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Message-ID: <20190201115813.c5dvbdsb73xj4u23@paasikivi.fi.intel.com>
Date:   Fri, 1 Feb 2019 13:58:13 +0200
From:   Sakari Ailus <sakari.ailus@...ux.intel.com>
To:     Prashantha SP <prashanth.sp98@...il.com>
Cc:     mchehab@...nel.org, gregkh@...uxfoundation.org,
        linux-media@...r.kernel.org, devel@...verdev.osuosl.org,
        linux-kernel@...r.kernel.org
Subject: Re: [PATCH 3/3] Staging: media: ipu3: fixed max charecter style issue

Hi Prashanta,

On Sun, Jan 27, 2019 at 10:24:16PM +0530, Prashantha SP wrote:
> fixed coding style issue.

Initial capital letter is preferred.

> 
> Signed-off-by: Prashantha SP <prashanth.sp98@...il.com>
> ---
>  drivers/staging/media/ipu3/ipu3-css.c | 178 ++++++++++++++------------
>  1 file changed, 94 insertions(+), 84 deletions(-)
> 
> diff --git a/drivers/staging/media/ipu3/ipu3-css.c b/drivers/staging/media/ipu3/ipu3-css.c
> index 44c55639389a..466a1a8cc422 100644
> --- a/drivers/staging/media/ipu3/ipu3-css.c
> +++ b/drivers/staging/media/ipu3/ipu3-css.c
> @@ -186,7 +186,8 @@ static bool ipu3_css_queue_enabled(struct ipu3_css_queue *q)
>  /******************* css hw *******************/
>  
>  /* In the style of writesl() defined in include/asm-generic/io.h */
> -static inline void writes(const void *mem, ssize_t count, void __iomem *addr)
> +static inline void writes(const void *mem, ssize_t count,
> +			  void __iomem *addr)

No need to wrap, it's less than 80 characters.

>  {
>  	if (count >= 4) {
>  		const u32 *buf = mem;
> @@ -671,8 +672,9 @@ static void ipu3_css_pipeline_cleanup(struct ipu3_css *css, unsigned int pipe)
>  	ipu3_css_pool_cleanup(imgu, &css->pipes[pipe].pool.obgrid);
>  
>  	for (i = 0; i < IMGU_ABI_NUM_MEMORIES; i++)
> -		ipu3_css_pool_cleanup(imgu,
> -				      &css->pipes[pipe].pool.binary_params_p[i]);
> +		ipu3_css_pool_cleanup
> +			(imgu,
> +			&css->pipes[pipe].pool.binary_params_p[i]);
>  }
>  
>  /*
> @@ -732,43 +734,44 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  		goto bad_firmware;
>  
>  	cfg_iter->input_info.res.width =
> -				css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.width;
> +			css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.width;

Could you pull all similar lines one tab stop right of the line beginning
of the statement? The second lines of the statements are currently aligned
but there are just too many tabs...

