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Message-ID: <20150413155008.GB6040@gmail.com>
Date: Mon, 13 Apr 2015 17:50:08 +0200
From: Ingo Molnar <mingo@...nel.org>
To: Peter Zijlstra <peterz@...radead.org>
Cc: rusty@...tcorp.com.au, mathieu.desnoyers@...icios.com,
oleg@...hat.com, paulmck@...ux.vnet.ibm.com,
torvalds@...ux-foundation.org, linux-kernel@...r.kernel.org,
andi@...stfloor.org, rostedt@...dmis.org, tglx@...utronix.de,
laijs@...fujitsu.com, linux@...izon.com,
David Woodhouse <David.Woodhouse@...el.com>,
Rik van Riel <riel@...hat.com>,
Andrea Arcangeli <aarcange@...hat.com>,
Michel Lespinasse <walken@...gle.com>
Subject: Re: [PATCH v5 04/10] rbtree: Make lockless searches non-fatal
* Peter Zijlstra <peterz@...radead.org> wrote:
> Change the insert and erase code such that lockless searches are
> non-fatal.
>
> In and of itself an rbtree cannot be correctly searched while
> in-modification, we can however provide weaker guarantees that will
> allow the rbtree to be used in conjunction with other techniques, such
> as latches; see 9b0fd802e8c0 ("seqcount: Add raw_write_seqcount_latch()").
>
> For this to work we need the following guarantees from the rbtree
> code:
>
> 1) a lockless reader must not see partial stores, this would allow it
> to observe nodes that are invalid memory.
>
> 2) there must not be (temporary) loops in the tree structure in the
> modifier's program order, this would cause a lookup which
> interrupts the modifier to get stuck indefinitely.
>
> For 1) we must use WRITE_ONCE() for all updates to the tree structure;
> in particular this patch only does rb_{left,right} as those are the
> only element required for simple searches.
>
> It generates slightly worse code, probably because volatile. But in
> pointer chasing heavy code a few instructions more should not matter.
So I had a look at code generation on x86/64-defconfig, it adds 2 more
instructions, out of 900+ instructions total:
text data bss dec hex filename
3299 0 0 3299 ce3 rbtree.o.before
3308 0 0 3308 cec rbtree.o.after
One of the instructions is a MOV, the other AFAICS is a NOP due to
changed jump target alignment.
Interestingly, when compiled with -Os then your patch actually
_shrinks_ the code:
text data bss dec hex filename
2524 0 0 2524 9dc rbtree.o.before
2440 0 0 2440 988 rbtree.o.after
and rather significantly so. This is with GCC 4.9. Possibly your patch
unconfused GCC somehow.
So just for kicks I applied my patch-set that fixes up jump target
alignments, and the numbers with the regular -O2 became:
text data bss dec hex filename
2995 0 0 2995 bb3 rbtree.o.before
2981 0 0 2981 ba5 rbtree.o.after
so your patch shrinks rbtree.o even without -Os, so it's probably a
speedup and doesn't generate worse code once GCC's alignment sillies
are righted!
> *rb_link = node;
> }
>
> +static inline void rb_link_node_rcu(struct rb_node * node, struct rb_node * parent,
> + struct rb_node ** rb_link)
Minor stylistic nit, the standard pattern I suspect has spaces fewer
by three:
static inline void rb_link_node_rcu(struct rb_node *node, struct rb_node *parent,
struct rb_node **rb_link)
> +/*
> + * Notes on lockless lookups:
> + *
> + * All stores to the tree structure (rb_left and rb_right) must be done using
> + * WRITE_ONCE(). And we must not inadvertently cause (temporary) loops in the
> + * tree structure as seen in program order.
> + *
> + * These two requirements will allow lockless iteration of the tree -- not
> + * correct iteration mind you, tree rotations are not atomic so a lookup might
> + * miss entire subtrees.
> + *
> + * But they do guarantee that any such traversal will only see valid elements
> + * and that it will indeed complete -- does not get stuck in a loop.
> + *
> + * It also guarantees that if the lookup returns an element it is the 'correct'
> + * one. But not returning an element does _NOT_ mean its not present.
s/its/it's
Thanks,
Ingo
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