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Message-Id: <20200213200137.745029-1-robdclark@gmail.com>
Date: Thu, 13 Feb 2020 12:01:35 -0800
From: Rob Clark <robdclark@...il.com>
To: dri-devel@...ts.freedesktop.org
Cc: Rob Clark <robdclark@...omium.org>,
Rob Clark <robdclark@...il.com>, Sean Paul <sean@...rly.run>,
David Airlie <airlied@...ux.ie>,
Daniel Vetter <daniel@...ll.ch>,
Fritz Koenig <frkoenig@...gle.com>,
Nathan Huckleberry <nhuck@...gle.com>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Alexios Zavras <alexios.zavras@...el.com>,
Matthias Kaehlcke <mka@...omium.org>,
Maxime Ripard <mripard@...nel.org>,
Thomas Gleixner <tglx@...utronix.de>,
linux-arm-msm@...r.kernel.org (open list:DRM DRIVER FOR MSM ADRENO GPU),
freedreno@...ts.freedesktop.org (open list:DRM DRIVER FOR MSM ADRENO
GPU), linux-kernel@...r.kernel.org (open list)
Subject: [PATCH] drm/msm/dpu: fix BGR565 vs RGB565 confusion
From: Rob Clark <robdclark@...omium.org>
The component order between the two was swapped, resulting in incorrect
color when games with 565 visual hit the overlay path instead of GPU
composition.
Fixes: 25fdd5933e4c ("drm/msm: Add SDM845 DPU support")
Signed-off-by: Rob Clark <robdclark@...omium.org>
---
drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c
index 24ab6249083a..6f420cc73dbd 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c
@@ -255,13 +255,13 @@ static const struct dpu_format dpu_format_map[] = {
INTERLEAVED_RGB_FMT(RGB565,
0, COLOR_5BIT, COLOR_6BIT, COLOR_5BIT,
- C2_R_Cr, C0_G_Y, C1_B_Cb, 0, 3,
+ C1_B_Cb, C0_G_Y, C2_R_Cr, 0, 3,
false, 2, 0,
DPU_FETCH_LINEAR, 1),
INTERLEAVED_RGB_FMT(BGR565,
0, COLOR_5BIT, COLOR_6BIT, COLOR_5BIT,
- C1_B_Cb, C0_G_Y, C2_R_Cr, 0, 3,
+ C2_R_Cr, C0_G_Y, C1_B_Cb, 0, 3,
false, 2, 0,
DPU_FETCH_LINEAR, 1),
--
2.24.1
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