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Message-ID: <68ba89ae-108e-c14a-02a0-db72b169c9b1@oracle.com>
Date: Tue, 18 Jan 2022 12:51:27 -0600
From: Mike Christie <michael.christie@...cle.com>
To: "Eric W. Biederman" <ebiederm@...ssion.com>
Cc: geert@...ux-m68k.org, vverma@...italocean.com, hdanton@...a.com,
hch@...radead.org, stefanha@...hat.com, jasowang@...hat.com,
mst@...hat.com, sgarzare@...hat.com,
virtualization@...ts.linux-foundation.org,
christian.brauner@...ntu.com, axboe@...nel.dk,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH V6 01/10] Use copy_process in vhost layer
On 1/17/22 11:31 AM, Eric W. Biederman wrote:
> Mike Christie <michael.christie@...cle.com> writes:
>
>> On 12/22/21 12:24 PM, Eric W. Biederman wrote:
>>> All I am certain of is that you need to set
>>> "args->exit_signal = -1;". This prevents having to play games with
>>> do_notify_parent.
>>
>> Hi Eric,
>>
>> I have all your review comments handled except this one. It's looking like it's
>> more difficult than just setting the exit_signal=-1, so I wanted to check that
>> I understood you.
>
> [snip problems with exit_signal = -1]
>
>>
>> What do you think?
>
> I was wrong. I appear to have confused the thread and the non-thread
> cases.
>
> Perhaps I meant "args->exit_signal = 0". That looks like
> do_notify_parent won't send it, and thread_group_leader continues to do
> the right thing.
That doesn't work too. exit_notify will call do_notify_parent but
our parent, qemu, does not ignore SIGCHILD so we will not drop
down in into this chunk:
psig = tsk->parent->sighand;
spin_lock_irqsave(&psig->siglock, flags);
if (!tsk->ptrace && sig == SIGCHLD &&
(psig->action[SIGCHLD-1].sa.sa_handler == SIG_IGN ||
(psig->action[SIGCHLD-1].sa.sa_flags & SA_NOCLDWAIT))) {
do_notify_parent will return false and so autoreap in exit_notify will
be false.
>
> Baring any additional confusion on my part that cleanly solves the
> problem of how not to send a signal from a child process cleanly.
>
> My apologies for sending you on a wild goose chase.
>
It's no problem. I learned a lot about signal handling :)
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