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Message-ID: <ffba4221-0c07-4308-bfbe-35a6502f29cc@redhat.com>
Date: Fri, 27 Oct 2023 17:01:39 +0200
From: Danilo Krummrich <dakr@...hat.com>
To: Luben Tuikov <ltuikov89@...il.com>, airlied@...il.com,
daniel@...ll.ch, matthew.brost@...el.com,
boris.brezillon@...labora.com, christian.koenig@....com,
faith@...strand.net, luben.tuikov@....com
Cc: linux-kernel@...r.kernel.org, dri-devel@...ts.freedesktop.org
Subject: Re: [PATCH drm-misc-next v3] drm/sched: implement dynamic job-flow
control
On 10/27/23 16:59, Luben Tuikov wrote:
> Hi Danilo,
>
> On 2023-10-27 10:45, Danilo Krummrich wrote:
>> Hi Luben,
>>
>> On 10/26/23 23:13, Luben Tuikov wrote:
>>> On 2023-10-26 12:13, Danilo Krummrich wrote:
>>>> Currently, job flow control is implemented simply by limiting the number
>>>> of jobs in flight. Therefore, a scheduler is initialized with a credit
>>>> limit that corresponds to the number of jobs which can be sent to the
>>>> hardware.
>>>>
>>>> This implies that for each job, drivers need to account for the maximum
>>>> job size possible in order to not overflow the ring buffer.
>>>>
>>>> However, there are drivers, such as Nouveau, where the job size has a
>>>> rather large range. For such drivers it can easily happen that job
>>>> submissions not even filling the ring by 1% can block subsequent
>>>> submissions, which, in the worst case, can lead to the ring run dry.
>>>>
>>>> In order to overcome this issue, allow for tracking the actual job size
>>>> instead of the number of jobs. Therefore, add a field to track a job's
>>>> credit count, which represents the number of credits a job contributes
>>>> to the scheduler's credit limit.
>>>>
>>>> Signed-off-by: Danilo Krummrich <dakr@...hat.com>
>>>> ---
>>>> Changes in V2:
>>>> ==============
>>>> - fixed up influence on scheduling fairness due to consideration of a job's
>>>> size
>>>> - If we reach a ready entity in drm_sched_select_entity() but can't actually
>>>> queue a job from it due to size limitations, just give up and go to sleep
>>>> until woken up due to a pending job finishing, rather than continue to try
>>>> other entities.
>>>> - added a callback to dynamically update a job's credits (Boris)
>>>> - renamed 'units' to 'credits'
>>>> - fixed commit message and comments as requested by Luben
>>>>
>>>> Changes in V3:
>>>> ==============
>>>> - rebased onto V7 of the "DRM scheduler changes for Xe" series by Matt
>>>> - move up drm_sched_can_queue() instead of adding a forward declaration
>>>> (Boris)
>>>> - add a drm_sched_available_credits() helper (Boris)
>>>> - adjust control flow in drm_sched_rq_select_entity_fifo() to Luben's proposal
>>>> - re-phrase a few comments and fix a typo (Luben)
>>>> - change naming of all structures credit fields and function parameters to the
>>>> following scheme
>>>> - drm_sched_job::credits
>>>> - drm_gpu_scheduler::credit_limit
>>>> - drm_gpu_scheduler::credit_count
>>>> - drm_sched_init(..., u32 credit_limit, ...)
>>>> - drm_sched_job_init(..., u32 credits, ...)
>>>> - add proper documentation for the scheduler's job-flow control mechanism
>>>>
>>>> This patch is based on V7 of the "DRM scheduler changes for Xe" series. [1]
>>>> provides a branch based on drm-misc-next, with the named series and this patch
>>>> on top of it.
