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Message-ID: <20220908030321.GA1140330@pyrite.rasen.tech>
Date:   Thu, 8 Sep 2022 12:03:21 +0900
From:   paul.elder@...asonboard.com
To:     Laurent Pinchart <laurent.pinchart@...asonboard.com>
Cc:     Rui Miguel Silva <rmfrfs@...il.com>,
        Steve Longerbeam <slongerbeam@...il.com>,
        linux-media@...r.kernel.org,
        Philipp Zabel <p.zabel@...gutronix.de>,
        Mauro Carvalho Chehab <mchehab@...nel.org>,
        Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
        Shawn Guo <shawnguo@...nel.org>,
        Sascha Hauer <s.hauer@...gutronix.de>,
        Pengutronix Kernel Team <kernel@...gutronix.de>,
        Fabio Estevam <festevam@...il.com>,
        NXP Linux Team <linux-imx@....com>,
        linux-staging@...ts.linux.dev,
        linux-arm-kernel@...ts.infradead.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH v2] media: imx7-media-csi: Add support for fast-tracking
 queued buffers

Hi Laurent,

On Wed, Sep 07, 2022 at 09:18:56PM +0300, Laurent Pinchart wrote:
> Hi Paul,
> 
> Thank you for the patch.
> 
> On Wed, Sep 07, 2022 at 08:47:37PM +0900, Paul Elder wrote:
> > The CSI hardware compatible with this driver handles buffers using a
> > ping-pong mechanism with two sets of destination addresses. Normally,
> > when an interrupt comes in to signal the completion of one buffer, say
> > FB0, it assigns the next buffer in the queue to the next FB0, and the
> > hardware starts to capture into FB1 in the meantime.
> 
> Could you replace FB0 and FB1 with FB1 and FB2 respectively, to match
> the naming of the registers ?

Oops, I forgot to do it in the commit message.

> 
> > In a buffer underrun situation, in the above example without loss of
> > generality, if a new buffer is queued before the interrupt for FB0 comes
> > in, we can program the buffer into FB1 (which is programmed with a dummy
> > buffer, as there is a buffer underrun).
> > 
> > This of course races with the interrupt that signals FB0 completion, as
> > once that interrupt comes in, we are no longer guaranteed that the
> > programming of FB1 was in time and must assume it was too late. This
> > race is resolved partly by locking the programming of FB1. If it came
> > after the interrupt for FB0, then the variable that is used to determine
> > which FB to program would have been swapped by the interrupt handler.
> > 
> > This alone isn't sufficient, however, because the interrupt could still
> > be generated (thus the hardware starts capturing into the other fb)
> > while the fast-tracking routine has the irq lock. Thus, after
> > programming the fb register to fast-track the buffer, the isr also must
> > be checked to confirm that an interrupt didn't come in the meantime. If
> > it has, we must assume that programming the register for the
> > fast-tracked buffer was not in time, and queue the buffer normally.
> > 
> > Signed-off-by: Paul Elder <paul.elder@...asonboard.com>
> > Acked-by: Rui Miguel Silva <rmfrfs@...il.com>
> > 
> > ---
> > Changes in v2:
> > - fix the potential race condition where the interrupt comes in while
> >   the fast tracking routine has the irqlock
> > - change return value from int to bool
> > ---
> >  drivers/staging/media/imx/imx7-media-csi.c | 63 ++++++++++++++++++++++
> >  1 file changed, 63 insertions(+)
> > 
> > diff --git a/drivers/staging/media/imx/imx7-media-csi.c b/drivers/staging/media/imx/imx7-media-csi.c
> > index a0553c24cce4..0ebef44a7627 100644
> > --- a/drivers/staging/media/imx/imx7-media-csi.c
> > +++ b/drivers/staging/media/imx/imx7-media-csi.c
> > @@ -1296,12 +1296,75 @@ static int imx7_csi_video_buf_prepare(struct vb2_buffer *vb)
> >  	return 0;
> >  }
> >  
> > +static bool imx7_csi_fast_track_buffer(struct imx7_csi *csi,
> > +				       struct imx7_csi_vb2_buffer *buf)
> > +{
> > +	unsigned long flags;
> > +	dma_addr_t phys;
> > +	int buf_num;
> > +	u32 isr;
> > +
> > +	if (!csi->is_streaming)
> > +		return false;
> > +
> > +	phys = vb2_dma_contig_plane_dma_addr(&buf->vbuf.vb2_buf, 0);
> > +
> > +	/*
> > +	 * buf_num holds the fb id of the most recently (*not* the next
> > +	 * anticipated) triggered interrupt. Without loss of generality, if
> > +	 * buf_num is 0 and we get to this section before the irq for fb2, the
> 
> s/fb2/FB2/ to match hardware registers and the commit message ?

