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Date:	Tue, 24 Nov 2015 21:40:36 +0000
From:	Al Viro <viro@...IV.linux.org.uk>
To:	Jason Baron <jbaron@...mai.com>
Cc:	Eric Dumazet <edumazet@...gle.com>,
	Dmitry Vyukov <dvyukov@...gle.com>,
	Benjamin LaHaise <bcrl@...ck.org>,
	"David S. Miller" <davem@...emloft.net>,
	Hannes Frederic Sowa <hannes@...essinduktion.org>,
	David Howells <dhowells@...hat.com>,
	Ying Xue <ying.xue@...driver.com>,
	"Eric W. Biederman" <ebiederm@...ssion.com>,
	Rainer Weikusat <rweikusat@...ileactivedefense.com>,
	netdev <netdev@...r.kernel.org>,
	LKML <linux-kernel@...r.kernel.org>,
	syzkaller <syzkaller@...glegroups.com>,
	Kostya Serebryany <kcc@...gle.com>,
	Alexander Potapenko <glider@...gle.com>,
	Sasha Levin <sasha.levin@...cle.com>
Subject: Re: use-after-free in sock_wake_async

On Tue, Nov 24, 2015 at 04:30:01PM -0500, Jason Baron wrote:

> So looking at this trace I think its the other->sk_socket that gets
> freed and then we call sk_wake_async() on it.
> 
> We could I think grab the socket reference there with unix_state_lock(),
> since that is held by unix_release_sock() before the final iput() is called.
> 
> So something like below might work (compile tested only):

Ewww...

> +struct socket *unix_peer_get_socket(struct sock *s)
> +{
> +	struct socket *peer;
> +
> +	unix_state_lock(s);
> +	peer = s->sk_socket;
> +	if (peer)
> +		__iget(SOCK_INODE(s->sk_socket));
> +	unix_state_unlock(s);
> +
> +	return peer;

>  out_err:
> +	if (other_socket)
> +		iput(SOCK_INODE(other_socket));
>  	scm_destroy(&scm);
>  	return sent ? : err;
>  }

Interplay between socket, file and inode lifetimes is already too convoluted,
and this just makes it nastier.  I don't have a ready solution at the moment,
but this one is too ugly to live.

Al, digging through RTFS(net/unix/af_unix.c) right now...
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