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Message-ID: <20160407231512.GA27994@packer-debian-8-amd64.digitalocean.com>
Date:	Thu, 7 Apr 2016 19:15:13 -0400
From:	Jessica Yu <jeyu@...hat.com>
To:	Jiri Kosina <jikos@...nel.org>
Cc:	Josh Poimboeuf <jpoimboe@...hat.com>,
	Miroslav Benes <mbenes@...e.cz>, linux-kernel@...r.kernel.org,
	live-patching@...r.kernel.org, Vojtech Pavlik <vojtech@...e.com>
Subject: Re: sched: horrible way to detect whether a task has been preempted

+++ Jiri Kosina [07/04/16 23:37 +0200]:
>On Thu, 7 Apr 2016, Jessica Yu wrote:
>
>> Been sort of rattling my head over the scheduler code :-) Just following
>> the calls in and out of __schedule() it doesn't look like there is a
>> current flag/mechanism to tell whether or not a task has been
>> preempted..
>
>Performing the complete stack unwind just to determine whether task has
>been preempted non-volutarily is a slight overkill indeed :/
>
>> Is there any reason why you didn't just create a new task flag,
>> something like TIF_PREEMPTED_IRQ, which would be set once
>> preempt_schedule_irq() is entered and unset after __schedule() returns
>> (for that task)? This would roughly correspond to setting the task flag
>> when the frame for preempt_schedule_irq() is pushed and unsetting it
>> just before the frame preempt_schedule_irq() is popped for that task.
>> This seems simpler than walking through all the frames just to see if
>> in_preempt_schedule_irq() had been called. Would that work?
>
>Alternatively, without eating up a TIF_ space, it'd be possible to push a
>magic contents on top of the stack in preempt_schedule_irq() (and pop it
>once we are returning from there), and if such magic value is detected, we
>just don't bother and claim unreliability.

Ah, but wouldn't we still have to walk through the frames (i.e. enter
the loop in patch 7/14) to look for the magic value in this approach?

>That has advantages of both aproaches combined, i.e. it's relatively
>low-cost in terms of performance penalty, and it's reliable (in a sense
>that you don't have false positives).
>
>The small disadvantage is that you can (very rarely, depending on the
>chosen magic) have false negatives. That probably doesn't hurt too much,
>given the high inprobability and non-lethal consequences.
>
>How does that sound?
>
>-- 
>Jiri Kosina
>SUSE Labs
>

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