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Message-ID: <53d3e5b7-9dc0-a806-70e9-b9b5ff877462@codeaurora.org>
Date: Mon, 9 Aug 2021 22:56:40 +0530
From: Akhil P Oommen <akhilpo@...eaurora.org>
To: Caleb Connolly <caleb.connolly@...aro.org>,
Rob Clark <robdclark@...il.com>
Cc: dri-devel <dri-devel@...ts.freedesktop.org>,
freedreno <freedreno@...ts.freedesktop.org>,
linux-arm-msm <linux-arm-msm@...r.kernel.org>,
Rob Clark <robdclark@...omium.org>,
Sean Paul <sean@...rly.run>, David Airlie <airlied@...ux.ie>,
Daniel Vetter <daniel@...ll.ch>,
Jordan Crouse <jordan@...micpenguin.net>,
Jonathan Marek <jonathan@...ek.ca>,
Sai Prakash Ranjan <saiprakash.ranjan@...eaurora.org>,
Bjorn Andersson <bjorn.andersson@...aro.org>,
Sharat Masetty <smasetty@...eaurora.org>,
open list <linux-kernel@...r.kernel.org>,
Stephen Boyd <sboyd@...nel.org>
Subject: Re: [PATCH] drm/msm: Disable frequency clamping on a630
On 8/9/2021 9:48 PM, Caleb Connolly wrote:
>
>
> On 09/08/2021 17:12, Rob Clark wrote:
>> On Mon, Aug 9, 2021 at 7:52 AM Akhil P Oommen <akhilpo@...eaurora.org>
>> wrote:
>>>
>>> On 8/8/2021 10:22 PM, Rob Clark wrote:
>>>> On Sun, Aug 8, 2021 at 7:33 AM Caleb Connolly
>>>> <caleb.connolly@...aro.org> wrote:
>>>>>
>>>>>
>>>>>
>>>>> On 07/08/2021 21:04, Rob Clark wrote:
>>>>>> On Sat, Aug 7, 2021 at 12:21 PM Caleb Connolly
>>>>>> <caleb.connolly@...aro.org> wrote:
>>>>>>>
>>>>>>> Hi Rob, Akhil,
>>>>>>>
>>>>>>> On 29/07/2021 21:53, Rob Clark wrote:
>>>>>>>> On Thu, Jul 29, 2021 at 1:28 PM Caleb Connolly
>>>>>>>> <caleb.connolly@...aro.org> wrote:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On 29/07/2021 21:24, Rob Clark wrote:
>>>>>>>>>> On Thu, Jul 29, 2021 at 1:06 PM Caleb Connolly
>>>>>>>>>> <caleb.connolly@...aro.org> wrote:
>>>>>>>>>>>
>>>>>>>>>>> Hi Rob,
>>>>>>>>>>>
>>>>>>>>>>> I've done some more testing! It looks like before that patch
>>>>>>>>>>> ("drm/msm: Devfreq tuning") the GPU would never get above
>>>>>>>>>>> the second frequency in the OPP table (342MHz) (at least, not
>>>>>>>>>>> in glxgears). With the patch applied it would more
>>>>>>>>>>> aggressively jump up to the max frequency which seems to be
>>>>>>>>>>> unstable at the default regulator voltages.
>>>>>>>>>>
>>>>>>>>>> *ohh*, yeah, ok, that would explain it
>>>>>>>>>>
>>>>>>>>>>> Hacking the pm8005 s1 regulator (which provides VDD_GFX) up
>>>>>>>>>>> to 0.988v (instead of the stock 0.516v) makes the GPU stable
>>>>>>>>>>> at the higher frequencies.
>>>>>>>>>>>
>>>>>>>>>>> Applying this patch reverts the behaviour, and the GPU never
>>>>>>>>>>> goes above 342MHz in glxgears, losing ~30% performance in
>>>>>>>>>>> glxgear.
>>>>>>>>>>>
>>>>>>>>>>> I think (?) that enabling CPR support would be the proper
>>>>>>>>>>> solution to this - that would ensure that the regulators run
>>>>>>>>>>> at the voltage the hardware needs to be stable.
>>>>>>>>>>>
>>>>>>>>>>> Is hacking the voltage higher (although ideally not quite
>>>>>>>>>>> that high) an acceptable short term solution until we have
>>>>>>>>>>> CPR? Or would it be safer to just not make use of the higher
>>>>>>>>>>> frequencies on a630 for now?
