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Date:	Wed, 1 Apr 2015 16:22:39 +0200
From:	Frederic Weisbecker <fweisbec@...il.com>
To:	Linus Torvalds <torvalds@...ux-foundation.org>
Cc:	Rafael David Tinoco <inaddy@...ntu.com>,
	LKML <linux-kernel@...r.kernel.org>,
	Thomas Gleixner <tglx@...utronix.de>,
	Jens Axboe <axboe@...nel.dk>
Subject: Re: smp_call_function_single lockups

On Wed, Feb 11, 2015 at 12:42:10PM -0800, Linus Torvalds wrote:
> [ Added Frederic to the cc, since he's touched this file/area most ]
> 
> On Wed, Feb 11, 2015 at 11:59 AM, Linus Torvalds
> <torvalds@...ux-foundation.org> wrote:
> >
> > So the caller has a really hard time guaranteeing that CSD_LOCK isn't
> > set. And if the call is done in interrupt context, for all we know it
> > is interrupting the code that is going to clear CSD_LOCK, so CSD_LOCK
> > will never be cleared at all, and csd_lock() will wait forever.
> >
> > So I actually think that for the async case, we really *should* unlock
> > before doing the callback (which is what Thomas' old patch did).
> >
> > And we migth well be better off doing something like
> >
> >         WARN_ON_ONCE(csd->flags & CSD_LOCK);
> >
> > in smp_call_function_single_async(), because that really is a hard requirement.
> >
> > And it strikes me that hrtick_csd is one of these cases that do this
> > with interrupts disabled, and use the callback for serialization. So I
> > really wonder if this is part of the problem..
> >
> > Thomas? Am I missing something?
> 
> Ok, this is a more involved patch than I'd like, but making the
> *caller* do all the CSD maintenance actually cleans things up.
> 
> And this is still completely untested, and may be entirely buggy. What
> do you guys think?
> 
>                              Linus

>  kernel/smp.c | 78 ++++++++++++++++++++++++++++++++++++------------------------
>  1 file changed, 47 insertions(+), 31 deletions(-)
> 
> diff --git a/kernel/smp.c b/kernel/smp.c
> index f38a1e692259..2aaac2c47683 100644
> --- a/kernel/smp.c
> +++ b/kernel/smp.c
> @@ -19,7 +19,7 @@
>  
>  enum {
>  	CSD_FLAG_LOCK		= 0x01,
> -	CSD_FLAG_WAIT		= 0x02,
> +	CSD_FLAG_SYNCHRONOUS	= 0x02,
>  };
>  
>  struct call_function_data {
> @@ -107,7 +107,7 @@ void __init call_function_init(void)
>   */
>  static void csd_lock_wait(struct call_single_data *csd)
>  {
> -	while (csd->flags & CSD_FLAG_LOCK)
> +	while (smp_load_acquire(&csd->flags) & CSD_FLAG_LOCK)
>  		cpu_relax();
>  }
>  
> @@ -121,19 +121,17 @@ static void csd_lock(struct call_single_data *csd)
>  	 * to ->flags with any subsequent assignments to other
>  	 * fields of the specified call_single_data structure:
>  	 */
> -	smp_mb();
> +	smp_wmb();
>  }
>  
>  static void csd_unlock(struct call_single_data *csd)
>  {
> -	WARN_ON((csd->flags & CSD_FLAG_WAIT) && !(csd->flags & CSD_FLAG_LOCK));
> +	WARN_ON(!(csd->flags & CSD_FLAG_LOCK));
>  
>  	/*
>  	 * ensure we're all done before releasing data:
>  	 */
> -	smp_mb();
> -
> -	csd->flags &= ~CSD_FLAG_LOCK;
> +	smp_store_release(&csd->flags, 0);
>  }
>  
>  static DEFINE_PER_CPU_SHARED_ALIGNED(struct call_single_data, csd_data);
> @@ -144,13 +142,16 @@ static DEFINE_PER_CPU_SHARED_ALIGNED(struct call_single_data, csd_data);
>   * ->func, ->info, and ->flags set.
>   */
>  static int generic_exec_single(int cpu, struct call_single_data *csd,
> -			       smp_call_func_t func, void *info, int wait)
> +			       smp_call_func_t func, void *info)
>  {
> -	struct call_single_data csd_stack = { .flags = 0 };
> -	unsigned long flags;
> -
> -
>  	if (cpu == smp_processor_id()) {
> +		unsigned long flags;
> +
> +		/*
> +		 * We can unlock early even for the synchronous on-stack case,
> +		 * since we're doing this from the same CPU..
> +		 */
> +		csd_unlock(csd);
>  		local_irq_save(flags);
>  		func(info);
>  		local_irq_restore(flags);
> @@ -161,21 +162,9 @@ static int generic_exec_single(int cpu, struct call_single_data *csd,
>  	if ((unsigned)cpu >= nr_cpu_ids || !cpu_online(cpu))
>  		return -ENXIO;
>  
> -
> -	if (!csd) {
> -		csd = &csd_stack;
> -		if (!wait)
> -			csd = this_cpu_ptr(&csd_data);
> -	}
> -
> -	csd_lock(csd);
> -
>  	csd->func = func;
>  	csd->info = info;
>  
> -	if (wait)
> -		csd->flags |= CSD_FLAG_WAIT;
> -
>  	/*
>  	 * The list addition should be visible before sending the IPI
>  	 * handler locks the list to pull the entry off it because of
> @@ -190,9 +179,6 @@ static int generic_exec_single(int cpu, struct call_single_data *csd,
>  	if (llist_add(&csd->llist, &per_cpu(call_single_queue, cpu)))
>  		arch_send_call_function_single_ipi(cpu);
>  
> -	if (wait)
> -		csd_lock_wait(csd);
> -
>  	return 0;
>  }
>  
> @@ -250,8 +236,17 @@ static void flush_smp_call_function_queue(bool warn_cpu_offline)
>  	}
>  
>  	llist_for_each_entry_safe(csd, csd_next, entry, llist) {
> -		csd->func(csd->info);
> -		csd_unlock(csd);
> +		smp_call_func_t func = csd->func;
> +		void *info = csd->info;
> +
> +		/* Do we wait until *after* callback? */
> +		if (csd->flags & CSD_FLAG_SYNCHRONOUS) {
> +			func(info);
> +			csd_unlock(csd);
> +		} else {
> +			csd_unlock(csd);
> +			func(info);

Just to clarify things, the expected kind of lockup it is expected to fix is the case
where the IPI is resent from the IPI itself, right?

Thanks.
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