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Message-Id: <20200212231150.171495-1-lyude@redhat.com>
Date:   Wed, 12 Feb 2020 18:11:49 -0500
From:   Lyude Paul <lyude@...hat.com>
To:     nouveau@...ts.freedesktop.org
Cc:     stable@...r.kernel.org, Ben Skeggs <bskeggs@...hat.com>,
        David Airlie <airlied@...ux.ie>,
        Daniel Vetter <daniel@...ll.ch>,
        Ilia Mirkin <imirkin@...m.mit.edu>,
        Christian König <christian.koenig@....com>,
        Sam Ravnborg <sam@...nborg.org>,
        Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
        Gerd Hoffmann <kraxel@...hat.com>,
        dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org
Subject: [PATCH] drm/nouveau/kms/gv100-: Re-set LUT after clearing for modesets

While certain modeset operations on gv100+ need us to temporarily
disable the LUT, we make the mistake of sometimes neglecting to
reprogram the LUT after such modesets. In particular, moving a head from
one encoder to another seems to trigger this quite often. GV100+ is very
picky about having a LUT in most scenarios, so this causes the display
engine to hang with the following error code:

disp: chid 1 stat 00005080 reason 5 [INVALID_STATE] mthd 0200 data
00000001 code 0000002d)

So, fix this by always re-programming the LUT if we're clearing it in a
state where the wndw is still visible, and has a XLUT handle programmed.

Signed-off-by: Lyude Paul <lyude@...hat.com>
Fixes: facaed62b4cb ("drm/nouveau/kms/gv100: initial support")
Cc: <stable@...r.kernel.org> # v4.18+
---
 drivers/gpu/drm/nouveau/dispnv50/wndw.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/nouveau/dispnv50/wndw.c b/drivers/gpu/drm/nouveau/dispnv50/wndw.c
index 890315291b01..bb737f9281e6 100644
--- a/drivers/gpu/drm/nouveau/dispnv50/wndw.c
+++ b/drivers/gpu/drm/nouveau/dispnv50/wndw.c
@@ -458,6 +458,8 @@ nv50_wndw_atomic_check(struct drm_plane *plane, struct drm_plane_state *state)
 		asyw->clr.ntfy = armw->ntfy.handle != 0;
 		asyw->clr.sema = armw->sema.handle != 0;
 		asyw->clr.xlut = armw->xlut.handle != 0;
+		if (asyw->clr.xlut && asyw->visible)
+			asyw->set.xlut = asyw->xlut.handle != 0;
 		asyw->clr.csc  = armw->csc.valid;
 		if (wndw->func->image_clr)
 			asyw->clr.image = armw->image.handle[0] != 0;
-- 
2.24.1

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