>>>>
>>>> [1] https://gitlab.freedesktop.org/nouvelles/kernel/-/commits/sched-credits/
>>>> ---
>>>> Documentation/gpu/drm-mm.rst | 6 +
>>>> drivers/gpu/drm/amd/amdgpu/amdgpu_job.c | 2 +-
>>>> drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c | 2 +-
>>>> drivers/gpu/drm/lima/lima_sched.c | 2 +-
>>>> drivers/gpu/drm/msm/msm_gem_submit.c | 2 +-
>>>> drivers/gpu/drm/nouveau/nouveau_sched.c | 2 +-
>>>> drivers/gpu/drm/panfrost/panfrost_drv.c | 2 +-
>>>> .../gpu/drm/scheduler/gpu_scheduler_trace.h | 2 +-
>>>> drivers/gpu/drm/scheduler/sched_entity.c | 4 +-
>>>> drivers/gpu/drm/scheduler/sched_main.c | 142 ++++++++++++++----
>>>> drivers/gpu/drm/v3d/v3d_gem.c | 2 +-
>>>> include/drm/gpu_scheduler.h | 33 +++-
>>>> 12 files changed, 152 insertions(+), 49 deletions(-)
>>>>
>>>> diff --git a/Documentation/gpu/drm-mm.rst b/Documentation/gpu/drm-mm.rst
>>>> index 602010cb6894..acc5901ac840 100644
>>>> --- a/Documentation/gpu/drm-mm.rst
>>>> +++ b/Documentation/gpu/drm-mm.rst
>>>> @@ -552,6 +552,12 @@ Overview
>>>> .. kernel-doc:: drivers/gpu/drm/scheduler/sched_main.c
>>>> :doc: Overview
>>>>
>>>> +Flow Control
>>>> +------------
>>>> +
>>>> +.. kernel-doc:: drivers/gpu/drm/scheduler/sched_main.c
>>>> + :doc: Flow Control
>>>> +
>>>> Scheduler Function References
>>>> -----------------------------
>>>>
>>>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
>>>> index 1f357198533f..62bb7fc7448a 100644
>>>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
>>>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
>>>> @@ -115,7 +115,7 @@ int amdgpu_job_alloc(struct amdgpu_device *adev, struct amdgpu_vm *vm,
>>>> if (!entity)
>>>> return 0;
>>>>
>>>> - return drm_sched_job_init(&(*job)->base, entity, owner);
>>>> + return drm_sched_job_init(&(*job)->base, entity, 1, owner);
>>>> }
>>>>
>>>> int amdgpu_job_alloc_with_ib(struct amdgpu_device *adev,
>>>> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
>>>> index 2416c526f9b0..3d0f8d182506 100644
>>>> --- a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
>>>> +++ b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
>>>> @@ -535,7 +535,7 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
>>>>
>>>> ret = drm_sched_job_init(&submit->sched_job,
>>>> &ctx->sched_entity[args->pipe],
>>>> - submit->ctx);
>>>> + 1, submit->ctx);
>>>> if (ret)
>>>> goto err_submit_put;
>>>>
>>>> diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c
>>>> index 23a6276f1332..cdcb37ff62c3 100644
>>>> --- a/drivers/gpu/drm/lima/lima_sched.c
>>>> +++ b/drivers/gpu/drm/lima/lima_sched.c
>>>> @@ -123,7 +123,7 @@ int lima_sched_task_init(struct lima_sched_task *task,
>>>> for (i = 0; i < num_bos; i++)
>>>> drm_gem_object_get(&bos[i]->base.base);
>>>>
>>>> - err = drm_sched_job_init(&task->base, &context->base, vm);
>>>> + err = drm_sched_job_init(&task->base, &context->base, 1, vm);
>>>> if (err) {
>>>> kfree(task->bos);
>>>> return err;
>>>> diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
>>>> index 99744de6c05a..c002cabe7b9c 100644
>>>> --- a/drivers/gpu/drm/msm/msm_gem_submit.c
>>>> +++ b/drivers/gpu/drm/msm/msm_gem_submit.c
>>>> @@ -48,7 +48,7 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
>>>> return ERR_PTR(ret);
>>>> }
>>>>
>>>> - ret = drm_sched_job_init(&submit->base, queue->entity, queue);
>>>> + ret = drm_sched_job_init(&submit->base, queue->entity, 1, queue);
>>>> if (ret) {
>>>> kfree(submit->hw_fence);
>>>> kfree(submit);
>>>> diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c
>>>> index 7e64b5ef90fb..1b2cc3f2e1c7 100644
>>>> --- a/drivers/gpu/drm/nouveau/nouveau_sched.c
>>>> +++ b/drivers/gpu/drm/nouveau/nouveau_sched.c
>>>> @@ -89,7 +89,7 @@ nouveau_job_init(struct nouveau_job *job,
>>>>
>>>> }
>>>>
>>>> - ret = drm_sched_job_init(&job->base, &entity->base, NULL);
>>>> + ret = drm_sched_job_init(&job->base, &entity->base, 1, NULL);
>>>> if (ret)
>>>> goto err_free_chains;
