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Message-ID: <6062c3d37db9e_600ea20898@john-XPS-13-9370.notmuch>
Date: Mon, 29 Mar 2021 23:23:15 -0700
From: John Fastabend <john.fastabend@...il.com>
To: Cong Wang <xiyou.wangcong@...il.com>,
John Fastabend <john.fastabend@...il.com>
Cc: Linux Kernel Network Developers <netdev@...r.kernel.org>,
bpf <bpf@...r.kernel.org>, duanxiongchun@...edance.com,
Dongdong Wang <wangdongdong.6@...edance.com>,
Jiang Wang <jiang.wang@...edance.com>,
Cong Wang <cong.wang@...edance.com>,
Daniel Borkmann <daniel@...earbox.net>,
Jakub Sitnicki <jakub@...udflare.com>,
Lorenz Bauer <lmb@...udflare.com>
Subject: Re: [Patch bpf-next v7 09/13] udp: implement ->read_sock() for
sockmap
Cong Wang wrote:
> On Mon, Mar 29, 2021 at 1:54 PM John Fastabend <john.fastabend@...il.com> wrote:
> >
> > Cong Wang wrote:
> > > From: Cong Wang <cong.wang@...edance.com>
> > >
> > > This is similar to tcp_read_sock(), except we do not need
> > > to worry about connections, we just need to retrieve skb
> > > from UDP receive queue.
> > >
> > > Note, the return value of ->read_sock() is unused in
> > > sk_psock_verdict_data_ready().
> > >
> > > Cc: John Fastabend <john.fastabend@...il.com>
> > > Cc: Daniel Borkmann <daniel@...earbox.net>
> > > Cc: Jakub Sitnicki <jakub@...udflare.com>
> > > Cc: Lorenz Bauer <lmb@...udflare.com>
> > > Signed-off-by: Cong Wang <cong.wang@...edance.com>
> > > ---
[...]
> > > }
> > > EXPORT_SYMBOL(__skb_recv_udp);
> > >
> > > +int udp_read_sock(struct sock *sk, read_descriptor_t *desc,
> > > + sk_read_actor_t recv_actor)
> > > +{
> > > + int copied = 0;
> > > +
> > > + while (1) {
> > > + int offset = 0, err;
> >
> > Should this be
> >
> > int offset = sk_peek_offset()?
>
> What are you really suggesting? sk_peek_offset() is just 0 unless
> we have MSG_PEEK here and we don't, because we really want to
> dequeue the skb rather than peeking it.
>
> Are you suggesting we should do peeking? I am afraid we can't.
> Please be specific, guessing your mind is not an effective way to
> address your reviews.
I was only asking for further details because the offset addition
below struck me as odd.
>
> >
> > MSG_PEEK should work from recv side, at least it does on TCP side. If
> > its handled in some following patch a comment would be nice. I was
> > just reading udp_recvmsg() so maybe its not needed.
>
> Please explain why do we need peeking in sockmap? At very least
> it has nothing to do with my patchset.
We need MSG_PEEK to work from application side. From sockmap
side I agree its not needed.
>
> I do not know why you want to use TCP as a "standard" here, TCP
> also supports splice(), UDP still doesn't even with ->read_sock().
> Of course they are very different.
Not claiming any "standard" here only that user application needs
to work correctly if it passes MSG_PEEK.
>
> >
> > > + struct sk_buff *skb;
> > > +
> > > + skb = __skb_recv_udp(sk, 0, 1, &offset, &err);
> > > + if (!skb)
> > > + return err;
> > > + if (offset < skb->len) {
> > > + size_t len;
> > > + int used;
> > > +
> > > + len = skb->len - offset;
> > > + used = recv_actor(desc, skb, offset, len);
> > > + if (used <= 0) {
> > > + if (!copied)
> > > + copied = used;
> > > + break;
> > > + } else if (used <= len) {
> > > + copied += used;
> > > + offset += used;
> >
> > The while loop is going to zero this? What are we trying to do
> > here with offset?
>
> offset only matters for MSG_PEEK and we do not support peeking
> in sockmap case, hence it is unnecessary here. I "use" it here just
> to make the code as complete as possible.
huh? If its not used the addition is just confusing. Can we drop it?
>
> To further answer your question, it is set to 0 when we return a
> valid skb on line 201 inside __skb_try_recv_from_queue(), as
> "_off" is set to 0 and won't change unless we have MSG_PEEK.
>
> 173 bool peek_at_off = false;
> 174 struct sk_buff *skb;
> 175 int _off = 0;
> 176
> 177 if (unlikely(flags & MSG_PEEK && *off >= 0)) {
> 178 peek_at_off = true;
> 179 _off = *off;
> 180 }
> 181
> 182 *last = queue->prev;
> 183 skb_queue_walk(queue, skb) {
> 184 if (flags & MSG_PEEK) {
> 185 if (peek_at_off && _off >= skb->len &&
> 186 (_off || skb->peeked)) {
> 187 _off -= skb->len;
> 188 continue;
> 189 }
> 190 if (!skb->len) {
> 191 skb = skb_set_peeked(skb);
> 192 if (IS_ERR(skb)) {
> 193 *err = PTR_ERR(skb);
> 194 return NULL;
> 195 }
> 196 }
> 197 refcount_inc(&skb->users);
> 198 } else {
> 199 __skb_unlink(skb, queue);
> 200 }
> 201 *off = _off;
> 202 return skb;
>
> Of course, when we return NULL, we return immediately without
> using offset:
>
> 1794 skb = __skb_recv_udp(sk, 0, 1, &offset, &err);
> 1795 if (!skb)
> 1796 return err;
>
> This should not be hard to figure out. Hope it is clear now.
>
Yes, but tracking offset only to clear it a couple lines later
is confusing.
> Thanks.
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