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Message-ID: <b32cee349fdfa6ffdc60cd31f662dbd479b01e4d.camel@hadess.net>
Date:   Wed, 17 Aug 2022 12:37:25 +0200
From:   Bastien Nocera <hadess@...ess.net>
To:     Nate Yocom <nate@...om.org>, dmitry.torokhov@...il.com,
        Benjamin Tissoires <benjamin.tissoires@...hat.com>
Cc:     linux-input@...r.kernel.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH v3 2/3] Input: joystick: xpad: Add X-Box Adaptive
 Controller Layer button

On Sat, 2022-08-13 at 11:53 -0700, Nate Yocom wrote:
> Adds a new quirk for controllers that have a Layer button which has 4
> states, reflected as an ABS_MISC axis with 4 values.

It's called the "Profile Button" in the official documentation:
https://support.xbox.com/en-US/help/account-profile/accessibility/get-to-know-adaptive-controller
so best to call it that.

I wonder we have any other examples of profile handling in input
drivers. The xpadneo driver implements the profiles in the kernel
driver directly.

Benjamin?

Tested-by: Bastien Nocera <hadess@...ess.net>

> 
> Signed-off-by: Nate Yocom <nate@...om.org>
> ---
>  drivers/input/joystick/xpad.c | 14 +++++++++++++-
>  1 file changed, 13 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/input/joystick/xpad.c
> b/drivers/input/joystick/xpad.c
> index c8b38bb73d34..83a4f4d07af5 100644
> --- a/drivers/input/joystick/xpad.c
> +++ b/drivers/input/joystick/xpad.c
> @@ -80,6 +80,7 @@
>  #define MAP_TRIGGERS_TO_BUTTONS                (1 << 1)
>  #define MAP_STICKS_TO_NULL             (1 << 2)
>  #define MAP_SELECT_BUTTON              (1 << 3)
> +#define MAP_LAYER_BUTTON               (1 << 4)
>  #define DANCEPAD_MAP_CONFIG    (MAP_DPAD_TO_BUTTONS
> |                  \
>                                 MAP_TRIGGERS_TO_BUTTONS |
> MAP_STICKS_TO_NULL)
>  
> @@ -131,7 +132,7 @@ static const struct xpad_device {
>         { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0,
> XTYPE_XBOXONE },
>         { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0,
> XTYPE_XBOXONE },
>         { 0x045e, 0x0719, "Xbox 360 Wireless Receiver",
> MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
> -       { 0x045e, 0x0b0a, "Microsoft X-Box Adaptive Controller", 0,
> XTYPE_XBOXONE },
> +       { 0x045e, 0x0b0a, "Microsoft X-Box Adaptive Controller",
> MAP_LAYER_BUTTON, XTYPE_XBOXONE },
>         { 0x045e, 0x0b12, "Microsoft Xbox Series S|X Controller",
> MAP_SELECT_BUTTON, XTYPE_XBOXONE },
>         { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360
> },
>         { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360
> },
> @@ -927,6 +928,10 @@ static void xpadone_process_packet(struct
> usb_xpad *xpad, u16 cmd, unsigned char
>                                  (__u16) le16_to_cpup((__le16 *)(data
> + 8)));
>         }
>  
> +       /* Layer button has a value of 0-4, so it is reported as an
> axis */
> +       if (xpad->mapping & MAP_LAYER_BUTTON)
> +               input_report_abs(dev, ABS_MISC, data[34]);
> +
>         input_sync(dev);
>  }
>  
> @@ -1623,6 +1628,9 @@ static void xpad_set_up_abs(struct input_dev
> *input_dev, signed short abs)
>         case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes
> */
>                 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
>                 break;
> +       case ABS_MISC: /* 4 value layer button (such as on XAC) */
> +               input_set_abs_params(input_dev, abs, 0, 4, 0, 0);
> +               break;
>         default:
>                 input_set_abs_params(input_dev, abs, 0, 0, 0, 0);
>                 break;
> @@ -1715,6 +1723,10 @@ static int xpad_init_input(struct usb_xpad
> *xpad)
>                         xpad_set_up_abs(input_dev,
> xpad_abs_triggers[i]);
>         }
>  
> +       /* setup layer button as an axis with 4 possible values */
> +       if (xpad->mapping & MAP_LAYER_BUTTON)
> +               xpad_set_up_abs(input_dev, ABS_MISC);
> +
>         error = xpad_init_ff(xpad);
>         if (error)
>                 goto err_free_input;

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