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Message-ID: <CAHk-=wi03J1jurebJNHPxGCVss7ARAN+2JuVthEGoEx=qkT4dQ@mail.gmail.com>
Date: Thu, 14 Feb 2019 10:09:44 -0800
From: Linus Torvalds <torvalds@...ux-foundation.org>
To: Waiman Long <longman@...hat.com>
Cc: Peter Zijlstra <peterz@...radead.org>,
Ingo Molnar <mingo@...hat.com>,
Will Deacon <will.deacon@....com>,
Thomas Gleixner <tglx@...utronix.de>,
Linux List Kernel Mailing <linux-kernel@...r.kernel.org>,
"linux-alpha@...r.kernel.org" <linux-alpha@...r.kernel.org>,
"linux-alpha@...r.kernel.org" <linux-arm-kernel@...ts.infradead.org>,
linux-hexagon@...r.kernel.org, linux-ia64@...r.kernel.org,
linuxppc-dev@...ts.ozlabs.org,
Linux-sh list <linux-sh@...r.kernel.org>,
sparclinux@...r.kernel.org, linux-xtensa@...ux-xtensa.org,
linux-arch <linux-arch@...r.kernel.org>,
"the arch/x86 maintainers" <x86@...nel.org>,
Arnd Bergmann <arnd@...db.de>, Borislav Petkov <bp@...en8.de>,
"H. Peter Anvin" <hpa@...or.com>,
Davidlohr Bueso <dave@...olabs.net>,
Andrew Morton <akpm@...ux-foundation.org>,
Tim Chen <tim.c.chen@...ux.intel.com>
Subject: Re: [PATCH v3 2/2] locking/rwsem: Optimize down_read_trylock()
On Thu, Feb 14, 2019 at 9:51 AM Linus Torvalds
<torvalds@...ux-foundation.org> wrote:
>
> The arm64 numbers scaled horribly even before, and that's because
> there is too much ping-pong, and it's probably because there is no
> "stickiness" to the cacheline to the core, and thus adding the extra
> loop can make the ping-pong issue even worse because now there is more
> of it.
Actually, if it's using the ll/sc, then I don't see why arm64 should
even change. It doesn't really even change the pattern: the initial
load of the value is just replaced with a "ll" that gets a non-zero
value, and then we re-try without even doing the "sc" part.
End result: exact same "load once, then do ll/sc to update". Just
using a slightly different instruction pattern.
But maybe "ll" does something different to the cacheline than a regular "ld"?
Alternatively, the machine you used is using LSE, and the "swp" thing
has some horrid behavior when it fails.
So I take it back. I'm actually surprised that arm64 performs worse. I
don't think it should. But numbers walk, bullshit talks, and it
clearly does make for worse numbers on arm64.
Linus
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