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Message-ID: <YYjr2Oi3gqJPFm8x@hr-amd>
Date:   Mon, 8 Nov 2021 17:20:24 +0800
From:   Huang Rui <ray.huang@....com>
To:     Matt McDonald <gardotd426@...il.com>
Cc:     Giovanni Gherdovich <ggherdovich@...e.cz>,
        "Rafael J . Wysocki" <rafael.j.wysocki@...el.com>,
        Viresh Kumar <viresh.kumar@...aro.org>,
        Shuah Khan <skhan@...uxfoundation.org>,
        Borislav Petkov <bp@...e.de>,
        Peter Zijlstra <peterz@...radead.org>,
        Ingo Molnar <mingo@...nel.org>,
        "linux-pm@...r.kernel.org" <linux-pm@...r.kernel.org>,
        "Sharma, Deepak" <Deepak.Sharma@....com>,
        "Deucher, Alexander" <Alexander.Deucher@....com>,
        "Limonciello, Mario" <Mario.Limonciello@....com>,
        Steven Noonan <steven@...vesoftware.com>,
        "Fontenot, Nathan" <Nathan.Fontenot@....com>,
        "Su, Jinzhou (Joe)" <Jinzhou.Su@....com>,
        "Du, Xiaojian" <Xiaojian.Du@....com>,
        "linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
        "x86@...nel.org" <x86@...nel.org>
Subject: Re: [PATCH v3 00/21] cpufreq: introduce a new AMD CPU frequency
 control mechanism

On Sat, Nov 06, 2021 at 04:58:35PM +0800, Matt McDonald wrote:
> > > I've tested this driver and it seems the results are a little
> > > underwhelming.
> > > The test machine is a two sockets server with two AMD EPYC 7713,
> > > family:model:stepping 25:1:1, 128 cores/256 threads, 256G of memory
> > > and SSD
> > > storage. On this system, the amd-pstate driver works only in
> > > "shared memory support", not in "full MSR support",
> > > meaning that frequency switches are triggered from a workqueue
> > > instead of scheduler context (!fast_switch).
> 
> Huang, I've also done some detailed testing, and while many synthetic
> benchmarks seem to show minimal differences between this new frequency
> control mechanism and acpi_cpufreq, the general user experience seems a
> bit degraded, but most of all, gaming performance in many instances (if
> not all) is cut in half. Fully half. 
> 
> I have an RTX 3090 and a Ryzen 9 5900X, with 32GB (4x8) DDR4 3600. In

May we know the family/model id of your processors?

> Control with DLSS and RT enabled, on 5.15.rc5 with acpi_cpufreq, I get
> 120-130 fps at 1440p. The same exact kernel with v3 of AMD_CPPC gives
> me 50 fps. GPU usage is still at 100, but the CPU frequency is being
> reported as like 5100Mhz*, and other assorted weirdness, but most
> importantly the fps is stuck at 50. This is regardless of performance
> scheduler (schedutil, ondemand, userspace or performance). 

May we know your SMU version in your SBIOS?

Thanks,
Ray

> 
> *My CPU can indeed boost over 5GHz on a single core here and there, but
> this was constant and on all cores, so clearly it wasn't accurate.
> 
> Also, from the documentation it looks like there's supposed to be a way
> to fall back to acpi_cpufreq, but I found no such way to do that. If
> AMD_CPPC was built into the kernel, I had to use amd-pstate, there was
> no other option. Maybe I misinterpreted and acpi-cpufreq is only able
> to be used as a fallback for CPUs that don't support amd-pstate.
> 
> I know that gaming on Linux hasn't historically been one of AMD's
> priorities with their CPUs, but with the Steam Deck upcoming I would
> imagine this is a pretty important use-case, and I've tested multiple
> games and they all lose a full 50% performance. I'm happy to test any
> revisions or even kernel parameters or whatever else to try and get
> this sorted. 
> 
> 
> 
> > Would you mind that we add a module param or filter the known good
> > processors (mobile parts) to load amd-pstate. And others can use the
> > param
> > to switch between amd-pstate and acpi-cpufreq manually? After we
> > address the
> > performance gap, then we can switch it back.
> 
> 
> This would be something I would be interested to try.
> 
> > 
> > It seems the issue mainly from the processors with big number of
> > cores and
> > threads. Let's find the similiar family threadripper or EYPC
> > processors to
> > duplicate the test results. Will contact at you for details. :-)
> 
> This may be an interesting route of investigation, I could potentially
> try running a game with `taskset -c 0-7` or something similar. 
> 
> > 
> 

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