[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <20200930093552.3684aee1@gandalf.local.home>
Date: Wed, 30 Sep 2020 09:35:52 -0400
From: Steven Rostedt <rostedt@...dmis.org>
To: Rasmus Villemoes <rasmus.villemoes@...vas.dk>
Cc: Petr Mladek <pmladek@...e.com>,
John Ogness <john.ogness@...utronix.de>,
Sergey Senozhatsky <sergey.senozhatsky.work@...il.com>,
Sergey Senozhatsky <sergey.senozhatsky@...il.com>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Thomas Gleixner <tglx@...utronix.de>,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH printk 3/5] printk: use buffer pool for sprint buffers
On Wed, 30 Sep 2020 10:06:24 +0200
Rasmus Villemoes <rasmus.villemoes@...vas.dk> wrote:
> True. But remember that printk is called from _everywhere_, with all
> sorts of locks held and/or preemption disabled or whatnot, and every
> cycle spent in printk makes those windows wider. Doubling the cost of
> every single printk by unconditionally doing vsnprintf() twice is a bad
> idea.
But the console output is usually magnitudes more expensive than the
vsnprintf(), would doing it twice really make a difference?
-- Steve
Powered by blists - more mailing lists