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> tbh, I'm not sure about the regulator stuff and CPR.. Bjorn is
>>>>>>>>>> already
>>>>>>>>>> on CC and I added sboyd, maybe one of them knows better.
>>>>>>>>>>
>>>>>>>>>> In the short term, removing the higher problematic OPPs from
>>>>>>>>>> dts might
>>>>>>>>>> be a better option than this patch (which I'm dropping), since
>>>>>>>>>> there
>>>>>>>>>> is nothing stopping other workloads from hitting higher OPPs.
>>>>>>>>> Oh yeah that sounds like a more sensible workaround than mine .
>>>>>>>>>>
>>>>>>>>>> I'm slightly curious why I didn't have problems at higher OPPs
>>>>>>>>>> on my
>>>>>>>>>> c630 laptop (sdm850)
>>>>>>>>> Perhaps you won the sillicon lottery - iirc sdm850 is binned
>>>>>>>>> for higher clocks as is out of the factory.
>>>>>>>>>
>>>>>>>>> Would it be best to drop the OPPs for all devices? Or just
>>>>>>>>> those affected? I guess it's possible another c630 might
>>>>>>>>> crash where yours doesn't?
>>>>>>>>
>>>>>>>> I've not heard any reports of similar issues from the handful of
>>>>>>>> other
>>>>>>>> folks with c630's on #aarch64-laptops.. but I can't really say
>>>>>>>> if that
>>>>>>>> is luck or not.
>>>>>>> It looks like this affects at least the OnePlus 6 and PocoPhone
>>>>>>> F1, I've done some more poking and the following diff
>>>>>>> seems to fix the stability issues completely, it seems the delay
>>>>>>> is required to let the update propagate.
>>>>>>>
>>>>>>> This doesn't feel like the right fix, but hopefully it's enough
>>>>>>> to come up with a better solution than disabling the new
>>>>>>> devfreq behaviour on a630.
>>>>>>>
>>>>>>> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
>>>>>>> b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
>>>>>>> index d7cec7f0dde0..69e2a5e84dae 100644
>>>>>>> --- a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
>>>>>>> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
>>>>>>> @@ -139,6 +139,10 @@ void a6xx_gmu_set_freq(struct msm_gpu *gpu,
>>>>>>> struct dev_pm_opp *opp)
>>>>>>> return;
>>>>>>> }
>>>>>>>
>>>>>>> + dev_pm_opp_set_opp(&gpu->pdev->dev, opp);
>>>>>>> +
>>>>>>> + usleep_range(300, 500);
>>>>>>> +
>>>>>>
>>>
>>> I am a bit confused. We don't define a power domain for gpu in dt,
>>> correct? Then what exactly set_opp do here? Do you think this usleep is
>>> what is helping here somehow to mask the issue?
> The power domains (for cx and gx) are defined in the GMU DT, the OPPs in
> the GPU DT. For the sake of simplicity I'll refer to the lowest
> frequency (257000000) and OPP level (RPMH_REGULATOR_LEVEL_LOW_SVS) as
> the "min" state, and the highest frequency (710000000) and OPP level
> (RPMH_REGULATOR_LEVEL_TURBO_L1) as the "max" state. These are defined in
> sdm845.dtsi under the gpu node.
>
> The new devfreq behaviour unmasks what I think is a driver bug, it
> inadvertently puts much more strain on the GPU regulators than they
> usually get. With the new behaviour the GPU jumps from it's min state to
> the max state and back again extremely rapidly under workloads as small
> as refreshing UI. Where previously the GPU would rarely if ever go above
> 342MHz when interacting with the device, it now jumps between min and
> max many times per second.
>
> If my understanding is correct, the current implementation of the GMU
> set freq is the following:
> - Get OPP for frequency to set
> - Push the frequency to the GMU - immediately updating the core clock
> - Call dev_pm_opp_set_opp() which triggers a notify chain, this winds
> up somewhere in power management code and causes the gx regulator level
> to be updated
Nope. dev_pm_opp_set_opp() sets the bandwidth for gpu and nothing else.
We were using a different api earlier which got deprecated -
dev_pm_opp_set_bw().
>
> The regulator will then take some time to reach it's new voltage level
> and stabilise. I believe that rapid transitions between min and max
> state - in combination with the increased current load from the GPU core
> - lead to the regulator becoming unstable (e.g. when it's requested to
> transition from it's lowest to highest levels immediately after
> transitioning down), the unstable voltage causes the GPU to crash.
