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Message-ID: <YGIotHUFTrPauwrP@google.com>
Date: Mon, 29 Mar 2021 19:21:24 +0000
From: Dennis Zhou <dennis@...nel.org>
To: Roman Gushchin <guro@...com>
Cc: Tejun Heo <tj@...nel.org>, Christoph Lameter <cl@...ux.com>,
Andrew Morton <akpm@...ux-foundation.org>, linux-mm@...ck.org,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH rfc 3/4] percpu: on demand chunk depopulation
On Wed, Mar 24, 2021 at 12:06:25PM -0700, Roman Gushchin wrote:
> To return unused memory to the system schedule an async
> depopulation of percpu chunks.
>
> To balance between scanning too much and creating an overhead because
> of the pcpu_lock contention and scanning not enough, let's track an
> amount of chunks to scan and mark chunks which are potentially a good
> target for the depopulation with a new boolean flag. The async
> depopulation work will clear the flag after trying to depopulate a
> chunk (successfully or not).
>
> This commit suggest the following logic: if a chunk
> 1) has more than 1/4 of total pages free and populated
> 2) isn't a reserved chunk
> 3) isn't entirely free
> 4) isn't alone in the corresponding slot
I'm not sure I like the check for alone that much. The reason being what
about some odd case where each slot has a single chunk, but every slot
is populated. It doesn't really make sense to keep them all around.
I think there is some decision making we can do here to handle packing
post depopulation allocations into a handful of chunks. Depopulated
chunks could be sidelined with say a flag ->depopulated to prevent the
first attempt of allocations from using them. And then we could bring
back a chunk 1 by 1 somehow to attempt to suffice the allocation.
I'm not too sure if this is a good idea, just a thought.
> it's a good target for depopulation.
>
> If there are 2 or more of such chunks, an async depopulation
> is scheduled.
>
> Because chunk population and depopulation are opposite processes
> which make a little sense together, split out the shrinking part of
> pcpu_balance_populated() into pcpu_grow_populated() and make
> pcpu_balance_populated() calling into pcpu_grow_populated() or
> pcpu_shrink_populated() conditionally.
>
> Signed-off-by: Roman Gushchin <guro@...com>
> ---
> mm/percpu-internal.h | 1 +
> mm/percpu.c | 111 ++++++++++++++++++++++++++++++++-----------
> 2 files changed, 85 insertions(+), 27 deletions(-)
>
> diff --git a/mm/percpu-internal.h b/mm/percpu-internal.h
> index 18b768ac7dca..1c5b92af02eb 100644
> --- a/mm/percpu-internal.h
> +++ b/mm/percpu-internal.h
> @@ -67,6 +67,7 @@ struct pcpu_chunk {
>
> void *data; /* chunk data */
> bool immutable; /* no [de]population allowed */
> + bool depopulate; /* depopulation hint */
> int start_offset; /* the overlap with the previous
> region to have a page aligned
> base_addr */
> diff --git a/mm/percpu.c b/mm/percpu.c
> index 015d076893f5..148137f0fc0b 100644
> --- a/mm/percpu.c
> +++ b/mm/percpu.c
> @@ -178,6 +178,12 @@ static LIST_HEAD(pcpu_map_extend_chunks);
> */
> int pcpu_nr_empty_pop_pages;
>
> +/*
> + * Track the number of chunks with a lot of free memory.
> + * It's used to release unused pages to the system.