>>>>
>>>> diff --git a/drivers/gpu/drm/panfrost/panfrost_drv.c b/drivers/gpu/drm/panfrost/panfrost_drv.c
>>>> index b834777b409b..54d1c19bea84 100644
>>>> --- a/drivers/gpu/drm/panfrost/panfrost_drv.c
>>>> +++ b/drivers/gpu/drm/panfrost/panfrost_drv.c
>>>> @@ -274,7 +274,7 @@ static int panfrost_ioctl_submit(struct drm_device *dev, void *data,
>>>>
>>>> ret = drm_sched_job_init(&job->base,
>>>> &file_priv->sched_entity[slot],
>>>> - NULL);
>>>> + 1, NULL);
>>>> if (ret)
>>>> goto out_put_job;
>>>>
>>>> diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h b/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
>>>> index 3143ecaaff86..f8ed093b7356 100644
>>>> --- a/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
>>>> +++ b/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
>>>> @@ -51,7 +51,7 @@ DECLARE_EVENT_CLASS(drm_sched_job,
>>>> __assign_str(name, sched_job->sched->name);
>>>> __entry->job_count = spsc_queue_count(&entity->job_queue);
>>>> __entry->hw_job_count = atomic_read(
>>>> - &sched_job->sched->hw_rq_count);
>>>> + &sched_job->sched->credit_count);
>>>> ),
>>>> TP_printk("entity=%p, id=%llu, fence=%p, ring=%s, job count:%u, hw job count:%d",
>>>> __entry->entity, __entry->id,
>>>> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
>>>> index 409e4256f6e7..b79e0672b94f 100644
>>>> --- a/drivers/gpu/drm/scheduler/sched_entity.c
>>>> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
>>>> @@ -370,7 +370,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
>>>> container_of(cb, struct drm_sched_entity, cb);
>>>>
>>>> drm_sched_entity_clear_dep(f, cb);
>>>> - drm_sched_wakeup_if_can_queue(entity->rq->sched);
>>>> + drm_sched_wakeup_if_can_queue(entity->rq->sched, entity);
>>>> }
>>>>
>>>> /**
>>>> @@ -602,7 +602,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
>>>> if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
>>>> drm_sched_rq_update_fifo(entity, submit_ts);
>>>>
>>>> - drm_sched_wakeup_if_can_queue(entity->rq->sched);
>>>> + drm_sched_wakeup_if_can_queue(entity->rq->sched, entity);
>>>> }
>>>> }
>>>> EXPORT_SYMBOL(drm_sched_entity_push_job);
>>>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
>>>> index 246213963928..3cc3dc0091fc 100644
>>>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>>>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>>>> @@ -48,6 +48,30 @@
>>>> * through the jobs entity pointer.
>>>> */
>>>>
>>>> +/**
>>>> + * DOC: Flow Control
>>>> + *
>>>> + * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
>>>> + * in which the jobs fetched from scheduler entities are executed.
>>>> + *
>>>> + * In this context the &drm_gpu_scheduler keeps track of a driver specified
>>>> + * credit limit representing the capacity of this scheduler and a credit count;
>>>> + * every &drm_sched_job carries a driver specified number of credits.
>>>> + *
>>>> + * Once a job is executed (but not yet finished), the job's credits contribute
>>>> + * to the scheduler's credit count until the job is finished. If by executing
>>>> + * one more job the scheduler's credit count would exceed the scheduler's
>>>> + * credit limit, the job won't be executed. Instead, the scheduler will wait
>>>> + * until the credit count has decreased enough to not overflow its credit limit.
>>>> + * This implies waiting for previously executed jobs.
>>>> + *
>>>> + * Optionally, drivers can register a callback (update_job_credits) provided by
>>>
>>> "can" --> "may".
>>>
>>>> + * struct drm_sched_backend_ops to update the job's credits dynamically. The
>>>> + * scheduler will execute this callback every time the scheduler considers a job
>>>
>>> No future tense, "will execute" --> "executes", because when this patch lands,
>>> it all becomes present reality. See below for a reworded paragraph.
>>>
>>>> + * for execution and subsequently checks whether the job fits the scheduler's
>>>> + * credit limit.
