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Date: Wed, 17 Aug 2022 12:37:25 +0200 From: Bastien Nocera <hadess@...ess.net> To: Nate Yocom <nate@...om.org>, dmitry.torokhov@...il.com, Benjamin Tissoires <benjamin.tissoires@...hat.com> Cc: linux-input@...r.kernel.org, linux-kernel@...r.kernel.org Subject: Re: [PATCH v3 2/3] Input: joystick: xpad: Add X-Box Adaptive Controller Layer button On Sat, 2022-08-13 at 11:53 -0700, Nate Yocom wrote: > Adds a new quirk for controllers that have a Layer button which has 4 > states, reflected as an ABS_MISC axis with 4 values. It's called the "Profile Button" in the official documentation: https://support.xbox.com/en-US/help/account-profile/accessibility/get-to-know-adaptive-controller so best to call it that. I wonder we have any other examples of profile handling in input drivers. The xpadneo driver implements the profiles in the kernel driver directly. Benjamin? Tested-by: Bastien Nocera <hadess@...ess.net> > > Signed-off-by: Nate Yocom <nate@...om.org> > --- > drivers/input/joystick/xpad.c | 14 +++++++++++++- > 1 file changed, 13 insertions(+), 1 deletion(-) > > diff --git a/drivers/input/joystick/xpad.c > b/drivers/input/joystick/xpad.c > index c8b38bb73d34..83a4f4d07af5 100644 > --- a/drivers/input/joystick/xpad.c > +++ b/drivers/input/joystick/xpad.c > @@ -80,6 +80,7 @@ > #define MAP_TRIGGERS_TO_BUTTONS (1 << 1) > #define MAP_STICKS_TO_NULL (1 << 2) > #define MAP_SELECT_BUTTON (1 << 3) > +#define MAP_LAYER_BUTTON (1 << 4) > #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS > | \ > MAP_TRIGGERS_TO_BUTTONS | > MAP_STICKS_TO_NULL) > > @@ -131,7 +132,7 @@ static const struct xpad_device { > { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, > XTYPE_XBOXONE }, > { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, > XTYPE_XBOXONE }, > { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", > MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W }, > - { 0x045e, 0x0b0a, "Microsoft X-Box Adaptive Controller", 0, > XTYPE_XBOXONE }, > + { 0x045e, 0x0b0a, "Microsoft X-Box Adaptive Controller", > MAP_LAYER_BUTTON, XTYPE_XBOXONE }, > { 0x045e, 0x0b12, "Microsoft Xbox Series S|X Controller", > MAP_SELECT_BUTTON, XTYPE_XBOXONE }, > { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 > }, > { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 > }, > @@ -927,6 +928,10 @@ static void xpadone_process_packet(struct > usb_xpad *xpad, u16 cmd, unsigned char > (__u16) le16_to_cpup((__le16 *)(data > + 8))); > } > > + /* Layer button has a value of 0-4, so it is reported as an > axis */ > + if (xpad->mapping & MAP_LAYER_BUTTON) > + input_report_abs(dev, ABS_MISC, data[34]); > + > input_sync(dev); > } > > @@ -1623,6 +1628,9 @@ static void xpad_set_up_abs(struct input_dev > *input_dev, signed short abs) > case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes > */ > input_set_abs_params(input_dev, abs, -1, 1, 0, 0); > break; > + case ABS_MISC: /* 4 value layer button (such as on XAC) */ > + input_set_abs_params(input_dev, abs, 0, 4, 0, 0); > + break; > default: > input_set_abs_params(input_dev, abs, 0, 0, 0, 0); > break; > @@ -1715,6 +1723,10 @@ static int xpad_init_input(struct usb_xpad > *xpad) > xpad_set_up_abs(input_dev, > xpad_abs_triggers[i]); > } > > + /* setup layer button as an axis with 4 possible values */ > + if (xpad->mapping & MAP_LAYER_BUTTON) > + xpad_set_up_abs(input_dev, ABS_MISC); > + > error = xpad_init_ff(xpad); > if (error) > goto err_free_input;
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