> + */
> +static int pcpu_nr_chunks_to_depopulate;
> +
> /*
> * The number of populated pages in use by the allocator, protected by
> * pcpu_lock. This number is kept per a unit per chunk (i.e. when a page gets
> @@ -1955,6 +1961,11 @@ static void pcpu_balance_free(enum pcpu_chunk_type type)
> if (chunk == list_first_entry(free_head, struct pcpu_chunk, list))
> continue;
>
> + if (chunk->depopulate) {
> + chunk->depopulate = false;
> + pcpu_nr_chunks_to_depopulate--;
> + }
> +
> list_move(&chunk->list, &to_free);
> }
>
> @@ -1976,7 +1987,7 @@ static void pcpu_balance_free(enum pcpu_chunk_type type)
> }
>
> /**
> - * pcpu_balance_populated - manage the amount of populated pages
> + * pcpu_grow_populated - populate chunk(s) to satisfy atomic allocations
> * @type: chunk type
> *
> * Maintain a certain amount of populated pages to satisfy atomic allocations.
> @@ -1985,35 +1996,15 @@ static void pcpu_balance_free(enum pcpu_chunk_type type)
> * allocation causes the failure as it is possible that requests can be
> * serviced from already backed regions.
> */
> -static void pcpu_balance_populated(enum pcpu_chunk_type type)
> +static void pcpu_grow_populated(enum pcpu_chunk_type type, int nr_to_pop)
> {
> /* gfp flags passed to underlying allocators */
> const gfp_t gfp = GFP_KERNEL | __GFP_NORETRY | __GFP_NOWARN;
> struct list_head *pcpu_slot = pcpu_chunk_list(type);
> struct pcpu_chunk *chunk;
> - int slot, nr_to_pop, ret;
> + int slot, ret;
>
> - /*
> - * Ensure there are certain number of free populated pages for
> - * atomic allocs. Fill up from the most packed so that atomic
> - * allocs don't increase fragmentation. If atomic allocation
> - * failed previously, always populate the maximum amount. This
> - * should prevent atomic allocs larger than PAGE_SIZE from keeping
> - * failing indefinitely; however, large atomic allocs are not
> - * something we support properly and can be highly unreliable and
> - * inefficient.
> - */
> retry_pop:
> - if (pcpu_atomic_alloc_failed) {
> - nr_to_pop = PCPU_EMPTY_POP_PAGES_HIGH;
> - /* best effort anyway, don't worry about synchronization */
> - pcpu_atomic_alloc_failed = false;
> - } else {
> - nr_to_pop = clamp(PCPU_EMPTY_POP_PAGES_HIGH -
> - pcpu_nr_empty_pop_pages,
> - 0, PCPU_EMPTY_POP_PAGES_HIGH);
> - }
> -
> for (slot = pcpu_size_to_slot(PAGE_SIZE); slot < pcpu_nr_slots; slot++) {
> unsigned int nr_unpop = 0, rs, re;
>
> @@ -2084,9 +2075,18 @@ static void pcpu_shrink_populated(enum pcpu_chunk_type type)
I missed this in the review of patch 1, but pcpu_shrink only needs to
iterate over:
for (slot = pcpu_size_to_slot(PAGE_SIZE); slot < pcpu_nr_slots; slot++) {
> list_for_each_entry(chunk, &pcpu_slot[slot], list) {
> bool isolated = false;
>
> - if (pcpu_nr_empty_pop_pages < PCPU_EMPTY_POP_PAGES_HIGH)
> + if (pcpu_nr_empty_pop_pages < PCPU_EMPTY_POP_PAGES_HIGH ||
> + pcpu_nr_chunks_to_depopulate < 1)
> break;
>
> + /*
> + * Don't try to depopulate a chunk again and again.
> + */
> + if (!chunk->depopulate)
> + continue;
> + chunk->depopulate = false;
> + pcpu_nr_chunks_to_depopulate--;
> +
> for (i = 0, start = -1; i < chunk->nr_pages; i++) {
> if (!chunk->nr_empty_pop_pages)
> break;
> @@ -2153,6 +2153,41 @@ static void pcpu_shrink_populated(enum pcpu_chunk_type type)
> spin_unlock_irq(&pcpu_lock);
> }
>
> +/**
> + * pcpu_balance_populated - manage the amount of populated pages
> + * @type: chunk type
> + *
> + * Populate or depopulate chunks to maintain a certain amount
> + * of free pages to satisfy atomic allocations, but not waste
> + * large amounts of memory.
