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Message-ID: <20151019180718.GA10106@nanopsycho.orion>
Date: Mon, 19 Oct 2015 20:07:18 +0200
From: Jiri Pirko <jiri@...nulli.us>
To: Mahesh Bandewar <maheshb@...gle.com>
Cc: Jay Vosburgh <j.vosburgh@...il.com>,
Andy Gospodarek <andy@...yhouse.net>,
Veaceslav Falico <vfalico@...il.com>,
Nikolay Aleksandrov <nikolay@...hat.com>,
David Miller <davem@...emloft.net>,
netdev <netdev@...r.kernel.org>,
Eric Dumazet <edumazet@...gle.com>,
Maciej Zenczykowski <maze@...gle.com>
Subject: Re: [PATCH v8 net-next 2/2] bonding: Simplify the xmit function for
modes that use xmit_hash
Mon, Oct 19, 2015 at 08:01:24PM CEST, maheshb@...gle.com wrote:
>On Mon, Oct 19, 2015 at 9:35 AM, Jiri Pirko <jiri@...nulli.us> wrote:
>> Sun, Oct 05, 2014 at 02:45:01AM CEST, maheshb@...gle.com wrote:
>>>Earlier change to use usable slave array for TLB mode had an additional
>>>performance advantage. So extending the same logic to all other modes
>>>that use xmit-hash for slave selection (viz 802.3AD, and XOR modes).
>>>Also consolidating this with the earlier TLB change.
>>>
>>>The main idea is to build the usable slaves array in the control path
>>>and use that array for slave selection during xmit operation.
>>>
>>>Measured performance in a setup with a bond of 4x1G NICs with 200
>>>instances of netperf for the modes involved (3ad, xor, tlb)
>>>cmd: netperf -t TCP_RR -H <TargetHost> -l 60 -s 5
>>>
>>>Mode TPS-Before TPS-After
>>>
>>>802.3ad : 468,694 493,101
>>>TLB (lb=0): 392,583 392,965
>>>XOR : 475,696 484,517
>>
>> Looking over bonding code now and came across this commit. It gave me a
>> little headache. Why don't you guys just use team instead of doing
>> bonding megapatches like this? This is making bonding code even more
>> complicated (screwed-up) :/ I don't understand.
>
>Why are you looking at bonding to have headache in first place go use team. ;)
>
>The commit message was very clear about the intention and the purpose
>is to avoid list-traversal cost in fast path for modes that use
>xmit-hash. If you feel something is screwed-up please send a patch to
>fix it.
No, it's about the concept. You introduced something in bonding which
team already has and made the code even more complicated and scary.
I just don't understand why you didn't use team instead of this :/
Just my 50 cents.
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