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Message-ID: <CAJiuCce=Oh-vtR8u-RvAvtAb2ZqSfK6jY+cQ6wBBh7maN30Wfg@mail.gmail.com>
Date:   Fri, 28 Aug 2020 14:16:36 +0200
From:   Clément Péron <peron.clem@...il.com>
To:     Maxime Ripard <maxime@...no.tech>
Cc:     Rob Herring <robh@...nel.org>,
        Tomeu Vizoso <tomeu.vizoso@...labora.com>,
        Steven Price <steven.price@....com>,
        Alyssa Rosenzweig <alyssa.rosenzweig@...labora.com>,
        Viresh Kumar <vireshk@...nel.org>, Nishanth Menon <nm@...com>,
        Stephen Boyd <sboyd@...nel.org>, Chen-Yu Tsai <wens@...e.org>,
        dri-devel <dri-devel@...ts.freedesktop.org>,
        linux-kernel <linux-kernel@...r.kernel.org>,
        Ondrej Jirman <megous@...ous.com>,
        linux-sunxi <linux-sunxi@...glegroups.com>
Subject: Re: [PATCH v2 13/14] [DO NOT MERGE] arm64: dts: allwinner: h6: Add
 GPU OPP table

Hi Maxime,

On Tue, 25 Aug 2020 at 15:35, Maxime Ripard <maxime@...no.tech> wrote:
>
> Hi Clement,
>
> On Mon, Aug 03, 2020 at 09:54:05AM +0200, Clément Péron wrote:
> > Hi Maxime and All,
> >
> > On Sat, 4 Jul 2020 at 16:56, Clément Péron <peron.clem@...il.com> wrote:
> > >
> > > Hi Maxime,
> > >
> > > On Sat, 4 Jul 2020 at 14:13, Maxime Ripard <maxime@...no.tech> wrote:
> > > >
> > > > Hi,
> > > >
> > > > On Sat, Jul 04, 2020 at 12:25:34PM +0200, Clément Péron wrote:
> > > > > Add an Operating Performance Points table for the GPU to
> > > > > enable Dynamic Voltage & Frequency Scaling on the H6.
> > > > >
> > > > > The voltage range is set with minival voltage set to the target
> > > > > and the maximal voltage set to 1.2V. This allow DVFS framework to
> > > > > work properly on board with fixed regulator.
> > > > >
> > > > > Signed-off-by: Clément Péron <peron.clem@...il.com>
> > > >
> > > > That patch seems reasonable, why shouldn't we merge it?
> > >
> > > I didn't test it a lot and last time I did, some frequencies looked unstable.
> > > https://lore.kernel.org/patchwork/cover/1239739/
> > >
> > > This series adds regulator support to Panfrost devfreq, I will send a
> > > new one if DVFS on the H6 GPU is stable.
> > >
> > > I got this running glmark2 last time
> > > # glmark2-es2-drm
> > > =======================================================
> > >     glmark2 2017.07
> > > =======================================================
> > >     OpenGL Information
> > >     GL_VENDOR:     Panfrost
> > >     GL_RENDERER:   Mali T720 (Panfrost)
> > >     GL_VERSION:    OpenGL ES 2.0 Mesa 20.0.5
> > > =======================================================
> > >
> > > [   93.550063] panfrost 1800000.gpu: GPU Fault 0x00000088 (UNKNOWN) at
> > > 0x0000000080117100
> > > [   94.045401] panfrost 1800000.gpu: gpu sched timeout, js=0,
> > > config=0x3700, status=0x8, head=0x21d6c00, tail=0x21d6c00,
> > > sched_job=00000000e3c2132f
> > >
> > > [  328.871070] panfrost 1800000.gpu: Unhandled Page fault in AS0 at VA
> > > 0x0000000000000000
> > > [  328.871070] Reason: TODO
> > > [  328.871070] raw fault status: 0xAA0003C2
> > > [  328.871070] decoded fault status: SLAVE FAULT
> > > [  328.871070] exception type 0xC2: TRANSLATION_FAULT_LEVEL2
> > > [  328.871070] access type 0x3: WRITE
> > > [  328.871070] source id 0xAA00
> > > [  329.373327] panfrost 1800000.gpu: gpu sched timeout, js=1,
> > > config=0x3700, status=0x8, head=0xa1a4900, tail=0xa1a4900,
> > > sched_job=000000007ac31097
> > > [  329.386527] panfrost 1800000.gpu: js fault, js=0,
> > > status=DATA_INVALID_FAULT, head=0xa1a4c00, tail=0xa1a4c00
> > > [  329.396293] panfrost 1800000.gpu: gpu sched timeout, js=0,
> > > config=0x3700, status=0x58, head=0xa1a4c00, tail=0xa1a4c00,
> > > sched_job=0000000004c90381
> > > [  329.411521] panfrost 1800000.gpu: Unhandled Page fault in AS0 at VA
> > > 0x0000000000000000
> > > [  329.411521] Reason: TODO
> > > [  329.411521] raw fault status: 0xAA0003C2
> > > [  329.411521] decoded fault status: SLAVE FAULT
> > > [  329.411521] exception type 0xC2: TRANSLATION_FAULT_LEVEL2
> > > [  329.411521] access type 0x3: WRITE
> > > [  329.411521] source id 0xAA00
> >
> > Just to keep a track of this issue.
> >
> > Piotr Oniszczuk give more test and seems to be software related:
> > https://www.spinics.net/lists/dri-devel/msg264279.html
> >
> > Ondrej gave a great explanation about a possible origin of this issue:
> > https://freenode.irclog.whitequark.org/linux-sunxi/2020-07-11
> >
> > 20:12 <megi> looks like gpu pll on H6 is NKMP clock, and those are
> > implemented in such a way in mainline that they are prone to
> > overshooting the frequency during output divider reduction
> > 20:13 <megi> so disabling P divider may help
> > 20:13 <megi> or fixing the dividers
> > 20:14 <megi> and just allowing N to change
> > 20:22 <megi> hmm, I haven't looked at this for quite some time, but H6
> > BSP way of setting PLL factors actually makes the most sense out of
> > everything I've seen/tested so far
> > 20:23 <megi> it waits for lock not after setting NK factors, but after
> > reducing the M factor (pre-divider)
> > 20:24 <megi> I might as well re-run my CPU PLL tester with this
> > algorithm, to see if it fixes the lockups
> > 20:26 <megi> it makes sense to wait for PLL to stabilize "after"
> > changing all the factors that actually affect the VCO, and not just
> > some of them
> > 20:27 <megi> warpme_: ^
> > 20:28 <megi> it may be the same thing that plagues the CPU PLL rate
> > changes at runtime
>
> I guess it's one of the bugs we never heard of...
>
> It would be a good idea to test it on another platform (like Rockchip?)
> to rule out any driver issue?
>
> What do you think?

I can't exclude a bug in the driver, but if it was the case LE
community or Panfrost maintainer would have heard of that.

Megi's explanations match what I observed.
NKMP drivers seem the perfect guilty here or maybe it's a combination of both...

Jernej sent me this patch to test:
https://github.com/clementperon/linux/commit/56bde359beaf8e827ce53ede1fe4a0ad233cb79b
But it didn't fix the issue, If someone want to have a look at it :)

Regards,
Clement

>
> Maxime

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