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Message-ID: <7luldid54shuyywuzfidxf45oknh5iuxaibbb77hur6qpury7i@33wsjwdphrxq>
Date: Tue, 21 Jan 2025 12:26:29 +0200
From: Dmitry Baryshkov <dmitry.baryshkov@...aro.org>
To: Marijn Suijten <marijn.suijten@...ainline.org>
Cc: Rob Clark <robdclark@...il.com>, 
	Abhinav Kumar <quic_abhinavk@...cinc.com>, Sean Paul <sean@...rly.run>, David Airlie <airlied@...il.com>, 
	Simona Vetter <simona@...ll.ch>, ~postmarketos/upstreaming@...ts.sr.ht, 
	AngeloGioacchino Del Regno <angelogioacchino.delregno@...labora.com>, Konrad Dybcio <konrad.dybcio@....qualcomm.com>, 
	Martin Botka <martin.botka@...ainline.org>, Jami Kettunen <jami.kettunen@...ainline.org>, 
	linux-arm-msm@...r.kernel.org, dri-devel@...ts.freedesktop.org, freedreno@...ts.freedesktop.org, 
	linux-kernel@...r.kernel.org, Luca Weiss <luca.weiss@...rphone.com>
Subject: Re: [PATCH RFC] drm/msm/dpu: Fall back to a single DSC encoder
 (1:1:1) on small SoCs

On Tue, Jan 21, 2025 at 12:06:15AM +0100, Marijn Suijten wrote:
> Some SoCs such as SC7280 (used in the FairPhone 5) have only a single
> DSC "hard slice" encoder.  The current hardcoded use of 2:2:1 topology
> (2 LM and 2 DSC for a single interface) make it impossible to use
> Display Stream Compression panels with mainline, which is exactly what's
> installed on the FairPhone 5.
> 
> By loosening the hardcoded `num_dsc = 2` to fall back to `num_dsc =
> 1` when the catalog only contains one entry, we can trivially support
> this phone and unblock further panel enablement on mainline.  A few
> more supporting changes in this patch ensure hardcoded constants of 2
> DSC encoders are replaced to count or read back the actual number of
> DSC hardware blocks that are enabled for the given virtual encoder.
> Likewise DSC_MODE_SPLIT_PANEL can no longer be unconditionally enabled.
> 
> Cc: Luca Weiss <luca.weiss@...rphone.com>
> Signed-off-by: Marijn Suijten <marijn.suijten@...ainline.org>
> ---
> Note that this doesn't paint the full picture in case there are SoCs
> with more DSC hardware blocks, but when multiple virtual encoders
> have already allocated most of them.  My initial plan was to code
> ahead for dynamically tracking and reallocating these blocks in RM, if
> some virtual encoder could potentially be using too many DSC encoders
> which, while "power optimal", may not be able to support the number of
> requested displays/interfaces.  Such a solution would automatically
> ensure DSCmerge is *not* used when there are not enough hardware blocks
> available in the first place.
> ---
>  drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 47 +++++++++++++++--------------
>  1 file changed, 25 insertions(+), 22 deletions(-)
> 
> diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> index 5172ab4dea995a154cd88d05c3842d7425fc34ce..dcf17b5e8ac8eb76f5ba038fcce48e47f32299d5 100644
> --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> @@ -622,9 +622,10 @@ bool dpu_encoder_use_dsc_merge(struct drm_encoder *drm_enc)
>  		if (dpu_enc->phys_encs[i])
>  			intf_count++;
>  
> -	/* See dpu_encoder_get_topology, we only support 2:2:1 topology */
>  	if (dpu_enc->dsc)
> -		num_dsc = 2;
> +		for (i = 0; i < MAX_CHANNELS_PER_ENC; i++)
> +			if (dpu_enc->hw_dsc[i])
> +				num_dsc++;

I think you can skip if (dpu_enc->dsc) and always enumerate
dpu_enc->hw_dsc[i].