>  	cfg_iter->input_info.res.height =
> -				css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.height;
> +			css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.height;
>  	cfg_iter->input_info.padded_width =
>  				css_pipe->queue[IPU3_CSS_QUEUE_IN].width_pad;
>  	cfg_iter->input_info.format =
> -			css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->frame_format;
> +		css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->frame_format;
>  	cfg_iter->input_info.raw_bit_depth =
>  			css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->bit_depth;
>  	cfg_iter->input_info.raw_bayer_order =
>  			css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->bayer_order;
>  	cfg_iter->input_info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
>  
> -	cfg_iter->internal_info.res.width = css_pipe->rect[IPU3_CSS_RECT_BDS].width;
> +	cfg_iter->internal_info.res.width =
> +		css_pipe->rect[IPU3_CSS_RECT_BDS].width;
>  	cfg_iter->internal_info.res.height =
> -					css_pipe->rect[IPU3_CSS_RECT_BDS].height;
> +				css_pipe->rect[IPU3_CSS_RECT_BDS].height;
>  	cfg_iter->internal_info.padded_width = bds_width_pad;
>  	cfg_iter->internal_info.format =
> -			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
> +		css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
>  	cfg_iter->internal_info.raw_bit_depth =
>  			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bit_depth;
>  	cfg_iter->internal_info.raw_bayer_order =
> -			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
> +		css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
>  	cfg_iter->internal_info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
>  
>  	cfg_iter->output_info.res.width =
> -				css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.width;
> +			css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.width;
>  	cfg_iter->output_info.res.height =
> -				css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.height;
> +			css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.height;
>  	cfg_iter->output_info.padded_width =
>  				css_pipe->queue[IPU3_CSS_QUEUE_OUT].width_pad;
>  	cfg_iter->output_info.format =
> -			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
> +		css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
>  	cfg_iter->output_info.raw_bit_depth =
> -			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bit_depth;
> +		css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bit_depth;
>  	cfg_iter->output_info.raw_bayer_order =
> -			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
> +		css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
>  	cfg_iter->output_info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
>  
>  	cfg_iter->vf_info.res.width =
> @@ -778,14 +781,15 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  	cfg_iter->vf_info.padded_width =
>  			css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad;
>  	cfg_iter->vf_info.format =
> -			css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->frame_format;
> +		css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->frame_format;
>  	cfg_iter->vf_info.raw_bit_depth =
> -			css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->bit_depth;
> +		css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->bit_depth;
>  	cfg_iter->vf_info.raw_bayer_order =
> -			css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->bayer_order;
> +		css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->bayer_order;
>  	cfg_iter->vf_info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
>  
> -	cfg_iter->dvs_envelope.width = css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].width;
> +	cfg_iter->dvs_envelope.width =
> +		css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].width;
>  	cfg_iter->dvs_envelope.height =
>  				css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].height;
>  
> @@ -808,11 +812,11 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  	cfg_ref->dvs_frame_delay = IPU3_CSS_AUX_FRAMES - 1;
>  	for (i = 0; i < IPU3_CSS_AUX_FRAMES; i++) {
>  		cfg_ref->ref_frame_addr_y[i] =
> -			css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].mem[i].daddr;
> +		css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].mem[i].daddr;
>  		cfg_ref->ref_frame_addr_c[i] =
> -			css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].mem[i].daddr +
> -			css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].bytesperline *
> -			css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].height;
> +		css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].mem[i].daddr +
> +		css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].bytesperline *
> +		css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].height;
>  	}
>  	for (; i < IMGU_ABI_FRAMES_REF; i++) {
>  		cfg_ref->ref_frame_addr_y[i] = 0;
> @@ -828,8 +832,8 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  		goto bad_firmware;
>  
>  	cfg_dvs->num_horizontal_blocks =
> -			ALIGN(DIV_ROUND_UP(css_pipe->rect[IPU3_CSS_RECT_GDC].width,
> -					   IMGU_DVS_BLOCK_W), 2);
> +		ALIGN(DIV_ROUND_UP(css_pipe->rect[IPU3_CSS_RECT_GDC].width,
> +				   IMGU_DVS_BLOCK_W), 2);
>  	cfg_dvs->num_vertical_blocks =
>  			DIV_ROUND_UP(css_pipe->rect[IPU3_CSS_RECT_GDC].height,
>  				     IMGU_DVS_BLOCK_H);
> @@ -849,7 +853,7 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  		cfg_tnr->port_b.width =
>  			css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_TNR].width;
>  		cfg_tnr->port_b.stride =
> -			css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_TNR].bytesperline;
> +		css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_TNR].bytesperline;
>  		cfg_tnr->width_a_over_b =
>  			IPU3_UAPI_ISP_VEC_ELEMS / cfg_tnr->port_b.elems;
>  		cfg_tnr->frame_height =
> @@ -909,7 +913,7 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  	for (i = IMGU_ABI_PARAM_CLASS_CONFIG; i < IMGU_ABI_PARAM_CLASS_NUM; i++)
>  		for (j = 0; j < IMGU_ABI_NUM_MEMORIES; j++)
>  			isp_stage->mem_initializers.params[i][j].address =
> -					css_pipe->binary_params_cs[i - 1][j].daddr;
> +				css_pipe->binary_params_cs[i - 1][j].daddr;
>  
>  	/* Configure SP stage */
>  
> @@ -936,13 +940,13 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  	sp_stage->frames.effective_in_res.height =
>  				css_pipe->rect[IPU3_CSS_RECT_EFFECTIVE].height;
