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Message-ID: <40016728-7a21-df83-f6a3-d936c928ed30@users.sourceforge.net>
Date: Sat, 24 Sep 2016 19:45:15 +0200
From: SF Markus Elfring <elfring@...rs.sourceforge.net>
To: Joe Perches <joe@...ches.com>
Cc: Dmitry Torokhov <dmitry.torokhov@...il.com>,
linux-input@...r.kernel.org, LKML <linux-kernel@...r.kernel.org>,
kernel-janitors@...r.kernel.org,
Julia Lawall <julia.lawall@...6.fr>
Subject: Re: Input-gameport: Add the macro "pr_fmt" for module "joydump"
>> I find that it is a preparation. - If this addition could not be accepted,
>> the following update step would also be discussed under an other perspective,
>> wouldn't it?
>
> It's purposeless, creates unnecessary patches to review
> and generally wastes other people's time.
I have got an other opinion about this.
> Please don't purposefully waste other people's time.
I do not want to "waste" your time. - But I can imagine that I stress your
software development attention to some degree as I am publishing a significant
number of update suggestions according to a bit of static source code analysis.
> It makes your patch proposals _less_ likely to be applied.
The acceptance varies as usual.
I see also another option.
* Can the first three update steps from this small patch series be integrated
while the fourth needs further adjustments (where I went a bit too far)?
* Do you prefer to squash the last two update steps together?
Regards,
Markus
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