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Message-ID: <ZWb8DgFoQuzWfumk@x130>
Date: Wed, 29 Nov 2023 00:53:34 -0800
From: Saeed Mahameed <saeed@...nel.org>
To: Greg Kroah-Hartman <gregkh@...uxfoundation.org>
Cc: Arnd Bergmann <arnd@...db.de>, Jason Gunthorpe <jgg@...dia.com>,
Leon Romanovsky <leonro@...dia.com>,
Jiri Pirko <jiri@...dia.com>, Leonid Bloch <lbloch@...dia.com>,
Itay Avraham <itayavr@...dia.com>,
Jakub Kicinski <kuba@...nel.org>, linux-kernel@...r.kernel.org,
Saeed Mahameed <saeedm@...dia.com>
Subject: Re: [PATCH V3 3/5] misc: mlx5ctl: Add info ioctl
On 28 Nov 09:13, Greg Kroah-Hartman wrote:
>On Mon, Nov 27, 2023 at 12:39:22PM -0800, Saeed Mahameed wrote:
>> On 27 Nov 19:09, Greg Kroah-Hartman wrote:
>> > On Mon, Nov 20, 2023 at 11:06:17PM -0800, Saeed Mahameed wrote:
>> > > +static int mlx5ctl_info_ioctl(struct file *file,
>> > > + struct mlx5ctl_info __user *arg,
>> > > + size_t usize)
>> > > +{
>> > > + struct mlx5ctl_fd *mfd = file->private_data;
>> > > + struct mlx5ctl_dev *mcdev = mfd->mcdev;
>> > > + struct mlx5_core_dev *mdev = mcdev->mdev;
>> > > + struct mlx5ctl_info *info;
>> > > + size_t ksize = 0;
>> > > + int err = 0;
>> > > +
>> > > + ksize = max(sizeof(struct mlx5ctl_info), usize);
>> >
>> > Why / How can usize be larger than the structure size and you still want
>> > to allocate a memory chunk that big? Shouldn't the size always match?
>> >
>>
>> new user-space old kernel, the driver would allocate the usiae and make
>> sure to clear all the buffer with 0's, then fill in what the kernel
>> understands and send the whole buffer back to user with trailer always
>> zeroed out.
>
>No, at that point you know something is wrong and you need to just abort
>and return -EINVAL as the structure sizes do not match.
>
>If you need to "extend" the structure to include more information, do so
>in a new ioctl.
>
Ack, will remove these fields.
>> > > --- /dev/null
>> > > +++ b/include/uapi/misc/mlx5ctl.h
>> > > @@ -0,0 +1,24 @@
>> > > +/* SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 WITH Linux-syscall-note */
>> > > +/* Copyright (c) 2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved. */
>> > > +
>> > > +#ifndef __MLX5CTL_IOCTL_H__
>> > > +#define __MLX5CTL_IOCTL_H__
>> > > +
>> > > +struct mlx5ctl_info {
>> > > + __aligned_u64 flags;
>> >
>> > Is this used?
>> >
>>
>> no, not yet, but it is good for future extendibility and compatibility
>> checking.
>
>But you are not checking anything now, so please don't include something
>that will not work in the future.
>
Ack, will remove.
>> > > + __u32 size;
>> > > + __u8 devname[64]; /* underlaying ConnectX device */
>> >
>> > 64 should be a define somewhere, right? And why 64?
>> >
>>
>> It is usually the kobj->name of the underlying device, I will have to
>> define this in the uAPI. 64 seemed large enough, any other suggestion ?
>
>What happens if the names get bigger?
>
>> This field is informational only for the user to have an idea which is the
>> underlying physical device, it's ok if in odd situation the name has to be
>> truncated to fit into the uAPI buffer.
>
>As the truncation will happen on the right side of the string, usually
>the actual device id or unique identifier, that's not going to help out
>much to drop that portion :(
>
Right :/, it's an assumption that mlx5 devices can either be a pci device
or an auxiliary device in case of a mlx5-subfunction, so i don't expect the
names to get larger and can easily fit in 64B string, but you are right, I
shouldn't make such assumption in an IOCTL, I will figure out something or
completely drop this field in V4.
>> > > + __u16 uctx_uid; /* current process allocated UCTX UID */
>> > > + __u16 reserved1;
>> >
>> > Where is this checked to be always 0? Well it's a read so I guess where
>> > is the documentation saying it will always be set to 0?
>> >
>>
>> I forgot to add the checks in the info ioctl path, will add that.
>> Isn't it an unwritten rule that reserved fields has to be always 0 ?
>> Do I really need to document this ?
>
>It is a written rule that reserved fields must be 0, please see the
>documentation for how to write an ioctl.
>
Ack, will document.
>thanks,
>
>greg k-h
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