>>>
>>> This here is a good explanation of what update_job_credits() does, but the one
>>> where this callback is defined in the scheduler ops is not very clear (see further down
>>> into the patch).
>>>
>>> I think we shouldn't use the word "update" as we don't really have any "update" code,
>>> a la,
>>> if old value != new value, then
>>> old value = new value # update it
>>> in the code using this new sched op.
>>>
>>> Perhaps it should be a "get_job_credits()" as this is how this function is used
>>> in drm_sched_can_queue().
>>>
>>> Perhaps this adds some clarity:
>>>
>>> * Optionally, drivers may register a sched ops callback, get_job_credits(), which
>>> * returns the number of credits the job passed as an argument would take when
>>> * submitted to driver/hardware. The scheduler executes this callback every time it
>>> * considers a job for execution in order to check if the job's credits fit
>>> * into the scheduler's credit limit.
>>>
>>> (FWIW, it may be doing some "update" into the driver/firmware/hardware, but DRM
>>> has no visibility or care for that, since DRM is using it simply as "tell me
>>> the number or credits this job would take.")
>>>
>>>> + */
>>>> +
>>>> #include <linux/wait.h>
>>>> #include <linux/sched.h>
>>>> #include <linux/completion.h>
>>>> @@ -75,6 +99,46 @@ int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
>>>> MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
>>>> module_param_named(sched_policy, drm_sched_policy, int, 0444);
>>>>
>>>> +static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
>>>> +{
>>>> + u32 credits;
>>>> +
>>>> + WARN_ON(check_sub_overflow(sched->credit_limit,
>>>> + atomic_read(&sched->credit_count),
>>>> + &credits));
>>>> +
>>>> + return credits;
>>>> +}
>>>> +
>>>> +/**
>>>> + * drm_sched_can_queue -- Can we queue more to the hardware?
>>>> + * @sched: scheduler instance
>>>> + * @entity: the scheduler entity
>>>> + *
>>>> + * Return true if we can push at least one more job from @entity, false
>>>> + * otherwise.
>>>> + */
>>>> +static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
>>>> + struct drm_sched_entity *entity)
>>>> +{
>>>> + struct drm_sched_job *s_job;
>>>> +
>>>> + s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
>>>> + if (!s_job)
>>>> + return false;
>>>
>>> We don't have this gating logic at the moment, and I don't think
>>> we need it.
>>>
>>> At the current state of the code, we don't care if there's jobs
>>> in the incoming queue or not.
>>>
>>> The only thing we should check here for is the credit availability
>>> for _this job_, as you do in the code below.
>>>
>>>> +
>>>> + if (sched->ops->update_job_credits) {
>>>> + u32 credits = sched->ops->update_job_credits(s_job);
>>>> +
>>>> + if (credits)
>>>> + s_job->credits = credits;
>>>> + }
>>>> +
>>>> + WARN_ON(s_job->credits > sched->credit_limit);
>>>> +
>>>> + return drm_sched_available_credits(sched) >= s_job->credits;
>>>> +}
>>>> +
>>>> static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
>>>> const struct rb_node *b)
>>>> {
>>>> @@ -186,12 +250,14 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
>>>> /**
>>>> * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
>>>> *
>>>> + * @sched: the gpu scheduler
>>>> * @rq: scheduler run queue to check.
>>>> *
>>>> * Try to find a ready entity, returns NULL if none found.
>>>> */
>>>> static struct drm_sched_entity *
>>>> -drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>>>> +drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
>>>> + struct drm_sched_rq *rq)
>>>> {
>>>> struct drm_sched_entity *entity;
>>>>
>>>> @@ -201,6 +267,12 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>>>> if (entity) {
>>>> list_for_each_entry_continue(entity, &rq->entities, list) {
>>>> if (drm_sched_entity_is_ready(entity)) {
>>>> + /* If we can't queue yet, preserve the current
>>>> + * entity in terms of fairness.
>>>> + */
>>>> + if (!drm_sched_can_queue(sched, entity))
>>>> + goto out;
>>>> +
>>>> rq->current_entity = entity;
>>>> reinit_completion(&entity->entity_idle);
>>>> spin_unlock(&rq->lock);
>>>> @@ -210,8 +282,13 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>>>> }
>>>>
>>>> list_for_each_entry(entity, &rq->entities, list) {
>>>> -
>>>> if (drm_sched_entity_is_ready(entity)) {
>>>> + /* If we can't queue yet, preserve the current entity in
>>>> + * terms of fairness.