>
> Sillicon lottery will of course play a role here - this is very much an
> edge case and would definitely be different on a per-device and even
> per-unit basis.
>>
>> Hmm, I thought "opp-level = RPMH_REGULATOR_LEVEL_*" did *something*,
>> but tbh I'm not sure exactly what..
>>
>>> I feel we should just leave the new dcvs feature (shall we call it NAP?)
>>> disabled for a630 (and 10ms devfreq interval), until this is root
>>> caused.
> I believe this hacky workaround expresses the root cause of the issue
> quite clearly, by setting the OPP first and allowing the gx regulator to
> become stable before telling the GPU to change clock speeds, we avoid
> the edge case and prevent the crashes.
>
> I took some rough measurements by adding logging to msm_devfreq_idle and
> causing UI updates for ~20 seconds and that function is being called
> about 30 times per second, this means the GPU is transitioning between
> min (idle) state and max (active / boost) state at that frequency and
> causing the issue I described above. It's likely that the usleep is
> helping to mask this behaviour.
>
> I hope this serves as a slightly better explanation of what I perceive
> to be the issue, I realise my previous explanations were not very
> adequate, I apologise for all the noise.
>>
>> I suppose "NAP" is a reasonable name.
>>
>> But I think that reverting to previous behavior would not be enough,
>> there is nothing stopping devfreq from jumping from min to max freq,
>> which AFAIU should be enough to trigger this. I guess that there just
>> hasn't been enough testing with different game workloads on those
>> phones to trigger this.
> Ack
>>
>> That said, I haven't seen similar issues on my sdm850 laptop, where I
>> defn have triggered mix->max freq transitions.. I guess it would be
>> interesting to know if this issue could be reproduced on db845c, or if
>> it really is board specific?
> My db845c arrives this week, I'll definitely try and reproduce this.
>>
>> To workaround, I think we'd need to implement some way to limit that
>> maximum frequency jump (and then use delayed work to continue ramping
>> up the freq over time until we hit the target).. which seems like a
>> lot of work if this is just a board(s) specific workaround and isn't
>> needed once CPR is supported
> Based on my reasoning above, I came up with the following: reducing
> thrashing by preventing rapid idle/active transitions. The minimum
> active time of 30ms was just used for testing, I think some number
> between 2 and 4 frames would be a sensible choice - the higher the safer.
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
> b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
> index d7cec7f0dde0..87f2d1085c3e 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
> @@ -139,6 +139,8 @@ void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct
> dev_pm_opp *opp)
> return;
> }
>
> + dev_pm_opp_set_opp(&gpu->pdev->dev, opp);
> +
> gmu_write(gmu, REG_A6XX_GMU_DCVS_ACK_OPTION, 0);
>
> gmu_write(gmu, REG_A6XX_GMU_DCVS_PERF_SETTING,
> @@ -158,7 +160,6 @@ void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct
> dev_pm_opp *opp)
> if (ret)
> dev_err(gmu->dev, "GMU set GPU frequency error: %d\n",
> ret);
>
> - dev_pm_opp_set_opp(&gpu->pdev->dev, opp);
> pm_runtime_put(gmu->dev);
> }
>
> diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
> index 0e4b45bff2e6..0e2293bcb46d 100644
> --- a/drivers/gpu/drm/msm/msm_gpu.h
> +++ b/drivers/gpu/drm/msm/msm_gpu.h
> @@ -99,8 +99,8 @@ struct msm_gpu_devfreq {
> /** time: Time of last sampling period. */
> ktime_t time;
>
> - /** idle_time: Time of last transition to idle: */
> - ktime_t idle_time;
> + /** transition_time: Time of last transition between
> idle/active: */
> + ktime_t transition_time;
>
> /**
> * idle_freq:
> diff --git a/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> b/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> index 0a1ee20296a2..774a7be33e7a 100644
> --- a/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> +++ b/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> @@ -157,7 +157,7 @@ void msm_devfreq_active(struct msm_gpu *gpu)
> */
> mutex_lock(&df->devfreq->lock);
>
> - idle_time = ktime_to_ms(ktime_sub(ktime_get(), df->idle_time));
> + idle_time = ktime_to_ms(ktime_sub(ktime_get(),
> df->transition_time));
>
> /*
> * If we've been idle for a significant fraction of a polling
> @@ -168,7 +168,7 @@ void msm_devfreq_active(struct msm_gpu *gpu)
> target_freq *= 2;
> }
>
> - df->idle_freq = 0;
> + df->transition_time = ktime_get();;
>
> msm_devfreq_target(&gpu->pdev->dev, &target_freq, 0);
>
> @@ -185,6 +185,16 @@ void msm_devfreq_idle(struct msm_gpu *gpu)
> {
> struct msm_gpu_devfreq *df = &gpu->devfreq;
> unsigned long idle_freq, target_freq = 0;
> + unsigned int active_time;
> +
> + active_time = ktime_to_ms(ktime_sub(ktime_get(),
> df->transition_time));
> + /*
> + * Don't go back to idle unless we've been active for at least 30ms
> + * to avoid thrashing.
