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Message-ID: <2a88d198-f3b6-4684-b528-4aaaa0340d46@amd.com>
Date: Mon, 12 Aug 2024 10:06:19 -0400
From: Hamza Mahfooz <hamza.mahfooz@....com>
To: Jani Nikula <jani.nikula@...ux.intel.com>,
Jocelyn Falempe <jfalempe@...hat.com>,
Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Maxime Ripard <mripard@...nel.org>, Thomas Zimmermann <tzimmermann@...e.de>,
David Airlie <airlied@...il.com>, Daniel Vetter <daniel@...ll.ch>,
Miguel Ojeda <ojeda@...nel.org>, Alex Gaynor <alex.gaynor@...il.com>,
Wedson Almeida Filho <wedsonaf@...il.com>, Boqun Feng
<boqun.feng@...il.com>, Gary Guo <gary@...yguo.net>,
Bjorn Roy Baron <bjorn3_gh@...tonmail.com>,
Benno Lossin <benno.lossin@...ton.me>,
Andreas Hindborg <a.hindborg@...sung.com>, Alice Ryhl
<aliceryhl@...gle.com>, linux-kernel@...r.kernel.org,
dri-devel@...ts.freedesktop.org, rust-for-linux@...r.kernel.org,
Danilo Krummrich <dakr@...hat.com>
Subject: Re: [PATCH v6 2/4] drm/rect: Add drm_rect_overlap()
On 8/12/24 09:49, Jani Nikula wrote:
> On Mon, 12 Aug 2024, Jocelyn Falempe <jfalempe@...hat.com> wrote:
>> Check if two rectangles overlap.
>> It's a bit similar to drm_rect_intersect() but this won't modify
>> the rectangle.
>> Simplifies a bit drm_panic.
>
> Based on the name, I'd expect drm_rect_overlap() to return true for
> *any* overlap, while this one seems to mean if one rectangle is
> completely within another, with no adjacent borders.
>
> I'd expect a drm_rect_overlap() to return true for this:
>
> +-------+
> | +---+---+
> | | |
> +---+ |
> | |
> +-------+
>
> While this seems to be required instead:
>
> +-------+
> | +---+ |
> | | | |
> | +---+ |
> +-------+
>
>
> IOW, I find the name misleading.
Ya, maybe drm_rect_encloses() would be a better fit.
>
> BR,
> Jani.
>
>
>>
>> Signed-off-by: Jocelyn Falempe <jfalempe@...hat.com>
>> ---
>> drivers/gpu/drm/drm_panic.c | 3 +--
>> include/drm/drm_rect.h | 15 +++++++++++++++
>> 2 files changed, 16 insertions(+), 2 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
>> index 0a047152f88b8..59fba23e5fd7a 100644
>> --- a/drivers/gpu/drm/drm_panic.c
>> +++ b/drivers/gpu/drm/drm_panic.c
>> @@ -529,8 +529,7 @@ static void draw_panic_static_user(struct drm_scanout_buffer *sb)
>> /* Fill with the background color, and draw text on top */
>> drm_panic_fill(sb, &r_screen, bg_color);
>>
>> - if ((r_msg.x1 >= logo_width || r_msg.y1 >= logo_height) &&
>> - logo_width <= sb->width && logo_height <= sb->height) {
>> + if (!drm_rect_overlap(&r_logo, &r_msg)) {
>> if (logo_mono)
>> drm_panic_blit(sb, &r_logo, logo_mono->data, DIV_ROUND_UP(logo_width, 8),
>> fg_color);
>> diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
>> index 73fcb899a01da..7bafde747d560 100644
>> --- a/include/drm/drm_rect.h
>> +++ b/include/drm/drm_rect.h
>> @@ -238,6 +238,21 @@ static inline void drm_rect_fp_to_int(struct drm_rect *dst,
>> drm_rect_height(src) >> 16);
>> }
>>
>> +/**
>> + * drm_rect_overlap - Check if two rectangles overlap
>> + * @r1: first rectangle
>> + * @r2: second rectangle
>> + *
>> + * RETURNS:
>> + * %true if the rectangles overlap, %false otherwise.
If you do end up going with that name, the returns doc ought to be:
%true if @r2 is completely enclosed in @r1, %false otherwise.
>> + */
>> +static inline bool drm_rect_overlap(const struct drm_rect *r1,
>> + const struct drm_rect *r2)
>> +{
>> + return (r1->x2 > r2->x1 && r2->x2 > r1->x1 &&
>> + r1->y2 > r2->y1 && r2->y2 > r1->y1);
>> +}
>> +
>> bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
>> bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
>> const struct drm_rect *clip);
>
--
Hamza
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