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Message-ID: <s5hvawngj58.wl-tiwai@suse.de>
Date: Thu, 20 Oct 2016 17:00:35 +0200
From: Takashi Iwai <tiwai@...e.de>
To: Ville Syrjälä <ville.syrjala@...ux.intel.com>
Cc: dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org,
Daniel Vetter <daniel@...ll.ch>,
Noralf Trønnes <noralf@...nnes.org>,
David Airlie <airlied@...ux.ie>
Subject: Re: [PATCH] drm/fb-helper: Don't call dirty callback for untouched clips
On Thu, 20 Oct 2016 16:56:04 +0200,
Ville Syrjälä wrote:
>
> On Thu, Oct 20, 2016 at 04:39:52PM +0200, Takashi Iwai wrote:
> > Since 4.7 kernel, we've seen the error messages like
> >
> > kernel: [TTM] Buffer eviction failed
> > kernel: qxl 0000:00:02.0: object_init failed for (4026540032, 0x00000001)
> > kernel: [drm:qxl_alloc_bo_reserved [qxl]] *ERROR* failed to allocate VRAM BO
> >
> > on QXL when switching and accessing on VT. The culprit was the
> > generic deferred_io code (qxl driver switched to it since 4.7).
> > There is a race between the dirty clip update and the call of
> > callback.
> >
> > In drm_fb_helper_dirty(), the dirty clip is updated in the spinlock,
> > while it kicks off the update worker outside the spinlock. Meanwhile
> > the update worker clears the dirty clip in the spinlock, too. Thus,
> > when drm_fb_helper_dirty() is called concurrently, schedule_work() is
> > called after the clip is cleared in the first worker call.
> >
> > This patch addresses it by validating the clip before calling the
> > dirty fb callback.
> >
> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98322
> > Bugzilla: https://bugzilla.suse.com/show_bug.cgi?id=1003298
> > Fixes: eaa434defaca ('drm/fb-helper: Add fb_deferred_io support')
> > Cc: <stable@...r.kernel.org>
> > Signed-off-by: Takashi Iwai <tiwai@...e.de>
> > ---
> > drivers/gpu/drm/drm_fb_helper.c | 13 +++++++++----
> > 1 file changed, 9 insertions(+), 4 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
> > index 03414bde1f15..d790d205129e 100644
> > --- a/drivers/gpu/drm/drm_fb_helper.c
> > +++ b/drivers/gpu/drm/drm_fb_helper.c
> > @@ -636,15 +636,20 @@ static void drm_fb_helper_dirty_work(struct work_struct *work)
> > dirty_work);
> > struct drm_clip_rect *clip = &helper->dirty_clip;
> > struct drm_clip_rect clip_copy;
> > + bool dirty;
> > unsigned long flags;
> >
> > spin_lock_irqsave(&helper->dirty_lock, flags);
> > - clip_copy = *clip;
> > - clip->x1 = clip->y1 = ~0;
> > - clip->x2 = clip->y2 = 0;
> > + dirty = (clip->x1 < clip->x2 && clip->y1 < clip->y2);
> > + if (dirty) {
> > + clip_copy = *clip;
> > + clip->x1 = clip->y1 = ~0;
> > + clip->x2 = clip->y2 = 0;
> > + }
> > spin_unlock_irqrestore(&helper->dirty_lock, flags);
> >
> > - helper->fb->funcs->dirty(helper->fb, NULL, 0, 0, &clip_copy, 1);
> > + if (dirty)
>
> Could do it the other way too, ie. just make the copy, and then check the
> copy (can be done after dropping the lock even). Would avoid having to
> add the 'dirty' variable.
Sounds good. Let me try...
Takashi
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