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Message-ID: <8164eb48-e3fa-fa9d-6351-f14b595a6dc3@users.sourceforge.net>
Date:   Sat, 24 Sep 2016 18:32:29 +0200
From:   SF Markus Elfring <elfring@...rs.sourceforge.net>
To:     Joe Perches <joe@...ches.com>
Cc:     linux-input@...r.kernel.org,
        Dmitry Torokhov <dmitry.torokhov@...il.com>,
        LKML <linux-kernel@...r.kernel.org>,
        kernel-janitors@...r.kernel.org,
        Julia Lawall <julia.lawall@...6.fr>
Subject: Re: [PATCH 4/4] Input-gameport: Replace some printk() calls by
 pr_info() in joydump_connect()

>> @@ -57,27 +57,29 @@ static int joydump_connect(struct gameport *gameport, struct gameport_driver *dr
>>>  	unsigned long flags;
>>>  	unsigned char u;
>>  
>>> -	printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
>>> -	printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
>>> -	printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
>>> +	pr_info(",------------------ START ----------------.\n"
>>> +		"| Dumping: %30s |\n"
>>> +		"| Speed: %28d kHz |\n",
>>> +		gameport->phys,
>>> +		gameport->speed);
> 
> Not the same output.

Should the desired output be the same when the relevant data are passed by a single function call
(instead of three as before)?

Regards,
Markus

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