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Message-ID: <97334439-5332-69e5-b36e-9f89e7b511bb@gmx.de>
Date: Sat, 25 Feb 2023 19:10:09 +0100
From: Helge Deller <deller@....de>
To: Lucy Mielke <mielkesteven@...oud.com>, linux-fbdev@...r.kernel.org,
linux-omap@...r.kernel.org, dri-devel@...ts.freedesktop.org
Cc: linux-kernel@...r.kernel.org, arnd@...db.de
Subject: Re: [PATCH] fbdev: omapfb: cleanup inconsistent indentation
Hi Lucy,
there were some more things wrong in your patch:
On 2/25/23 18:23, Helge Deller wrote:
> On 2/7/23 11:06, Lucy Mielke wrote:
>> This cleans up the indentation according to the Linux kernel coding
>> style, and should fix the warning created by the kernel test robot.
>>
>> Fixes: 8b08cf2b64f5a60594b07795b2ad518c6d044566 ("OMAP: add TI OMAP framebuffer driver")
Please use only 12 chars of the sha1 in the Fixes tag.
>> Reported-by: kernel test robot <lkp@...el.com>
>> Signed-off-by: Lucy Mielke <mielkesteven@...oud.com>
>> ---
>> drivers/video/fbdev/omap/omapfb_main.c | 32 +++++++++++++++-----------
>> 1 file changed, 19 insertions(+), 13 deletions(-)
>>
>> diff --git a/drivers/video/fbdev/omap/omapfb_main.c b/drivers/video/fbdev/omap/omapfb_main.c
>> index 1f3df2055ff0..4b673daa32cb 100644
>> --- a/drivers/video/fbdev/omap/omapfb_main.c
>> +++ b/drivers/video/fbdev/omap/omapfb_main.c
>> @@ -78,7 +78,7 @@ static struct platform_device omapdss_device = {
>> .name = "omapdss_dss",
>> .id = -1,
>> .dev = {
>> - .release = omapdss_release,
>> + .release = omapdss_release,> },
>
> This is wrong. "release" belongs inside the .dev
> variable, so the previous indenting is correct.
>
> The changes below seem correct.
>
> Helge
>
>> };
>>
>> @@ -544,19 +544,25 @@ static int set_fb_var(struct fb_info *fbi,
>> var->yoffset = var->yres_virtual - var->yres;
>>
>> if (plane->color_mode == OMAPFB_COLOR_RGB444) {
>> - var->red.offset = 8; var->red.length = 4;
>> - var->red.msb_right = 0;
>> - var->green.offset = 4; var->green.length = 4;
>> - var->green.msb_right = 0;
>> - var->blue.offset = 0; var->blue.length = 4;
>> - var->blue.msb_right = 0;
>> + var->red.offset = 8;
>> + var->red.length = 4;
At various of those lines you have trailing whitespaces.
I fixed up those issues, dropped the first part of your patch
and added it to the fbdev tree.
Helge
>> + var->red.msb_right = 0;
>> + var->green.offset = 4;
>> + var->green.length = 4;
>> + var->green.msb_right = 0;
>> + var->blue.offset = 0;
>> + var->blue.length = 4;
>> + var->blue.msb_right = 0;
>> } else {
>> - var->red.offset = 11; var->red.length = 5;
>> - var->red.msb_right = 0;
>> - var->green.offset = 5; var->green.length = 6;
>> - var->green.msb_right = 0;
>> - var->blue.offset = 0; var->blue.length = 5;
>> - var->blue.msb_right = 0;
>> + var->red.offset = 11;
>> + var->red.length = 5;
>> + var->red.msb_right = 0;
>> + var->green.offset = 5;
>> + var->green.length = 6;
>> + var->green.msb_right = 0;
>> + var->blue.offset = 0;
>> + var->blue.length = 5;
>> + var->blue.msb_right = 0;
>> }
>>
>> var->height = -1;
>
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