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Message-ID: <a2e2b84e-71dd-e32c-bcf4-09298e9f4ce7@intel.com>
Date: Mon, 13 Jan 2020 13:21:03 +0100
From: Björn Töpel <bjorn.topel@...el.com>
To: Jiri Olsa <jolsa@...hat.com>
Cc: Alexei Starovoitov <alexei.starovoitov@...il.com>,
Jiri Olsa <jolsa@...nel.org>,
Alexei Starovoitov <ast@...nel.org>,
Daniel Borkmann <daniel@...earbox.net>, netdev@...r.kernel.org,
bpf@...r.kernel.org, Andrii Nakryiko <andriin@...com>,
Yonghong Song <yhs@...com>, Martin KaFai Lau <kafai@...com>,
Jakub Kicinski <jakub.kicinski@...ronome.com>,
David Miller <davem@...hat.com>
Subject: Re: [PATCH 5/5] bpf: Allow to resolve bpf trampoline in unwind
On 2020-01-13 10:43, Jiri Olsa wrote:
> hi,
> attached patch seems to work for me (trampoline usecase), but I don't know
> how to test it for dispatcher.. also I need to check if we need to decrease
> BPF_TRAMP_MAX or BPF_DISPATCHER_MAX, it might take more time;-)
>
Thanks for working on it! I'll take the patch for a spin.
To test the dispatcher, just run XDP!
With your change, the BPF_DISPATCHER_MAX is still valid. 48 entries =>
1890B which is < (BPF_IMAGE_SIZE / 2).
Cheers,
Björn
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