>  	sp_stage->frames.in.info.res.width =
> -				css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.width;
> +			css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.width;
>  	sp_stage->frames.in.info.res.height =
> -				css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.height;
> +			css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.height;
>  	sp_stage->frames.in.info.padded_width =
> -					css_pipe->queue[IPU3_CSS_QUEUE_IN].width_pad;
> +				css_pipe->queue[IPU3_CSS_QUEUE_IN].width_pad;
>  	sp_stage->frames.in.info.format =
> -			css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->frame_format;
> +		css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->frame_format;
>  	sp_stage->frames.in.info.raw_bit_depth =
>  			css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->bit_depth;
>  	sp_stage->frames.in.info.raw_bayer_order =
> @@ -953,21 +957,21 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  					IMGU_ABI_BUFFER_TYPE_INPUT_FRAME;
>  
>  	sp_stage->frames.out[0].info.res.width =
> -				css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.width;
> +			css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.width;
>  	sp_stage->frames.out[0].info.res.height =
> -				css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.height;
> +			css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.height;
>  	sp_stage->frames.out[0].info.padded_width =
>  				css_pipe->queue[IPU3_CSS_QUEUE_OUT].width_pad;
>  	sp_stage->frames.out[0].info.format =
> -			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
> +		css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
>  	sp_stage->frames.out[0].info.raw_bit_depth =
>  			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bit_depth;
>  	sp_stage->frames.out[0].info.raw_bayer_order =
> -			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
> +		css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
>  	sp_stage->frames.out[0].info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
>  	sp_stage->frames.out[0].planes.nv.uv.offset =
> -				css_pipe->queue[IPU3_CSS_QUEUE_OUT].width_pad *
> -				css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.height;
> +			css_pipe->queue[IPU3_CSS_QUEUE_OUT].width_pad *
> +			css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.height;
>  	sp_stage->frames.out[0].buf_attr.buf_src.queue_id = IMGU_ABI_QUEUE_D_ID;
>  	sp_stage->frames.out[0].buf_attr.buf_type =
>  					IMGU_ABI_BUFFER_TYPE_OUTPUT_FRAME;
> @@ -978,36 +982,36 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  	sp_stage->frames.internal_frame_info.res.width =
>  					css_pipe->rect[IPU3_CSS_RECT_BDS].width;
>  	sp_stage->frames.internal_frame_info.res.height =
> -					css_pipe->rect[IPU3_CSS_RECT_BDS].height;
> +				css_pipe->rect[IPU3_CSS_RECT_BDS].height;
>  	sp_stage->frames.internal_frame_info.padded_width = bds_width_pad;
>  
>  	sp_stage->frames.internal_frame_info.format =
> -			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
> +		css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
>  	sp_stage->frames.internal_frame_info.raw_bit_depth =
>  			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bit_depth;
>  	sp_stage->frames.internal_frame_info.raw_bayer_order =
> -			css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
> +		css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
>  	sp_stage->frames.internal_frame_info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
>  
>  	sp_stage->frames.out_vf.info.res.width =
> -				css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.width;
> +			css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.width;
>  	sp_stage->frames.out_vf.info.res.height =
> -				css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.height;
> +			css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.height;
>  	sp_stage->frames.out_vf.info.padded_width =
> -					css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad;
> +				css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad;
>  	sp_stage->frames.out_vf.info.format =
> -			css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->frame_format;
> +		css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->frame_format;
>  	sp_stage->frames.out_vf.info.raw_bit_depth =
>  			css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->bit_depth;
>  	sp_stage->frames.out_vf.info.raw_bayer_order =
>  			css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->bayer_order;
>  	sp_stage->frames.out_vf.info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
>  	sp_stage->frames.out_vf.planes.yuv.u.offset =
> -				css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad *
> -				css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.height;
> -	sp_stage->frames.out_vf.planes.yuv.v.offset =
>  			css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad *
> -			css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.height * 5 / 4;
> +			css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.height;
> +	sp_stage->frames.out_vf.planes.yuv.v.offset =
> +		css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad *
> +		css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.height * 5 / 4;
>  	sp_stage->frames.out_vf.buf_attr.buf_src.queue_id = IMGU_ABI_QUEUE_E_ID;
>  	sp_stage->frames.out_vf.buf_attr.buf_type =
>  					IMGU_ABI_BUFFER_TYPE_VF_OUTPUT_FRAME;
> @@ -1018,7 +1022,8 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  	sp_stage->frames.dvs_buf.buf_src.queue_id = IMGU_ABI_QUEUE_G_ID;
>  	sp_stage->frames.dvs_buf.buf_type = IMGU_ABI_BUFFER_TYPE_DIS_STATISTICS;
>  
> -	sp_stage->dvs_envelope.width = css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].width;
> +	sp_stage->dvs_envelope.width =
> +				css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].width;
>  	sp_stage->dvs_envelope.height =
>  				css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].height;
>  
> @@ -1077,8 +1082,8 @@ static int ipu3_css_pipeline_init(struct ipu3_css *css, unsigned int pipe)
>  			       3 * cfg_dvs->num_horizontal_blocks / 2 *
>  			       cfg_dvs->num_vertical_blocks) ||
>  	    ipu3_css_pool_init(imgu, &css_pipe->pool.obgrid,
> -			       ipu3_css_fw_obgrid_size(
> -			       &css->fwp->binary_header[css_pipe->bindex])))
> +			       ipu3_css_fw_obgrid_size
> +			       (&css->fwp->binary_header[css_pipe->bindex])))