ack

> 
> > +	 * buffer that we are fast-tracking into fb1 should be programmed in
> > +	 * time to be captured into. If the irq for fb2 already happened, then
> > +	 * buf_num would be 1, and we would fast-track the buffer into fb2
> > +	 * instead. This guarantees that we won't try to fast-track into fb1
> > +	 * and race against the start-of-capture into fb1.
> > +	 *
> > +	 * We only fast-track the buffer if the currently programmed buffer is
> > +	 * a dummy buffer. We can check the active_vb2_buf instead as it is
> > +	 * always modified along with programming the fb[1,2] registers via the
> > +	 * lock (besides setup and cleanup).
> > +	 */
> 
> I think this needs to be updated, it still indicates we handle the race
> just by checking buf_num. How about the following ?
> 
> 	/*
> 	 * buf_num holds the framebuffer ID of the most recently (*not* the next
> 	 * anticipated) triggered interrupt. Without loss of generality, if
> 	 * buf_num is 0, the hardware is capturing to FB2. If FB1 has been
> 	 * programmed with a dummy buffer (as indicated by active_vb2_buf[0]
> 	 * being NULL), then we can fast-track the new buffer by programming its
> 	 * address in FB1 before the hardware completes FB2, instead of adding
> 	 * it to the buffer queue and incurring a delay of one additional frame.

Okay that's a lot easier to follow than the one that I wrote.

> 	 *
> 	 * The irqlock prevents races with the interrupt handler that queues the

The interrupt handler doesn't /queue/ the buffer, it programs the FB
register with the buffer at the front of the buffer queue. That's why I
said "programs the next buffer" in my original text.

Although I don't think racing with the interrupt handler for
programming the next buffer is important in this context, since the
interrupt handler is going to program FB2, while we're trying to program FB1
before that that interrupt comes in.

It's mainly buf_num that's relevant to locking the irqlock.

> 	 * next buffer and updates buf_num, but we can still race with the
> 	 * hardware if we program the buffer in FB1 just after the hardware
> 	 * completes FB2 and switches to FB1 and before we notice the buf_num
> 	 * change.

buf_num won't actually be changed because we have the lock. Maybe
"before buf_num can be updated by the interrupt handler for FB2"?

> The fast-tracked buffer would then be ignored by the hardware
> 	 * while the driver would think it has successfully been processed.
> 	 *
> 	 * To avoid this problem, if we can't avoid the race, we can detect that
> 	 * we have lost it by checking, after programming the buffer in FB1, if
> 	 * the interrupt flag indicated completion of FB2 has been raised. If

s/indicated/indicating/

> 	 * that is not the case, fast-tracking succeeded, and we can update
> 	 * active_vb2_buf[0]. Otherwise, we may or may not have lost the race
> 	 * (as the interrupt flag may have been raised just after programming
> 	 * FB1 and before we read the interrupt status register), and we need to
> 	 * assume the worst case of a race loss and queue the buffer through the
> 	 * slow path.
> 	 */
> 
> Reviewed-by: Laurent Pinchart <laurent.pinchart@...asonboard.com>
> 
> If you're fine with these changes there's no need to submit a v3, I'll
> update the comment and the commit message locally.

Yeah I'm fine with these.

> 
> > +
> > +	spin_lock_irqsave(&csi->irqlock, flags);
> > +
> > +	buf_num = csi->buf_num;
> > +	if (csi->active_vb2_buf[buf_num]) {
> > +		spin_unlock_irqrestore(&csi->irqlock, flags);
> > +		return false;
> > +	}
> > +
> > +	imx7_csi_update_buf(csi, phys, buf_num);
> > +
> > +	isr = imx7_csi_reg_read(csi, CSI_CSISR);
> > +	/*
> > +	 * The interrupt for the /other/ fb just came (the isr hasn't run yet
> > +	 * though, because we have the lock here); we can't be sure we've
> > +	 * programmed buf_num fb in time, so queue the buffer to the buffer
> > +	 * queue normally. No need to undo writing the fb register, since we
> > +	 * won't return it as active_vb2_buf is NULL, so it's okay to
> > +	 * potentially write it to both fb1 and fb2; only the one where it was

I guess there should be s/fb/FB/ throughout this block too.

> > +	 * queued normally will be returned.
> > +	 */

(You mention this in your other reply)

Yeah I guess this block should go inside the if. I didn't really
aesthetically like a huge block of text inside a tiny if block but maybe
that's more correct.


Thanks,

Paul

> > +	if (isr & (buf_num ? BIT_DMA_TSF_DONE_FB1 : BIT_DMA_TSF_DONE_FB2)) {
> > +		spin_unlock_irqrestore(&csi->irqlock, flags);
> > +		return false;
> > +	}
> > +
> > +	csi->active_vb2_buf[buf_num] = buf;
> > +
> > +	spin_unlock_irqrestore(&csi->irqlock, flags);
> > +	return true;
> > +}
> > +
> >  static void imx7_csi_video_buf_queue(struct vb2_buffer *vb)
> >  {
> >  	struct imx7_csi *csi = vb2_get_drv_priv(vb->vb2_queue);
> >  	struct imx7_csi_vb2_buffer *buf = to_imx7_csi_vb2_buffer(vb);
> >  	unsigned long flags;
> >  
> > +	if (imx7_csi_fast_track_buffer(csi, buf))
> > +		return;
> > +
> >  	spin_lock_irqsave(&csi->q_lock, flags);
> >  
> >  	list_add_tail(&buf->list, &csi->ready_q);

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