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Message-ID: <CACVxJT8fT0Lbe_ojNjU9DYYO=PO+QzA=jpQb7V6_US8W9D-KTQ@mail.gmail.com>
Date: Tue, 13 Dec 2016 17:23:09 +0300
From: Alexey Dobriyan <adobriyan@...il.com>
To: David Laight <David.Laight@...lab.com>
Cc: "davem@...emloft.net" <davem@...emloft.net>,
"netdev@...r.kernel.org" <netdev@...r.kernel.org>,
"xemul@...nvz.org" <xemul@...nvz.org>
Subject: Re: [PATCH 3/3] netns: fix net_generic() "id - 1" bloat
On Wed, Dec 7, 2016 at 1:49 PM, David Laight <David.Laight@...lab.com> wrote:
> From: Alexey Dobriyan
>> Sent: 05 December 2016 14:48
>> On Mon, Dec 5, 2016 at 3:49 PM, David Laight <David.Laight@...lab.com> wrote:
>> > From: Alexey Dobriyan
>> >> Sent: 02 December 2016 01:22
>> >> net_generic() function is both a) inline and b) used ~600 times.
>> >>
>> >> It has the following code inside
>> >>
>> >> ...
>> >> ptr = ng->ptr[id - 1];
>> >> ...
>> >>
>> >> "id" is never compile time constant so compiler is forced to subtract 1.
>> >> And those decrements or LEA [r32 - 1] instructions add up.
>> >>
>> >> We also start id'ing from 1 to catch bugs where pernet sybsystem id
>> >> is not initialized and 0. This is quite pointless idea (nothing will
>> >> work or immediate interference with first registered subsystem) in
>> >> general but it hints what needs to be done for code size reduction.
>> >>
>> >> Namely, overlaying allocation of pointer array and fixed part of
>> >> structure in the beginning and using usual base-0 addressing.
>> >>
>> >> Ids are just cookies, their exact values do not matter, so lets start
>> >> with 3 on x86_64.
>> > ...
>> >> struct net_generic {
>> >> - struct {
>> >> - unsigned int len;
>> >> - struct rcu_head rcu;
>> >> - } s;
>> >> -
>> >> - void *ptr[0];
>> >> + union {
>> >> + struct {
>> >> + unsigned int len;
>> >> + struct rcu_head rcu;
>> >> + } s;
>> >> +
>> >> + void *ptr[0];
>> >> + };
>> >> };
>> >
>> > That union is an accident waiting to happen.
>>
>> I kind of disagree. Module authors should not be given matches,
>> but it is hard to screw up if net_generic() is all you're given.
>>
>> > What might work is to offset the Ids by
>> > (offsetof(struct net_generic, ptr)/sizeof (void *)) instead of by 1.
>> > The subtract from the offset will then counter the structure offset
>> > - which is what you are trying to achieve.
>>
>> If you suggest this layout
>>
>> struct net_generic {
>> struct {
>> } s;
>> void *ptr[0];
>> };
>>
>> then is it not optimal because offset of "ptr" needs to be somewhere in code
>> either in some LEA or imm8 of the final MOV which is 1 byte more bloaty.
>>
>> Here is test program
>>
>> struct ng1 {
>> union {
>> struct {
>> unsigned int len;
>> } s;
>> void *ptr[0];
>> };
>> };
>> struct ng2 {
>> struct {
>> unsigned int len;
>> } s;
>> void *ptr[0];
>> };
>> struct net {
>> int x;
>> struct ng1 *gen1;
>> struct ng2 *gen2;
>> };
>> void *ng1(const struct net *net, unsigned int id)
>> {
>> return net->gen1->ptr[id];
>> }
>> void *ng2(const struct net *net, unsigned int id)
>> {
>> return net->gen2->ptr[id];
>> }
>>
>>
>> 0000000000000000 <ng1>:
>> 0: 48 8b 47 08 mov rax,QWORD PTR [rdi+0x8]
>> 4: 89 f6 mov esi,esi
>> 6: 48 8b 04 f0 mov rax,QWORD PTR [rax+rsi*8]
>> a: c3 ret
>>
>>
>> 0000000000000010 <ng2>:
>> 10: 48 8b 47 10 mov rax,QWORD PTR [rdi+0x10]
>> 14: 89 f6 mov esi,esi
>> 16: 48 8b 44 f0 [[[08]]] mov rax,QWORD PTR [rax+rsi*8+0x8]
>> 1b: c3 ret
>
> On x86 that will make ~0 difference since the offset (in that sequence)
> doesn't require an extra instruction.
Well, the point of the patch is to save .text, so might as well save
as much as possible. Any form other than "ptr[id]" is going
to be either bigger or bigger and slower and "ptr" should be the first field.
> However if you offset the 'id' values so that only
> values 2 up are valid the code becomes:
> return net->gen2->ptr[id - 2];
> which will be exactly the same code as:
> return net->gen1->ptr[id];
> but it is much more obvious that 'id' values must be >= 2.
>
> The '2' should be generated from the structure offset, but with my method
> is doesn't actually matter if it is wrong.
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