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Message-Id: <20231016082659.6ca94a5dff368783698753f9@kernel.org>
Date: Mon, 16 Oct 2023 08:26:59 +0900
From: Masami Hiramatsu (Google) <mhiramat@...nel.org>
To: "wuqiang.matt" <wuqiang.matt@...edance.com>
Cc: linux-trace-kernel@...r.kernel.org, davem@...emloft.net,
anil.s.keshavamurthy@...el.com, naveen.n.rao@...ux.ibm.com,
rostedt@...dmis.org, peterz@...radead.org,
akpm@...ux-foundation.org, sander@...nheule.net,
ebiggers@...gle.com, dan.j.williams@...el.com, jpoimboe@...nel.org,
linux-kernel@...r.kernel.org, lkp@...el.com, mattwu@....com
Subject: Re: [PATCH v10 1/5] lib: objpool added: ring-array based lockless
MPMC
On Mon, 16 Oct 2023 00:06:11 +0800
"wuqiang.matt" <wuqiang.matt@...edance.com> wrote:
> On 2023/10/15 23:43, Masami Hiramatsu (Google) wrote:
> > On Sun, 15 Oct 2023 13:32:47 +0800
> > "wuqiang.matt" <wuqiang.matt@...edance.com> wrote:
> >
> >> objpool is a scalable implementation of high performance queue for
> >> object allocation and reclamation, such as kretprobe instances.
> >>
> >> With leveraging percpu ring-array to mitigate hot spots of memory
> >> contention, it delivers near-linear scalability for high parallel
> >> scenarios. The objpool is best suited for the following cases:
> >> 1) Memory allocation or reclamation are prohibited or too expensive
> >> 2) Consumers are of different priorities, such as irqs and threads
> >>
> >> Limitations:
> >> 1) Maximum objects (capacity) is fixed after objpool creation
> >> 2) All pre-allocated objects are managed in percpu ring array,
> >> which consumes more memory than linked lists
> >>
> >
> > Thanks for updating! This looks good to me except 2 points.
> >
> > [...]
> >> +
> >> +/* initialize object pool and pre-allocate objects */
> >> +int objpool_init(struct objpool_head *pool, int nr_objs, int object_size,
> >> + gfp_t gfp, void *context, objpool_init_obj_cb objinit,
> >> + objpool_fini_cb release)
> >> +{
> >> + int rc, capacity, slot_size;
> >> +
> >> + /* check input parameters */
> >> + if (nr_objs <= 0 || nr_objs > OBJPOOL_NR_OBJECT_MAX ||
> >> + object_size <= 0 || object_size > OBJPOOL_OBJECT_SIZE_MAX)
> >> + return -EINVAL;
> >> +
> >> + /* align up to unsigned long size */
> >> + object_size = ALIGN(object_size, sizeof(long));
> >> +
> >> + /* calculate capacity of percpu objpool_slot */
> >> + capacity = roundup_pow_of_two(nr_objs);
> >
> > This must be 'roundup_pow_of_two(nr_objs + 1)' because if nr_objs is power
> > of 2 and all objects are pushed on the same slot, tail == head. This
> > means empty and full is the same.
>
> That won't happen. Would tail and head wrap only when >= 2^32. When all
> objects are pushed to the same slot, tail will be (head + capacity).
Ah, indeed. OK.
>
> >
> >> + if (!capacity)
> >> + return -EINVAL;
> >> +
> >> + /* initialize objpool pool */
> >> + memset(pool, 0, sizeof(struct objpool_head));
> >> + pool->nr_cpus = nr_cpu_ids;
> >> + pool->obj_size = object_size;
> >> + pool->capacity = capacity;
> >> + pool->gfp = gfp & ~__GFP_ZERO;
> >> + pool->context = context;
> >> + pool->release = release;
> >> + slot_size = pool->nr_cpus * sizeof(struct objpool_slot);
> >> + pool->cpu_slots = kzalloc(slot_size, pool->gfp);
> >> + if (!pool->cpu_slots)
> >> + return -ENOMEM;
> >> +
> >> + /* initialize per-cpu slots */
> >> + rc = objpool_init_percpu_slots(pool, nr_objs, context, objinit);
> >> + if (rc)
> >> + objpool_fini_percpu_slots(pool);
> >> + else
> >> + refcount_set(&pool->ref, pool->nr_objs + 1);
> >> +
> >> + return rc;
> >> +}
> >> +EXPORT_SYMBOL_GPL(objpool_init);
> >> +
> >
> > [...]
> >
> >> +
> >> +/* drop unused objects and defref objpool for releasing */
> >> +void objpool_fini(struct objpool_head *pool)
> >> +{
> >> + void *obj;
> >> +
> >> + do {
> >> + /* grab object from objpool and drop it */
> >> + obj = objpool_pop(pool);
> >> +
> >> + /*
> >> + * drop reference of objpool anyway even if
> >> + * the obj is NULL, since one extra ref upon
> >> + * objpool was already grabbed during pool
> >> + * initialization in objpool_init()
> >> + */
> >> + if (refcount_dec_and_test(&pool->ref))
> >> + objpool_free(pool);
> >
> > Nit: you can call objpool_drop() instead of repeating the same thing here.
>
> objpool_drop won't deref objpool if given obj is NULL. But here we need
> drop objpool anyway even if obj is NULL.
I guess you decrement for the 'objpool' itself if obj=NULL, but I think
it is a bit hacky (so you added the comment).
e.g. rethook is doing something like below.
---
/* extra count for this pool itself */
count = 1;
/* make the pool empty */
while (objpool_pop(pool))
count++;
if (refcount_sub_and_test(count, &pool->ref))
objpool_free(pool);
---
>
> > Thank you,
> >
> >> + } while (obj);
> >> +}
> >> +EXPORT_SYMBOL_GPL(objpool_fini);
> >> --
> >> 2.40.1
> >>
>
> Thanks for you time
>
>
--
Masami Hiramatsu (Google) <mhiramat@...nel.org>
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