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Message-ID: <1516f7d1-e11b-3244-76b9-e6ddafc29a32@bytedance.com>
Date: Mon, 16 Oct 2023 00:06:11 +0800
From: "wuqiang.matt" <wuqiang.matt@...edance.com>
To: "Masami Hiramatsu (Google)" <mhiramat@...nel.org>
Cc: linux-trace-kernel@...r.kernel.org, davem@...emloft.net,
anil.s.keshavamurthy@...el.com, naveen.n.rao@...ux.ibm.com,
rostedt@...dmis.org, peterz@...radead.org,
akpm@...ux-foundation.org, sander@...nheule.net,
ebiggers@...gle.com, dan.j.williams@...el.com, jpoimboe@...nel.org,
linux-kernel@...r.kernel.org, lkp@...el.com, mattwu@....com
Subject: Re: [PATCH v10 1/5] lib: objpool added: ring-array based lockless
MPMC
On 2023/10/15 23:43, Masami Hiramatsu (Google) wrote:
> On Sun, 15 Oct 2023 13:32:47 +0800
> "wuqiang.matt" <wuqiang.matt@...edance.com> wrote:
>
>> objpool is a scalable implementation of high performance queue for
>> object allocation and reclamation, such as kretprobe instances.
>>
>> With leveraging percpu ring-array to mitigate hot spots of memory
>> contention, it delivers near-linear scalability for high parallel
>> scenarios. The objpool is best suited for the following cases:
>> 1) Memory allocation or reclamation are prohibited or too expensive
>> 2) Consumers are of different priorities, such as irqs and threads
>>
>> Limitations:
>> 1) Maximum objects (capacity) is fixed after objpool creation
>> 2) All pre-allocated objects are managed in percpu ring array,
>> which consumes more memory than linked lists
>>
>
> Thanks for updating! This looks good to me except 2 points.
>
> [...]
>> +
>> +/* initialize object pool and pre-allocate objects */
>> +int objpool_init(struct objpool_head *pool, int nr_objs, int object_size,
>> + gfp_t gfp, void *context, objpool_init_obj_cb objinit,
>> + objpool_fini_cb release)
>> +{
>> + int rc, capacity, slot_size;
>> +
>> + /* check input parameters */
>> + if (nr_objs <= 0 || nr_objs > OBJPOOL_NR_OBJECT_MAX ||
>> + object_size <= 0 || object_size > OBJPOOL_OBJECT_SIZE_MAX)
>> + return -EINVAL;
>> +
>> + /* align up to unsigned long size */
>> + object_size = ALIGN(object_size, sizeof(long));
>> +
>> + /* calculate capacity of percpu objpool_slot */
>> + capacity = roundup_pow_of_two(nr_objs);
>
> This must be 'roundup_pow_of_two(nr_objs + 1)' because if nr_objs is power
> of 2 and all objects are pushed on the same slot, tail == head. This
> means empty and full is the same.
That won't happen. Would tail and head wrap only when >= 2^32. When all
objects are pushed to the same slot, tail will be (head + capacity).
>
>> + if (!capacity)
>> + return -EINVAL;
>> +
>> + /* initialize objpool pool */
>> + memset(pool, 0, sizeof(struct objpool_head));
>> + pool->nr_cpus = nr_cpu_ids;
>> + pool->obj_size = object_size;
>> + pool->capacity = capacity;
>> + pool->gfp = gfp & ~__GFP_ZERO;
>> + pool->context = context;
>> + pool->release = release;
>> + slot_size = pool->nr_cpus * sizeof(struct objpool_slot);
>> + pool->cpu_slots = kzalloc(slot_size, pool->gfp);
>> + if (!pool->cpu_slots)
>> + return -ENOMEM;
>> +
>> + /* initialize per-cpu slots */
>> + rc = objpool_init_percpu_slots(pool, nr_objs, context, objinit);
>> + if (rc)
>> + objpool_fini_percpu_slots(pool);
>> + else
>> + refcount_set(&pool->ref, pool->nr_objs + 1);
>> +
>> + return rc;
>> +}
>> +EXPORT_SYMBOL_GPL(objpool_init);
>> +
>
> [...]
>
>> +
>> +/* drop unused objects and defref objpool for releasing */
>> +void objpool_fini(struct objpool_head *pool)
>> +{
>> + void *obj;
>> +
>> + do {
>> + /* grab object from objpool and drop it */
>> + obj = objpool_pop(pool);
>> +
>> + /*
>> + * drop reference of objpool anyway even if
>> + * the obj is NULL, since one extra ref upon
>> + * objpool was already grabbed during pool
>> + * initialization in objpool_init()
>> + */
>> + if (refcount_dec_and_test(&pool->ref))
>> + objpool_free(pool);
>
> Nit: you can call objpool_drop() instead of repeating the same thing here.
objpool_drop won't deref objpool if given obj is NULL. But here we need
drop objpool anyway even if obj is NULL.
> Thank you,
>
>> + } while (obj);
>> +}
>> +EXPORT_SYMBOL_GPL(objpool_fini);
>> --
>> 2.40.1
>>
Thanks for you time
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