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Date:   Fri, 9 Nov 2018 16:56:21 +0900
From:   Tomasz Figa <tfiga@...omium.org>
To:     mgottam@...eaurora.org
Cc:     Stanimir Varbanov <stanimir.varbanov@...aro.org>,
        Hans Verkuil <hverkuil@...all.nl>,
        Mauro Carvalho Chehab <mchehab@...nel.org>,
        Linux Media Mailing List <linux-media@...r.kernel.org>,
        Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
        linux-arm-msm <linux-arm-msm@...r.kernel.org>,
        Alexandre Courbot <acourbot@...omium.org>,
        vgarodia@...eaurora.org
Subject: Re: [PATCH v2] media: venus: add support for selection rectangles

Hi Malathi,

On Fri, Nov 9, 2018 at 4:39 PM Malathi Gottam <mgottam@...eaurora.org> wrote:
>
> Handles target type crop by setting the new active rectangle
> to hardware. The new rectangle should be within YUV size.
>
> Signed-off-by: Malathi Gottam <mgottam@...eaurora.org>
> ---
>  drivers/media/platform/qcom/venus/venc.c | 26 ++++++++++++++++++++++----
>  1 file changed, 22 insertions(+), 4 deletions(-)
>
> diff --git a/drivers/media/platform/qcom/venus/venc.c b/drivers/media/platform/qcom/venus/venc.c
> index ce85962..d26c129 100644
> --- a/drivers/media/platform/qcom/venus/venc.c
> +++ b/drivers/media/platform/qcom/venus/venc.c
> @@ -478,16 +478,34 @@ static int venc_g_fmt(struct file *file, void *fh, struct v4l2_format *f)
>  venc_s_selection(struct file *file, void *fh, struct v4l2_selection *s)
>  {
>         struct venus_inst *inst = to_inst(file);
> +       int ret;
> +       u32 buftype;
>
>         if (s->type != V4L2_BUF_TYPE_VIDEO_OUTPUT)
>                 return -EINVAL;
>
>         switch (s->target) {
>         case V4L2_SEL_TGT_CROP:
> -               if (s->r.width != inst->out_width ||
> -                   s->r.height != inst->out_height ||
> -                   s->r.top != 0 || s->r.left != 0)
> -                       return -EINVAL;
> +               if (s->r.left != 0) {
> +                       s->r.width += s->r.left;
> +                       s->r.left = 0;
> +               }
> +
> +               if (s->r.top != 0) {
> +                       s->r.height += s->r.top;
> +                       s->r.top = 0;
> +               }
> +
> +               if (s->r.width > inst->width)
> +                       s->r.width = inst->width;
> +               else
> +                       inst->width = s->r.width;
> +
> +               if (s->r.height > inst->height)
> +                       s->r.height = inst->height;
> +               else
> +                       inst->height = s->r.height;
> +

>From semantic point of view, it looks fine, but where is the rectangle
actually set to the hardware?

Best regards,
Tomasz

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