>>>> + */
>>>> + if (!drm_sched_can_queue(sched, entity))
>>>> + goto out;
>>>> +
>>>> rq->current_entity = entity;
>>>> reinit_completion(&entity->entity_idle);
>>>> spin_unlock(&rq->lock);
>>>> @@ -222,20 +299,22 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>>>> break;
>>>> }
>>>>
>>>> +out:
>>>> spin_unlock(&rq->lock);
>>>> -
>>>> return NULL;
>>>> }
>>>>
>>>> /**
>>>> * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
>>>> *
>>>> + * @sched: the gpu scheduler
>>>> * @rq: scheduler run queue to check.
>>>> *
>>>> * Find oldest waiting ready entity, returns NULL if none found.
>>>> */
>>>> static struct drm_sched_entity *
>>>> -drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
>>>> +drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
>>>> + struct drm_sched_rq *rq)
>>>> {
>>>> struct rb_node *rb;
>>>>
>>>> @@ -245,6 +324,15 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
>>>>
>>>> entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
>>>> if (drm_sched_entity_is_ready(entity)) {
>>>> + /* If we can't queue yet, don't pick another entity
>>>> + * which's job might fit and wait until we got space for
>>>
>>> * whose job might not fit and wait until we get space for
>>> Three fixes: ^ ^ ^
>>>
>>>> + * this one in terms of fairness.
>>>
>>> * this one in terms of credit availability.
>>>
>>> It's not the "fairness", it's the number of credits we check for in drm_sched_can_queue() below.
>>>
>>>> + */
>>>> + if (!drm_sched_can_queue(sched, entity)) {
>>>> + rb = NULL;
>>>> + break;
>>>> + }
>>>> +
>>>
>>> That's good.
>>>
>>>> rq->current_entity = entity;
>>>> reinit_completion(&entity->entity_idle);
>>>> break;
>>>> @@ -266,18 +354,6 @@ static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
>>>> queue_work(sched->submit_wq, &sched->work_run_job);
>>>> }
>>>>
>>>> -/**
>>>> - * drm_sched_can_queue -- Can we queue more to the hardware?
>>>> - * @sched: scheduler instance
>>>> - *
>>>> - * Return true if we can push more jobs to the hw, otherwise false.
>>>> - */
>>>> -static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched)
>>>> -{
>>>> - return atomic_read(&sched->hw_rq_count) <
>>>> - sched->hw_submission_limit;
>>>> -}
>>>> -
>>>> /**
>>>> * drm_sched_select_entity - Select next entity to process
>>>> *
>>>> @@ -291,14 +367,11 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched)
>>>> struct drm_sched_entity *entity;
>>>> int i;
>>>>
>>>> - if (!drm_sched_can_queue(sched))
>>>> - return NULL;
>>>> -
>>>> /* Kernel run queue has higher priority than normal run queue*/
>>>> for (i = sched->num_rqs - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
>>>> entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
>>>> - drm_sched_rq_select_entity_fifo(sched->sched_rq[i]) :
>>>> - drm_sched_rq_select_entity_rr(sched->sched_rq[i]);
>>>> + drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
>>>> + drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
>>>> if (entity)
>>>> break;
>>>> }
>>>> @@ -353,7 +426,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
>>>> struct drm_sched_fence *s_fence = s_job->s_fence;
>>>> struct drm_gpu_scheduler *sched = s_fence->sched;
>>>>
>>>> - atomic_dec(&sched->hw_rq_count);
>>>> + atomic_sub(s_job->credits, &sched->credit_count);
>>>> atomic_dec(sched->score);
>>>>
>>>> trace_drm_sched_process_job(s_fence);
>>>> @@ -576,7 +649,7 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
>>>> &s_job->cb)) {
>>>> dma_fence_put(s_job->s_fence->parent);
>>>> s_job->s_fence->parent = NULL;
>>>> - atomic_dec(&sched->hw_rq_count);
>>>> + atomic_sub(s_job->credits, &sched->credit_count);
>>>> } else {
>>>> /*
>>>> * remove job from pending_list.
