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Message-ID: <8164eb48-e3fa-fa9d-6351-f14b595a6dc3@users.sourceforge.net>
Date: Sat, 24 Sep 2016 18:32:29 +0200
From: SF Markus Elfring <elfring@...rs.sourceforge.net>
To: Joe Perches <joe@...ches.com>
Cc: linux-input@...r.kernel.org,
Dmitry Torokhov <dmitry.torokhov@...il.com>,
LKML <linux-kernel@...r.kernel.org>,
kernel-janitors@...r.kernel.org,
Julia Lawall <julia.lawall@...6.fr>
Subject: Re: [PATCH 4/4] Input-gameport: Replace some printk() calls by
pr_info() in joydump_connect()
>> @@ -57,27 +57,29 @@ static int joydump_connect(struct gameport *gameport, struct gameport_driver *dr
>>> unsigned long flags;
>>> unsigned char u;
>>
>>> - printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
>>> - printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
>>> - printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
>>> + pr_info(",------------------ START ----------------.\n"
>>> + "| Dumping: %30s |\n"
>>> + "| Speed: %28d kHz |\n",
>>> + gameport->phys,
>>> + gameport->speed);
>
> Not the same output.
Should the desired output be the same when the relevant data are passed by a single function call
(instead of three as before)?
Regards,
Markus
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