This one is bound to be ugly, but I preferred it the way it used to be.

>  		goto out_of_memory;
>  
>  	for (i = 0; i < IMGU_ABI_NUM_MEMORIES; i++)
> @@ -1231,21 +1236,24 @@ static int ipu3_css_binary_preallocate(struct ipu3_css *css, unsigned int pipe)
>  	for (j = IMGU_ABI_PARAM_CLASS_CONFIG;
>  	     j < IMGU_ABI_PARAM_CLASS_NUM; j++)
>  		for (i = 0; i < IMGU_ABI_NUM_MEMORIES; i++)
> -			if (!ipu3_dmamap_alloc(imgu,
> -					       &css_pipe->binary_params_cs[j - 1][i],
> -					       CSS_ABI_SIZE))
> +			if (!ipu3_dmamap_alloc
> +					(imgu,

Please don't wrap just before the opening parenthesis.

> +					&css_pipe->binary_params_cs[j - 1][i],
> +					CSS_ABI_SIZE))
>  				goto out_of_memory;
>  
>  	for (i = 0; i < IPU3_CSS_AUX_FRAMES; i++)
> -		if (!ipu3_dmamap_alloc(imgu,
> -				       &css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].
> -				       mem[i], CSS_BDS_SIZE))
> +		if (!ipu3_dmamap_alloca
> +			(imgu,
> +			&css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].mem[i],
> +			CSS_BDS_SIZE))
>  			goto out_of_memory;
>  
>  	for (i = 0; i < IPU3_CSS_AUX_FRAMES; i++)
> -		if (!ipu3_dmamap_alloc(imgu,
> -				       &css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_TNR].
> -				       mem[i], CSS_GDC_SIZE))
> +		if (!ipu3_dmamap_alloc
> +			(imgu, &css_pipe->aux_frames
> +			 [IPU3_CSS_AUX_FRAME_TNR].mem[i],
> +			CSS_GDC_SIZE))
>  			goto out_of_memory;
>  
>  	return 0;
> @@ -1269,10 +1277,10 @@ static int ipu3_css_binary_setup(struct ipu3_css *css, unsigned int pipe)
>  
>  	for (j = IMGU_ABI_PARAM_CLASS_CONFIG; j < IMGU_ABI_PARAM_CLASS_NUM; j++)
>  		for (i = 0; i < IMGU_ABI_NUM_MEMORIES; i++) {
> -			if (ipu3_css_dma_buffer_resize(
> -			    imgu,
> -			    &css_pipe->binary_params_cs[j - 1][i],
> -			    bi->info.isp.sp.mem_initializers.params[j][i].size))
> +			if (ipu3_css_dma_buffer_resize
> +			(imgu,
> +			&css_pipe->binary_params_cs[j - 1][i],
> +			bi->info.isp.sp.mem_initializers.params[j][i].size))
>  				goto out_of_memory;
>  		}
>  
> @@ -1292,8 +1300,8 @@ static int ipu3_css_binary_setup(struct ipu3_css *css, unsigned int pipe)
>  		css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].bytesperpixel * w;
>  	size = w * h * BYPC + (w / 2) * (h / 2) * BYPC * 2;
>  	for (i = 0; i < IPU3_CSS_AUX_FRAMES; i++)
> -		if (ipu3_css_dma_buffer_resize(
> -			imgu,
> +		if (ipu3_css_dma_buffer_resize
> +			(imgu,
>  			&css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_REF].mem[i],
>  			size))
>  			goto out_of_memory;
> @@ -1313,8 +1321,8 @@ static int ipu3_css_binary_setup(struct ipu3_css *css, unsigned int pipe)
>  	h = css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_TNR].height;
>  	size = w * ALIGN(h * 3 / 2 + 3, 2);	/* +3 for vf_pp prefetch */
>  	for (i = 0; i < IPU3_CSS_AUX_FRAMES; i++)
> -		if (ipu3_css_dma_buffer_resize(
> -			imgu,
> +		if (ipu3_css_dma_buffer_resize
> +			(imgu,
>  			&css_pipe->aux_frames[IPU3_CSS_AUX_FRAME_TNR].mem[i],
>  			size))
>  			goto out_of_memory;
> @@ -1472,15 +1480,14 @@ static int ipu3_css_map_init(struct ipu3_css *css, unsigned int pipe)