>>>> @@ -637,7 +710,7 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
>>>> list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
>>>> struct dma_fence *fence = s_job->s_fence->parent;
>>>>
>>>> - atomic_inc(&sched->hw_rq_count);
>>>> + atomic_add(s_job->credits, &sched->credit_count);
>>>>
>>>> if (!full_recovery)
>>>> continue;
>>>> @@ -718,6 +791,8 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
>>>> * drm_sched_job_init - init a scheduler job
>>>> * @job: scheduler job to init
>>>> * @entity: scheduler entity to use
>>>> + * @credits: the number of credits this job contributes to the schedulers
>>>> + * credit limit
>>>> * @owner: job owner for debugging
>>>> *
>>>> * Refer to drm_sched_entity_push_job() documentation
>>>> @@ -735,7 +810,7 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
>>>> */
>>>> int drm_sched_job_init(struct drm_sched_job *job,
>>>> struct drm_sched_entity *entity,
>>>> - void *owner)
>>>> + u32 credits, void *owner)
>>>> {
>>>> if (!entity->rq) {
>>>> /* This will most likely be followed by missing frames
>>>> @@ -752,6 +827,7 @@ int drm_sched_job_init(struct drm_sched_job *job,
>>>> return -ENOMEM;
>>>>
>>>> INIT_LIST_HEAD(&job->list);
>>>> + job->credits = credits ? credits : 1;
>>>>
>>>> xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
>>>>
>>>> @@ -961,12 +1037,14 @@ EXPORT_SYMBOL(drm_sched_job_cleanup);
>>>> /**
>>>> * drm_sched_wakeup_if_can_queue - Wake up the scheduler
>>>> * @sched: scheduler instance
>>>> + * @entity: the scheduler entity
>>>> *
>>>> * Wake up the scheduler if we can queue jobs.
>>>> */
>>>> -void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched)
>>>> +void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched,
>>>> + struct drm_sched_entity *entity)
>>>> {
>>>> - if (drm_sched_can_queue(sched))
>>>> + if (drm_sched_can_queue(sched, entity))
>>>> drm_sched_run_job_queue(sched);
>>>> }
>>>>
>>>> @@ -1104,7 +1182,7 @@ static void drm_sched_run_job_work(struct work_struct *w)
>>>>
>>>> s_fence = sched_job->s_fence;
>>>>
>>>> - atomic_inc(&sched->hw_rq_count);
>>>> + atomic_add(sched_job->credits, &sched->credit_count);
>>>> drm_sched_job_begin(sched_job);
>>>>
>>>> trace_drm_run_job(sched_job, entity);
>>>> @@ -1139,7 +1217,7 @@ static void drm_sched_run_job_work(struct work_struct *w)
>>>> * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is
>>>> * allocated and used
>>>> * @num_rqs: number of runqueues, one for each priority, up to DRM_SCHED_PRIORITY_COUNT
>>>> - * @hw_submission: number of hw submissions that can be in flight
>>>> + * @credit_limit: the number of credits this scheduler can hold from all jobs
>>>> * @hang_limit: number of times to allow a job to hang before dropping it
>>>> * @timeout: timeout value in jiffies for the scheduler
>>>> * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
>>>> @@ -1153,14 +1231,14 @@ static void drm_sched_run_job_work(struct work_struct *w)
>>>> int drm_sched_init(struct drm_gpu_scheduler *sched,
>>>> const struct drm_sched_backend_ops *ops,
>>>> struct workqueue_struct *submit_wq,
>>>> - u32 num_rqs, unsigned hw_submission, unsigned hang_limit,
>>>> + u32 num_rqs, u32 credit_limit, unsigned hang_limit,
>>>> long timeout, struct workqueue_struct *timeout_wq,
>>>> atomic_t *score, const char *name, struct device *dev)
>>>> {
>>>> int i, ret;
>>>>
>>>> sched->ops = ops;
>>>> - sched->hw_submission_limit = hw_submission;
>>>> + sched->credit_limit = credit_limit;
>>>> sched->name = name;
>>>> if (submit_wq) {
>>>> sched->submit_wq = submit_wq;
>>>> @@ -1211,7 +1289,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
>>>> init_waitqueue_head(&sched->job_scheduled);
>>>> INIT_LIST_HEAD(&sched->pending_list);
>>>> spin_lock_init(&sched->job_list_lock);
>>>> - atomic_set(&sched->hw_rq_count, 0);
>>>> + atomic_set(&sched->credit_count, 0);
>>>> INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
>>>> INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
>>>> INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
>>>> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
>>>> index 2e94ce788c71..8479e5302f7b 100644
>>>> --- a/drivers/gpu/drm/v3d/v3d_gem.c
>>>> +++ b/drivers/gpu/drm/v3d/v3d_gem.c
>>>> @@ -417,7 +417,7 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
>>>> job->free = free;
>>>>
>>>> ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
>>>> - v3d_priv);
>>>> + 1, v3d_priv);
>>>> if (ret)
>>>> goto fail;
>>>>
>>>> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
>>>> index e5a6166eb152..a911b3f5917e 100644
>>>> --- a/include/drm/gpu_scheduler.h
>>>> +++ b/include/drm/gpu_scheduler.h
>>>> @@ -321,6 +321,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
>>>> * @sched: the scheduler instance on which this job is scheduled.
