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Message-ID: <874k62b76d.fsf@email.froward.int.ebiederm.org>
Date: Mon, 17 Jan 2022 11:31:22 -0600
From: "Eric W. Biederman" <ebiederm@...ssion.com>
To: Mike Christie <michael.christie@...cle.com>
Cc: geert@...ux-m68k.org, vverma@...italocean.com, hdanton@...a.com,
hch@...radead.org, stefanha@...hat.com, jasowang@...hat.com,
mst@...hat.com, sgarzare@...hat.com,
virtualization@...ts.linux-foundation.org,
christian.brauner@...ntu.com, axboe@...nel.dk,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH V6 01/10] Use copy_process in vhost layer
Mike Christie <michael.christie@...cle.com> writes:
> On 12/22/21 12:24 PM, Eric W. Biederman wrote:
>> All I am certain of is that you need to set
>> "args->exit_signal = -1;". This prevents having to play games with
>> do_notify_parent.
>
> Hi Eric,
>
> I have all your review comments handled except this one. It's looking like it's
> more difficult than just setting the exit_signal=-1, so I wanted to check that
> I understood you.
[snip problems with exit_signal = -1]
>
> What do you think?
I was wrong. I appear to have confused the thread and the non-thread
cases.
Perhaps I meant "args->exit_signal = 0". That looks like
do_notify_parent won't send it, and thread_group_leader continues to do
the right thing.
Baring any additional confusion on my part that cleanly solves the
problem of how not to send a signal from a child process cleanly.
My apologies for sending you on a wild goose chase.
Eric
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