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Message-ID: <20160302150112.GA18192@bbox>
Date: Thu, 3 Mar 2016 00:01:12 +0900
From: Minchan Kim <minchan@...nel.org>
To: Michal Hocko <mhocko@...nel.org>
CC: Joonsoo Kim <iamjoonsoo.kim@....com>,
Andrew Morton <akpm@...ux-foundation.org>,
Hugh Dickins <hughd@...gle.com>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Johannes Weiner <hannes@...xchg.org>,
Mel Gorman <mgorman@...e.de>,
David Rientjes <rientjes@...gle.com>,
Tetsuo Handa <penguin-kernel@...ove.sakura.ne.jp>,
Hillf Danton <hillf.zj@...baba-inc.com>,
KAMEZAWA Hiroyuki <kamezawa.hiroyu@...fujitsu.com>,
linux-mm@...ck.org, LKML <linux-kernel@...r.kernel.org>,
Sergey Senozhatsky <sergey.senozhatsky.work@...il.com>
Subject: Re: [PATCH 0/3] OOM detection rework v4
On Wed, Mar 02, 2016 at 10:50:56AM +0100, Michal Hocko wrote:
> On Wed 02-03-16 11:19:54, Joonsoo Kim wrote:
> > On Mon, Feb 29, 2016 at 10:02:13PM +0100, Michal Hocko wrote:
> [...]
> > > > + /*
> > > > + * OK, so the watermak check has failed. Make sure we do all the
> > > > + * retries for !costly high order requests and hope that multiple
> > > > + * runs of compaction will generate some high order ones for us.
> > > > + *
> > > > + * XXX: ideally we should teach the compaction to try _really_ hard
> > > > + * if we are in the retry path - something like priority 0 for the
> > > > + * reclaim
> > > > + */
> > > > + if (order && order <= PAGE_ALLOC_COSTLY_ORDER)
> > > > + return true;
> > > > +
> > > > return false;
> >
> > This seems not a proper fix. Checking watermark with high order has
> > another meaning that there is high order page or not. This isn't
> > what we want here.
>
> Why not? Why should we retry the reclaim if we do not have >=order page
> available? Reclaim itself doesn't guarantee any of the freed pages will
> form the requested order. The ordering on the LRU lists is pretty much
> random wrt. pfn ordering. On the other hand if we have a page available
> which is just hidden by watermarks then it makes perfect sense to retry
> and free even order-0 pages.
>
> > So, following fix is needed.
>
> > 'if (order)' check isn't needed. It is used to clarify the meaning of
> > this fix. You can remove it.
> >
> > diff --git a/mm/page_alloc.c b/mm/page_alloc.c
> > index 1993894..8c80375 100644
> > --- a/mm/page_alloc.c
> > +++ b/mm/page_alloc.c
> > @@ -3125,6 +3125,10 @@ should_reclaim_retry(gfp_t gfp_mask, unsigned order,
> > if (order > PAGE_ALLOC_COSTLY_ORDER && !(gfp_mask & __GFP_REPEAT))
> > return false;
> >
> > + /* To check whether compaction is available or not */
> > + if (order)
> > + order = 0;
> > +
>
> This would enforce the order 0 wmark check which is IMHO not correct as
> per above.
>
> > /*
> > * Keep reclaiming pages while there is a chance this will lead
> > * somewhere. If none of the target zones can satisfy our allocation
> >
> > > > }
> > > >
> > > > @@ -3281,11 +3293,11 @@ __alloc_pages_slowpath(gfp_t gfp_mask, unsigned int order,
> > > > goto noretry;
> > > >
> > > > /*
> > > > - * Costly allocations might have made a progress but this doesn't mean
> > > > - * their order will become available due to high fragmentation so do
> > > > - * not reset the no progress counter for them
> > > > + * High order allocations might have made a progress but this doesn't
> > > > + * mean their order will become available due to high fragmentation so
> > > > + * do not reset the no progress counter for them
> > > > */
> > > > - if (did_some_progress && order <= PAGE_ALLOC_COSTLY_ORDER)
> > > > + if (did_some_progress && !order)
> > > > no_progress_loops = 0;
> > > > else
> > > > no_progress_loops++;
> >
> > This unconditionally increases no_progress_loops for high order
> > allocation, so, after 16 iterations, it will fail. If compaction isn't
> > enabled in Kconfig, 16 times reclaim attempt would not be sufficient
> > to make high order page. Should we consider this case also?
>
> How many retries would help? I do not think any number will work
> reliably. Configurations without compaction enabled are asking for
> problems by definition IMHO. Relying on order-0 reclaim for high order
> allocations simply cannot work.
I left compaction code for a long time so a super hero might make it
perfect now but I don't think the dream come true yet and I believe
any algorithm has a drawback so we end up relying on a fallback approach
in case of not working compaction correctly.
My suggestion is to reintroduce *lumpy reclaim* and kicks in only when
compaction gave up by some reasons. It would be better to rely on
random number retrial of reclaim.
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