This basically defeats the purpose of this feature! At least, we should
keep this '30' gpu specific. Does a Kconfig makes sense here?? BTW, if
300us was helping you earlier why do you want it to be 30ms now?
> + */
> + if (active_time < 30) {
> + return;
> + }
>
> /*
> * Hold devfreq lock to synchronize with get_dev_status()/
> @@ -196,7 +206,7 @@ void msm_devfreq_idle(struct msm_gpu *gpu)
>
> msm_devfreq_target(&gpu->pdev->dev, &target_freq, 0);
>
> - df->idle_time = ktime_get();
> + df->transition_time = ktime_get();
> df->idle_freq = idle_freq;
>
> mutex_unlock(&df->devfreq->lock);
>>
>> BR,
>> -R
>>
>>>>>> Hmm, this is going to be in the critical path on idle -> active
>>>>>> transition (ie. think response time to user-input).. so we defn don't
>>>>>> want to do this unconditionally..
>>>>>>
>>>>>> If I understand the problem, we just want to limit how far we jump
>>>>>> the
>>>>>> gpu freq in one go.. maybe deleting the lowest (and perhaps highest)
>>>>>> OPP would accomplish that? Could that be done in the board(s)'s
>>>>>> toplevel dts files?
>>>>> That would be a workaround, however I'd really like to avoid
>>>>> limiting performance as a solution if I can help it,
>>>>> especially as the fix might just be "set the opp first, wait for it
>>>>> to apply, then set the core clock".
>>>>>
>>>>> Is there a sensible way to get a callback from the opp notify
>>>>> chain? Or from rpmh directly? Or is this solution really
>>>>> not the right way to go?
>>>>
>>>> It does seem a bit strange to me that we are telling GMU to change
>>>> freq before calling dev_pm_opp_set_opp().. if dev_pm_opp_set_opp() is
>>>> increasing voltage, it seems like you'd want to do that *before*
>>>> increasing freq (but reverse the order when decreasing freq).. But I'm
>>>> not an expert on the ways of the GMU.. maybe Akhil or Jordan knows
>>>> better how this is supposed to work.
>>>
>>> For legacy gmu, we trigger DCVS using DCVS OOB which comes later in this
>>> function. But the order between regulator and clock which you mentioned
>>> is correct.
>>>
>>>>
>>>> But the delay seems like papering something over, and I'm trying to go
>>>> in the other direction and reduce latency between user input and
>>>> pageflip..
>>>>
>>>> BR,
>>>> -R
>>>>
>>>>>>
>>>>>> BR,
>>>>>> -R
>>>>>>
>>>>>>> gmu_write(gmu, REG_A6XX_GMU_DCVS_ACK_OPTION, 0);
>>>>>>>
>>>>>>> gmu_write(gmu, REG_A6XX_GMU_DCVS_PERF_SETTING,
>>>>>>> @@ -158,7 +162,6 @@ void a6xx_gmu_set_freq(struct msm_gpu *gpu,
>>>>>>> struct dev_pm_opp *opp)
>>>>>>> if (ret)
>>>>>>> dev_err(gmu->dev, "GMU set GPU frequency
>>>>>>> error: %d\n", ret);
>>>>>>>
>>>>>>> - dev_pm_opp_set_opp(&gpu->pdev->dev, opp);
>>>>>>> pm_runtime_put(gmu->dev);
>>>>>>> }
>>>>>>>>
>>>>>>>> Maybe just remove it for affected devices? But I'll defer to
>>>>>>>> Bjorn.
>>>>>>>>
>>>>>>>> BR,
>>>>>>>> -R
>>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Kind Regards,
>>>>>>> Caleb (they/them)
>>>>>
>>>>> --
>>>>> Kind Regards,
>>>>> Caleb (they/them)
>>>
>
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