> + */
> +static void pcpu_balance_populated(enum pcpu_chunk_type type)
> +{
> + int nr_to_pop;
> +
> + /*
> + * Ensure there are certain number of free populated pages for
> + * atomic allocs. Fill up from the most packed so that atomic
> + * allocs don't increase fragmentation. If atomic allocation
> + * failed previously, always populate the maximum amount. This
> + * should prevent atomic allocs larger than PAGE_SIZE from keeping
> + * failing indefinitely; however, large atomic allocs are not
> + * something we support properly and can be highly unreliable and
> + * inefficient.
> + */
> + if (pcpu_atomic_alloc_failed) {
> + nr_to_pop = PCPU_EMPTY_POP_PAGES_HIGH;
> + /* best effort anyway, don't worry about synchronization */
> + pcpu_atomic_alloc_failed = false;
> + pcpu_grow_populated(type, nr_to_pop);
> + } else if (pcpu_nr_empty_pop_pages < PCPU_EMPTY_POP_PAGES_HIGH) {
> + nr_to_pop = PCPU_EMPTY_POP_PAGES_HIGH - pcpu_nr_empty_pop_pages;
> + pcpu_grow_populated(type, nr_to_pop);
> + } else if (pcpu_nr_chunks_to_depopulate > 0) {
> + pcpu_shrink_populated(type);
> + }
> +}
> +
> /**
> * pcpu_balance_workfn - manage the amount of free chunks and populated pages
> * @work: unused
> @@ -2188,6 +2223,7 @@ void free_percpu(void __percpu *ptr)
> int size, off;
> bool need_balance = false;
> struct list_head *pcpu_slot;
> + struct pcpu_chunk *pos;
>
> if (!ptr)
> return;
> @@ -2207,15 +2243,36 @@ void free_percpu(void __percpu *ptr)
>
> pcpu_memcg_free_hook(chunk, off, size);
>
> - /* if there are more than one fully free chunks, wake up grim reaper */
> if (chunk->free_bytes == pcpu_unit_size) {
> - struct pcpu_chunk *pos;
> -
> + /*
> + * If there are more than one fully free chunks,
> + * wake up grim reaper.
> + */
> list_for_each_entry(pos, &pcpu_slot[pcpu_nr_slots - 1], list)
> if (pos != chunk) {
> need_balance = true;
> break;
> }
> +
> + } else if (chunk->nr_empty_pop_pages > chunk->nr_pages / 4) {
We should have this ignore the first and reserved chunks. While it
shouldn't be possible in theory, it would be nice to just make it
explicit here.
> + /*
> + * If there is more than one chunk in the slot and
> + * at least 1/4 of its pages are empty, mark the chunk
> + * as a target for the depopulation. If there is more
> + * than one chunk like this, schedule an async balancing.
> + */
> + int nslot = pcpu_chunk_slot(chunk);
> +
> + list_for_each_entry(pos, &pcpu_slot[nslot], list)
> + if (pos != chunk && !chunk->depopulate &&
> + !chunk->immutable) {
> + chunk->depopulate = true;
> + pcpu_nr_chunks_to_depopulate++;
> + break;
> + }
> +
> + if (pcpu_nr_chunks_to_depopulate > 1)
> + need_balance = true;
> }
>
> trace_percpu_free_percpu(chunk->base_addr, off, ptr);
> --
> 2.30.2
>
Some questions I have:
1. How do we prevent unnecessary scanning for atomic allocations?
2. Even in the normal case, should we try to pack future allocations
into a smaller # of chunks in after depopulation?
3. What is the right frequency to do depopulation scanning? I think of
the pcpu work item as a way to defer the 2 the freeing of chunks and in
a way more immediately replenish free pages. Depopulation isn't
necessarily as high a priority.
Thanks,
Dennis
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