[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <20181211185105.GI6830@bombadil.infradead.org>
Date: Tue, 11 Dec 2018 10:51:05 -0800
From: Matthew Wilcox <willy@...radead.org>
To: Jens Axboe <axboe@...nel.dk>
Cc: Jeff Moyer <jmoyer@...hat.com>,
Alexander Viro <viro@...iv.linux.org.uk>,
Benjamin LaHaise <bcrl@...ck.org>,
Andrew Morton <akpm@...ux-foundation.org>,
Kees Cook <keescook@...omium.org>,
linux-fsdevel@...r.kernel.org, linux-aio@...ck.org,
linux-mm@...ck.org, linux-kernel@...r.kernel.org,
Dan Carpenter <dan.carpenter@...cle.com>,
kent.overstreet@...il.com
Subject: Re: [PATCH] aio: Convert ioctx_table to XArray
On Tue, Dec 11, 2018 at 11:32:54AM -0700, Jens Axboe wrote:
> Don't see any regressions. But if we're fiddling with it anyway, can't
> we do something smarter? Make the fast path just index a table, and put
> all the big hammers in setup/destroy. We're spending a non-substantial
> amount of time doing lookups, that's really no different before and
> after the patch.
Thanks for checking it out.
I think the fast path does just index a table. Until you have more than
64 pointers in the XArray, it's just xa->head->slots[i]. And then up
to 4096 pointers, it's xa->head->slots[i >> 6]->slots[i]. It has the
advantage that if you only have one kioctx (which is surely many programs
using AIO), it's just xa->head, so even better than a table lookup.
It'll start to deteriorate after 4096 kioctxs, with one extra indirection
for every 6 bits, but by that point, we'd've been straining the memory
allocator to allocate a large table anyway.
Powered by blists - more mailing lists