>  
>  	return (num_dsc > 0) && (num_dsc > intf_count);
>  }
> @@ -664,7 +665,7 @@ static struct msm_display_topology dpu_encoder_get_topology(
>  	/* Datapath topology selection
>  	 *
>  	 * Dual display
> -	 * 2 LM, 2 INTF ( Split display using 2 interfaces)
> +	 * 2 LM, 2 INTF (split display using 2 interfaces)

Irrelevant, please submit separately.

>  	 *
>  	 * Single display
>  	 * 1 LM, 1 INTF
> @@ -686,13 +687,19 @@ static struct msm_display_topology dpu_encoder_get_topology(
>  
>  	if (dsc) {
>  		/*
> -		 * In case of Display Stream Compression (DSC), we would use
> -		 * 2 DSC encoders, 2 layer mixers and 1 interface
> -		 * this is power optimal and can drive up to (including) 4k
> -		 * screens
> +		 * Use 2 DSC encoders and 2 layer mixers per single interface
> +		 * when Display Stream Compression (DSC) is enabled,
> +		 * and when enough DSC blocks are available.
> +		 * This is power-optimal and can drive up to (including) 4k
> +		 * screens.
>  		 */
> -		topology.num_dsc = 2;
> -		topology.num_lm = 2;
> +		if (dpu_kms->catalog->dsc_count >= 2) {
> +			topology.num_dsc = 2;
> +			topology.num_lm = 2;
> +		} else {
> +			topology.num_dsc = 1;
> +			topology.num_lm = 1;
> +		}
>  		topology.num_intf = 1;
>  	}
>  
> @@ -2020,32 +2027,32 @@ static void dpu_encoder_dsc_pipe_cfg(struct dpu_hw_ctl *ctl,
>  static void dpu_encoder_prep_dsc(struct dpu_encoder_virt *dpu_enc,
>  				 struct drm_dsc_config *dsc)
>  {
> -	/* coding only for 2LM, 2enc, 1 dsc config */
>  	struct dpu_encoder_phys *enc_master = dpu_enc->cur_master;
>  	struct dpu_hw_ctl *ctl = enc_master->hw_ctl;
>  	struct dpu_hw_dsc *hw_dsc[MAX_CHANNELS_PER_ENC];
>  	struct dpu_hw_pingpong *hw_pp[MAX_CHANNELS_PER_ENC];
>  	int this_frame_slices;
>  	int intf_ip_w, enc_ip_w;
> -	int dsc_common_mode;
> +	int dsc_common_mode = 0;

Please drop =0, it is done later.

>  	int pic_width;
>  	u32 initial_lines;
> +	int num_dsc = 0;
>  	int i;
>  
>  	for (i = 0; i < MAX_CHANNELS_PER_ENC; i++) {
>  		hw_pp[i] = dpu_enc->hw_pp[i];
>  		hw_dsc[i] = dpu_enc->hw_dsc[i];
>  
> -		if (!hw_pp[i] || !hw_dsc[i]) {
> -			DPU_ERROR_ENC(dpu_enc, "invalid params for DSC\n");
> -			return;
> -		}
> +		if (!hw_pp[i] || !hw_dsc[i])
> +			break;
> +		num_dsc++;
>  	}
>  
>  	dsc_common_mode = 0;

Could you please move this line two lines down, just before the rest of
dsc_common_mode statements.

>  	pic_width = dsc->pic_width;
>  
> -	dsc_common_mode = DSC_MODE_SPLIT_PANEL;
> +	if (num_dsc > 1)
> +		dsc_common_mode |= DSC_MODE_SPLIT_PANEL;
>  	if (dpu_encoder_use_dsc_merge(enc_master->parent))
>  		dsc_common_mode |= DSC_MODE_MULTIPLEX;
>  	if (enc_master->intf_mode == INTF_MODE_VIDEO)

-- 
With best wishes
Dmitry

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