmer has to specify them anyways. Flipping is a result of defining these
>> coordinates in an ascending or descending way. Only swapping of the X and Y
>> wires can’t be implicitly defined so it has its own property. So the scheme we
>> have proposed tries to optimize the efforts needed to adapt new boards and write
>> DTs and focus the DT on hardware description.
>>
>> As a bonus we also specify the min and max value to be reported for the touch
>> pressure (Z axis) using the same basic principle.
>>
>> And it is a pure add-on on top of the existing driver so that it attempts not
>> to break existing device trees.
>
> from what I can see there are no in-tree-users using any of the
> new properties.
Not yet. But our [patch 2/3] of this series defines the DT entry for the GTA04 devices:
https://lkml.org/lkml/2014/9/30/663
>
>> Maybe could you accept it as a first step for this specific driver (and let’s do
>> the big standardization work later on)?
>
> That does not work, since you create an ABI.
Hm. I don’t understand what you mean with creating an ABI?
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