>  	/* Allocate and map common structures with imgu hardware */
>  	for (p = 0; p < IPU3_CSS_PIPE_ID_NUM; p++)
>  		for (i = 0; i < IMGU_ABI_MAX_STAGES; i++) {
> -			if (!ipu3_dmamap_alloc(imgu,
> -					       &css_pipe->
> -					       xmem_sp_stage_ptrs[p][i],
> -					       sizeof(struct imgu_abi_sp_stage)))
> +			if (!ipu3_dmamap_alloc
> +					(imgu,
> +					&css_pipe->xmem_sp_stage_ptrs[p][i],
> +					sizeof(struct imgu_abi_sp_stage)))
>  				return -ENOMEM;
> -			if (!ipu3_dmamap_alloc(imgu,
> -					       &css_pipe->
> -					       xmem_isp_stage_ptrs[p][i],
> -					       sizeof(struct imgu_abi_isp_stage)))
> +			if (!ipu3_dmamap_alloc
> +				(imgu, &css_pipe->xmem_isp_stage_ptrs[p][i],
> +				sizeof(struct imgu_abi_isp_stage)))
>  				return -ENOMEM;
>  		}
>  
> @@ -1955,7 +1962,7 @@ int ipu3_css_buf_queue(struct ipu3_css *css, unsigned int pipe,
>  
>  	if (b->queue == IPU3_CSS_QUEUE_VF)
>  		abi_buf->payload.frame.padded_width =
> -					css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad;
> +				css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad;
>  
>  	spin_lock(&css_pipe->qlock);
>  	list_add_tail(&b->list, &css_pipe->queue[b->queue].bufs);
> @@ -2071,7 +2078,8 @@ struct ipu3_css_buffer *ipu3_css_buf_dequeue(struct ipu3_css *css)
>  			return ERR_PTR(-EIO);
>  		}
>  
> -		dev_dbg(css->dev, "buffer 0x%8x done from pipe %d\n", daddr, pipe);
> +		dev_dbg(css->dev, "buffer 0x%8x done from pipe %d\n",
> +			daddr, pipe);
>  		b->pipe = pipe;
>  		b->state = IPU3_CSS_BUFFER_DONE;
>  		list_del(&b->list);
> @@ -2203,7 +2211,8 @@ int ipu3_css_set_parameters(struct ipu3_css *css, unsigned int pipe,
>  		/* get acc_old */
>  		map = ipu3_css_pool_last(&css_pipe->pool.acc, 1);
>  		/* user acc */
> -		r = ipu3_css_cfg_acc(css, pipe, use, acc, map->vaddr,
> +		r = ipu3_css_cfg_acc
> +			(css, pipe, use, acc, map->vaddr,
>  			set_params ? &set_params->acc_param : NULL);
>  		if (r < 0)
>  			goto fail;
> @@ -2239,7 +2248,8 @@ int ipu3_css_set_parameters(struct ipu3_css *css, unsigned int pipe,
>  			ipu3_css_pool_get(&css_pipe->pool.gdc);
>  			map = ipu3_css_pool_last(&css_pipe->pool.gdc, 0);
>  			gdc = map->vaddr;
> -			ipu3_css_cfg_gdc_table(map->vaddr,
> +			ipu3_css_cfg_gdc_table
> +				(map->vaddr,
>  				css_pipe->aux_frames[a].bytesperline /
>  				css_pipe->aux_frames[a].bytesperpixel,
>  				css_pipe->aux_frames[a].height,
> @@ -2334,12 +2344,12 @@ int ipu3_css_set_parameters(struct ipu3_css *css, unsigned int pipe,
>  	if (obgrid)
>  		ipu3_css_pool_put(&css_pipe->pool.obgrid);
>  	if (vmem0)
> -		ipu3_css_pool_put(
> -			&css_pipe->pool.binary_params_p
> +		ipu3_css_pool_put
> +			(&css_pipe->pool.binary_params_p
>  			[IMGU_ABI_MEM_ISP_VMEM0]);
>  	if (dmem0)
> -		ipu3_css_pool_put(
> -			&css_pipe->pool.binary_params_p
> +		ipu3_css_pool_put
> +			(&css_pipe->pool.binary_params_p
>  			[IMGU_ABI_MEM_ISP_DMEM0]);
>  
>  fail_no_put:

-- 
Regards,

Sakari Ailus
sakari.ailus@...ux.intel.com

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