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Message-ID: <CANiq72m=wBvQOYo6-Uwbc7icou7bBCZNJgpK0DiaCwMKmY4OaQ@mail.gmail.com>
Date:   Fri, 7 Apr 2023 00:33:26 +0200
From:   Miguel Ojeda <miguel.ojeda.sandonis@...il.com>
To:     Gary Guo <gary@...yguo.net>,
        Wedson Almeida Filho <wedsonaf@...il.com>
Cc:     Asahi Lina <lina@...hilina.net>,
        Andreas Hindborg <nmi@...aspace.dk>,
        rust-for-linux@...r.kernel.org,
        Andreas Hindborg <a.hindborg@...sung.com>,
        Miguel Ojeda <ojeda@...nel.org>,
        Alex Gaynor <alex.gaynor@...il.com>,
        Boqun Feng <boqun.feng@...il.com>,
        Björn Roy Baron <bjorn3_gh@...tonmail.com>,
        open list <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH] scripts: rust-analyzer: Skip crate module directories

On Tue, Mar 7, 2023 at 6:14 PM Miguel Ojeda
<miguel.ojeda.sandonis@...il.com> wrote:
>
> I don't have a strong opinion either way -- this was originally done
> to improve fuzzy searching, see commit 829c2df153d7 ("rust: move `net`
> and `sync` modules to uniquely-named files") upstream:
>
>     This is so that each file in the module has a unique name instead of the
>     generic `mod.rs` name. It makes it easier to open files when using fuzzy
>     finders like `fzf` once names are unique.

Apparently the "encouraged" way is using `name.rs`:

    https://doc.rust-lang.org/stable/reference/items/modules.html#module-source-filenames
    https://doc.rust-lang.org/edition-guide/rust-2018/path-changes.html#no-more-modrs

Another argument I saw for `name.rs` is that one can easily the name
of the file in editor's tabs/titles, and some of the editors can add
part of the path to disambiguate, which may take more space in the UI.

Cheers,
Miguel

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