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Message-ID: <20210514204440.ofwxmcdm6nrmur6m@revolver>
Date: Fri, 14 May 2021 20:45:00 +0000
From: Liam Howlett <liam.howlett@...cle.com>
To: Peter Zijlstra <peterz@...radead.org>
CC: "linux-mm@...ck.org" <linux-mm@...ck.org>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
Andrew Morton <akpm@...ux-foundation.org>,
Song Liu <songliubraving@...com>,
Davidlohr Bueso <dave@...olabs.net>,
"Paul E . McKenney" <paulmck@...nel.org>,
Matthew Wilcox <willy@...radead.org>,
Laurent Dufour <ldufour@...ux.ibm.com>,
David Rientjes <rientjes@...gle.com>,
Axel Rasmussen <axelrasmussen@...gle.com>,
Suren Baghdasaryan <surenb@...gle.com>,
Vlastimil Babka <vbabka@...e.cz>,
Rik van Riel <riel@...riel.com>,
Michel Lespinasse <walken.cr@...il.com>
Subject: Re: [PATCH 26/94] Maple Tree: Add new data structure
* Peter Zijlstra <peterz@...radead.org> [210514 06:58]:
>
> Cc'ing a moderated list is sodding annoying, dropped it.
>
> On Wed, Apr 28, 2021 at 03:36:02PM +0000, Liam Howlett wrote:
>
> > +struct maple_range_64 {
> > + struct maple_pnode *parent;
> > + unsigned long pivot[MAPLE_RANGE64_SLOTS - 1];
> > + void __rcu *slot[MAPLE_RANGE64_SLOTS];
> > +};
> > +
> > +struct maple_arange_64 {
> > + struct maple_pnode *parent;
> > + unsigned long pivot[MAPLE_ARANGE64_SLOTS - 1];
> > + void __rcu *slot[MAPLE_ARANGE64_SLOTS];
> > + unsigned long gap[MAPLE_ARANGE64_SLOTS];
> > + unsigned char meta;
> > +};
> > +
> > +struct maple_alloc {
> > + unsigned long total;
> > + unsigned char node_count;
> > + unsigned int request_count;
> > + struct maple_alloc *slot[MAPLE_ALLOC_SLOTS];
> > +};
> > +
> > +struct maple_topiary {
> > + struct maple_pnode *parent;
> > + struct maple_enode *next; /* Overlaps the pivot */
> > +};
> > +
> > +enum maple_type {
> > + maple_dense,
> > + maple_leaf_64,
> > + maple_range_64,
> > + maple_arange_64,
> > +};
>
> > +struct maple_node {
> > + union {
> > + struct {
> > + struct maple_pnode *parent;
> > + void __rcu *slot[MAPLE_NODE_SLOTS];
> > + };
> > + struct {
> > + void *pad;
> > + struct rcu_head rcu;
> > + unsigned int ma_flags;
> > + enum maple_type type;
> > + };
> > + struct maple_range_64 mr64;
> > + struct maple_arange_64 ma64;
> > + struct maple_alloc alloc;
> > + };
> > +};
>
> This is somewhat inconsistent; would it make sense to have struct
> maple_dense and struct maple_leaf_64, and maybe even struct maple_free,
> such that one can write:
>
> struct maple_node {
> union {
> /* maple_type: */
> struct maple_dense md;
> struct maple_leaf_64 ml64;
> struct maple_range_64 mr64;
> struct maple_arange_64 ma64;
>
> /* internal, life-time: */
> struct maple_alloc alloc;
> struct maple_free free;
> };
> };
>
> Or something along those lines.
>
The problem I am solving with the anon structs is the resulting C code
looks much cleaner with the anon structs. I could make #defines or
small inline helpers to make the other side pretty, but at the expense
of readability imo. What do you think?
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