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Date:   Tue, 10 Sep 2019 08:45:27 -0700
From:   Rob Clark <robdclark@...il.com>
To:     Robin Murphy <robin.murphy@....com>
Cc:     "list@....net:IOMMU DRIVERS <iommu@...ts.linux-foundation.org>, Joerg
        Roedel <joro@...tes.org>," <iommu@...ts.linux-foundation.org>,
        linux-arm-msm <linux-arm-msm@...r.kernel.org>,
        freedreno <freedreno@...ts.freedesktop.org>,
        Rob Clark <robdclark@...omium.org>,
        Will Deacon <will@...nel.org>, Joerg Roedel <joro@...tes.org>,
        "moderated list:ARM SMMU DRIVERS" 
        <linux-arm-kernel@...ts.infradead.org>,
        open list <linux-kernel@...r.kernel.org>,
        Jordan Crouse <jcrouse@...eaurora.org>
Subject: Re: [PATCH] iommu/arm-smmu: fix "hang" when games exit

On Tue, Sep 10, 2019 at 8:01 AM Robin Murphy <robin.murphy@....com> wrote:
>
> On 07/09/2019 18:50, Rob Clark wrote:
> > From: Rob Clark <robdclark@...omium.org>
> >
> > When games, browser, or anything using a lot of GPU buffers exits, there
> > can be many hundreds or thousands of buffers to unmap and free.  If the
> > GPU is otherwise suspended, this can cause arm-smmu to resume/suspend
> > for each buffer, resulting 5-10 seconds worth of reprogramming the
> > context bank (arm_smmu_write_context_bank()/arm_smmu_write_s2cr()/etc).
> > To the user it would appear that the system is locked up.
> >
> > A simple solution is to use pm_runtime_put_autosuspend() instead, so we
> > don't immediately suspend the SMMU device.
> >
> > Signed-off-by: Rob Clark <robdclark@...omium.org>
> > ---
> > Note: I've tied the autosuspend enable/delay to the consumer device,
> > based on the reasoning that if the consumer device benefits from using
> > an autosuspend delay, then it's corresponding SMMU probably does too.
> > Maybe that is overkill and we should just unconditionally enable
> > autosuspend.
>
> I'm not sure there's really any reason to expect that a supplier's usage
> model when doing things for itself bears any relation to that of its
> consumer(s), so I'd certainly lean towards the "unconditional" argument
> myself.

Sounds good, I'll respin w/ unconditional autosuspend

> Of course ideally we'd skip resuming altogether in the map/unmap paths
> (since resume implies a full TLB reset anyway), but IIRC that approach
> started to get messy in the context of the initial RPM patchset. I'm
> planning to fiddle around a bit more to clean up the implementation of
> the new iommu_flush_ops stuff, so I've made a note to myself to revisit
> RPM to see if there's a sufficiently clean way to do better. In the
> meantime, though, I don't have any real objection to using some
> reasonable autosuspend delay on the principle that if we've been woken
> up to map/unmap one page, there's a high likelihood that more will
> follow in short order (and in the configuration slow-paths it won't have
> much impact either way).

It does sort of remind me about something I was chatting with Jordan
the other day.. about how we could possibly skip the TLB inv for
unmaps from non-current pagetables once we have per-context
pagetables.

The challenge is, since the GPU's command parser is the one switching
pagetables, we don't have any race-free way to know which pagetables
are current.  But we do know which contexts have work queued up for
the GPU, so we can know either that a given context definitely isn't
current, or that it might be current.  And in the "definitely not
current" case we could skip TLB inv.

BR,
-R

>
> Robin.
>
> >   drivers/iommu/arm-smmu.c | 11 ++++++++++-
> >   1 file changed, 10 insertions(+), 1 deletion(-)
> >
> > diff --git a/drivers/iommu/arm-smmu.c b/drivers/iommu/arm-smmu.c
> > index c2733b447d9c..73a0dd53c8a3 100644
> > --- a/drivers/iommu/arm-smmu.c
> > +++ b/drivers/iommu/arm-smmu.c
> > @@ -289,7 +289,7 @@ static inline int arm_smmu_rpm_get(struct arm_smmu_device *smmu)
> >   static inline void arm_smmu_rpm_put(struct arm_smmu_device *smmu)
> >   {
> >       if (pm_runtime_enabled(smmu->dev))
> > -             pm_runtime_put(smmu->dev);
> > +             pm_runtime_put_autosuspend(smmu->dev);
> >   }
> >
> >   static struct arm_smmu_domain *to_smmu_domain(struct iommu_domain *dom)
> > @@ -1445,6 +1445,15 @@ static int arm_smmu_attach_dev(struct iommu_domain *domain, struct device *dev)
> >       /* Looks ok, so add the device to the domain */
> >       ret = arm_smmu_domain_add_master(smmu_domain, fwspec);
> >
> > +#ifdef CONFIG_PM
> > +     /* TODO maybe device_link_add() should do this for us? */
> > +     if (dev->power.use_autosuspend) {
> > +             pm_runtime_set_autosuspend_delay(smmu->dev,
> > +                     dev->power.autosuspend_delay);
> > +             pm_runtime_use_autosuspend(smmu->dev);
> > +     }
> > +#endif
> > +
> >   rpm_put:
> >       arm_smmu_rpm_put(smmu);
> >       return ret;
> >

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