>>>> * @s_fence: contains the fences for the scheduling of job.
>>>> * @finish_cb: the callback for the finished fence.
>>>> + * @credits: the number of credits this job contributes to the scheduler
>>>> * @work: Helper to reschdeule job kill to different context.
>>>> * @id: a unique id assigned to each job scheduled on the scheduler.
>>>> * @karma: increment on every hang caused by this job. If this exceeds the hang
>>>> @@ -340,6 +341,8 @@ struct drm_sched_job {
>>>> struct drm_gpu_scheduler *sched;
>>>> struct drm_sched_fence *s_fence;
>>>>
>>>> + u32 credits;
>>>> +
>>>> /*
>>>> * work is used only after finish_cb has been used and will not be
>>>> * accessed anymore.
>>>> @@ -463,13 +466,29 @@ struct drm_sched_backend_ops {
>>>> * and it's time to clean it up.
>>>> */
>>>> void (*free_job)(struct drm_sched_job *sched_job);
>>>> +
>>>> + /**
>>>> + * @update_job_credits: Called once the scheduler is considering this
>>>> + * job for execution.
>>>> + *
>>>
>>> This whole paragraph isn't very clear of what update_job_credits does.
>>> Perhaps a simple and straightforward name would be more clear:
>>> get_job_credits: Returns the number of credits this job would
>>> take.
>>
>> I still very much prefer 'update' over 'get' for the following reasons.
>>
>> 1. 'Update' describes very well what the driver should do when receiving this
>> callback. It should update the number of credits the job requires at the time
>> it receives the callback.
>>
>> 2. 'get', as well as 'put', is typically used in a different context in the kernel
>> and hence this might create confusion.
>
> That's fine--agreed.
>
> Perhaps add a comment to say, "Update from the value set by drm_sched_job_init()",
> to make the "update" instantly visualized by the reader of the code.
Sounds good.
>
>>
>>>
>>>> + * Drivers may use this to update the job's submission credits, which is
>>>> + * useful to e.g. deduct the number of native fences which have been
>>>> + * signaled meanwhile.
>>>> + *
>>>> + * The callback must either return the new number of submission credits
>>>> + * for the given job, or zero if no update is required.
>>>
>>> The word "update" is confusing here and it implies that DRM should keep track
>>> of the previous value this function had returned.
>>>
>>> Perhaps we can just say:
>>> * This callback returns the number of credits this job would take if pushed
>>> * to the driver/hardware. It returns 0, if this job would take no credits.
>>
>> For this version of the patch this would be wrong, 0 really means that we keep
>> job->credits as it is. However, I'd probably change this in V4 as requested by Boris,
>> such that we accept 0 credits, but WARN() on it. Unless, we consider it to be valid
>> use-case to have jobs that are not flow-controlled at all.
>
> I agree with your reasoning. Yeah, not sure what the _meaning_ of update_job_credits()
> returning 0 is (from a previous non-zero value).
>
> Perhaps, just leave it up to the driver--they should know what they're doing and
> just warn, but take the 0, and run with it. If drivers become clever with the 0,
> we can remove the WARN down the road.
Yeah, sounds reasonable. Let's do that.
- Danilo
>
> So, yeah, looks good! Thanks.
>
>>
>> All other comments look good, gonna address them in a V4.
>
> Great!
>
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