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Message-ID: <878twtv5lz.fsf@x220.int.ebiederm.org>
Date: Fri, 22 Jul 2016 14:24:08 -0500
From: ebiederm@...ssion.com (Eric W. Biederman)
To: Magnus Bergroth <bergroth@...du.net>
Cc: Roopa Prabhu <roopa@...ulusnetworks.com>, netdev@...r.kernel.org,
Robert Shearman <rshearma@...cade.com>
Subject: Re: iproute2 mpls max labels
Magnus Bergroth <bergroth@...du.net> writes:
>> Eric W. Biederman <mailto:ebiederm@...ssion.com>
>> a) I just looked and the kernel netlink protocol does not have a limit.
>> The kernel does have a limit but the netlink protocol does not so
>> there is no point in exporting a limit in a uapi header, it will
>> just be out of date and wrong.
>>
>> b) I can see in principle bumping up the kernels MAX_LABELS past two
>> although I haven't heard those requests, or understand the use cases.
>> I don't recall seeing any ducumentation on cases where it is
>> desirable to push a lot of labels at once. (Do hardware
>> implementations support pushing a lot of labels at once?)
>>
>> Bumping past 8 seems quite a lot. That starts feeling like people
>> trying to break other peoples mpls stacks. That is asking for more
>> packet space for labels than ipv6 uses for addresses and ipv6 is way
>> oversized. The commonly agreed wisdom is the world only needs 40 to
>> 48 bits to route on to reach the entire world.
> I think that 8 would be more than enough for most use cases, even 6 or 4
> would be sufficient. I'm looking at doing MPLS source routing based on a
> label-stack. Each router in the network will get a set of static routes
> that pop the label and sends it out to the next router based on the
> label that gets poped. I have no problem compiling a special build with
> the MAX_LABELS set to my need. I just noticed that changing only the
> MAX_LABELS wasn't enough to get more than 8 labels to work with iproute2
> after changing the kernel "MAX_NEW_LABELS 2" in
> include/net/mpls_iptunnel.h and net/mpls/internal.h to a higher
> number.
At a practical level in general it doesn't make sense to support special
builds. The code rarely get tested and so bit rots. In a situation
like this it makes sense to dig in and solve the problem as generally as
you can as long as it doesn't cause problems for anything else.
Eric
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