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Message-ID: <4601B090.9060704@cosmosbay.com>
Date: Wed, 21 Mar 2007 23:24:16 +0100
From: Eric Dumazet <dada1@...mosbay.com>
To: Zacco <zacco@...hu>
CC: David Miller <davem@...emloft.net>, baruch@...en.org,
netdev@...r.kernel.org
Subject: Re: many sockets, slow sendto
Zacco a écrit :
> Actually, the source address would be more important in my case, as my
> clients (each with different IP address) wants to connect to the same
> server, i.e. to the same address and port.
I dont understand why you need many sockets then.
A single socket should be enough.
> I think, the current design is fair enough for server implementations
> and for regular clients. But even though my application is not tipical,
> as far as I know (but it can be important with the fast performance
> growth of regular PCs), the make-up should be general enough to cope
> with special circumstances, like mine. My initial idea was to somehow
> include the complete socket pair, i.e. source address:port and
> destination address:port, keeping in mind that it should work for both
> IPv4 and IPv6. Maybe it's an overkill, I don't know.
Could you send me a copy of your application source, or detailed specs,
because I am confused right now...
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