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Message-ID: <431ddd82-055b-2526-3d5e-f6563e48d264@ti.com>
Date: Mon, 9 Jan 2023 21:51:00 +0530
From: Aradhya Bhatia <a-bhatia1@...com>
To: AngeloGioacchino Del Regno
<angelogioacchino.delregno@...labora.com>,
Rob Herring <robh+dt@...nel.org>,
Krzysztof Kozlowski <krzysztof.kozlowski+dt@...aro.org>,
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David Airlie <airlied@...il.com>,
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Laurent Pinchart <laurent.pinchart@...asonboard.com>,
Thierry Reding <thierry.reding@...il.com>,
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Subject: Re: [RFC PATCH 3/4] dt-bindings: panel: Introduce dual-link LVDS
panel
Hi Angelo,
Thanks for taking a look at the patches!
On 03-Jan-23 17:21, AngeloGioacchino Del Regno wrote:
> Il 03/01/23 07:46, Aradhya Bhatia ha scritto:
>> Dual-link LVDS interfaces have 2 links, with even pixels traveling on
>> one link, and odd pixels on the other. These panels are also generic in
>> nature, with no documented constraints, much like their single-link
>> counterparts, "panel-lvds".
>>
>> Add a new compatible, "panel-dual-lvds", and a dt-binding document for
>> these panels.
>>
>> Signed-off-by: Aradhya Bhatia <a-bhatia1@...com>
>> ---
>> .../display/panel/panel-dual-lvds.yaml | 157 ++++++++++++++++++
>> MAINTAINERS | 1 +
>> 2 files changed, 158 insertions(+)
>> create mode 100644
>> Documentation/devicetree/bindings/display/panel/panel-dual-lvds.yaml
>>
>> diff --git
>> a/Documentation/devicetree/bindings/display/panel/panel-dual-lvds.yaml
>> b/Documentation/devicetree/bindings/display/panel/panel-dual-lvds.yaml
>> new file mode 100644
>> index 000000000000..88a7aa2410be
>> --- /dev/null
>> +++
>> b/Documentation/devicetree/bindings/display/panel/panel-dual-lvds.yaml
>> @@ -0,0 +1,157 @@
>> +# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
>> +%YAML 1.2
>> +---
>> +$id: http://devicetree.org/schemas/display/panel/panel-dual-lvds.yaml#
>> +$schema: http://devicetree.org/meta-schemas/core.yaml#
>> +
>> +title: Generic Dual-Link LVDS Display Panel
>> +
>> +maintainers:
>> + - Aradhya Bhatia <a-bhatia1@...com>
>> + - Thierry Reding <thierry.reding@...il.com>
>> +
>> +description: |
>> + A dual-LVDS interface is a dual-link connection with the even pixels
>> + traveling on one link, and the odd pixels traveling on the other.
>> +
>> +allOf:
>> + - $ref: panel-common.yaml#
>> + - $ref: /schemas/display/lvds.yaml/#
>> +
>> +properties:
>> + compatible:
>> + oneOf:
>> + - items:
>> + - enum:
>> + - lincolntech,lcd185-101ct
>> + - microtips,13-101hieb0hf0-s
>> + - const: panel-dual-lvds
>> + - const: panel-dual-lvds
>> +
>> + ports:
>> + $ref: /schemas/graph.yaml#/properties/ports
>> +
>> + properties:
>> + port@0:
>> + $ref: /schemas/graph.yaml#/$defs/port-base
>> + unevaluatedProperties: false
>> + description: The sink for first set of LVDS pixels.
>> +
>> + properties:
>> + dual-lvds-odd-pixels:
>> + type: boolean
>> +
>> + dual-lvds-even-pixels:
>> + type: boolean
>> +
>> + oneOf:
>> + - required: [dual-lvds-odd-pixels]
>
> One question: why do we need a "panel-dual-lvds" compatible?
> A Dual-LVDS panel is a LVDS panel using two ports, hence still a panel-lvds.
>
> If you're doing this to clearly distinguish, for human readability purposes,
> single-link vs dual-link panels, I think that this would still be clear even
> if we use panel-lvds alone because dual-link panels, as you wrote in this
> binding, does *require* two ports, with "dual-lvds-{odd,even}-pixels" properties.
Yes, while they are both LVDS based panels the extra LVDS sink in these
panels, and the capability to decode and display the 2 sets of signals
are enough hardware differences that warrant for an addition of a new
compatible.
>
> So... the devicetree node would look like this:
>
> panel {
> compatible = "vendor,panel", "panel-lvds";
> ....
> ports {
> port@0 {
> .....
> -> dual-lvds-odd-pixels <-
> }
>
> port@1 {
> .....
> -> dual-lvds-even-pixels <-
> };
> };
> };
>
>> + - required: [dual-lvds-even-pixels]
>
> ...Though, if you expect dual-lvds panels to get other quirks in the future,
> that's a whole different story and you may actually need the panel-dual-lvds
> compatible.
Yes, exactly. Even while being non-smart, there are going to be more
quirks in future. And it would be better if they have their own
compatible/binding, and are not getting appended in an ever-growing
if-else ladder. :)
Regards
Aradhya
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