[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <52da9cd3-508f-eb7d-98b3-cd777acc90eb@gmail.com>
Date: Mon, 15 May 2023 18:12:52 +0900
From: Taehee Yoo <ap420073@...il.com>
To: Nikolay Aleksandrov <razor@...ckwall.org>, davem@...emloft.net,
kuba@...nel.org, pabeni@...hat.com, edumazet@...gle.com, jiri@...nulli.us,
j.vosburgh@...il.com, andy@...yhouse.net, netdev@...r.kernel.org
Cc: jarod@...hat.com, wangyufen@...wei.com,
syzbot+60748c96cf5c6df8e581@...kaller.appspotmail.com
Subject: Re: [PATCH net] net: fix stack overflow when LRO is disabled for
virtual interfaces
On 5/15/23 15:24, Nikolay Aleksandrov wrote:
Hi Nikolay,
Thank you so much for the review!
> On 15/05/2023 08:37, Taehee Yoo wrote:
>> When the virtual interface's feature is updated, it synchronizes the
>> updated feature for its own lower interface.
>> This propagation logic should be worked as the iteration, not
recursively.
>> But it works recursively due to the netdev notification unexpectedly.
>> This problem occurs when it disables LRO only for the team and bonding
>> interface type.
>>
>> team0
>> |
>> +------+------+-----+-----+
>> | | | | |
>> team1 team2 team3 ... team200
>>
>> If team0's LRO feature is updated, it generates the NETDEV_FEAT_CHANGE
>> event to its own lower interfaces(team1 ~ team200).
>> It is worked by netdev_sync_lower_features().
>> So, the NETDEV_FEAT_CHANGE notification logic of each lower interface
>> work iteratively.
>> But generated NETDEV_FEAT_CHANGE event is also sent to the upper
>> interface too.
>> upper interface(team0) generates the NETDEV_FEAT_CHANGE event for
its own
>> lower interfaces again.
>> lower and upper interfaces receive this event and generate this
>> event again and again.
>> So, the stack overflow occurs.
>>
>> But it is not the infinite loop issue.
>> Because the netdev_sync_lower_features() updates features before
>> generating the NETDEV_FEAT_CHANGE event.
>> Already synchronized lower interfaces skip notification logic.
>> So, it is just the problem that iteration logic is changed to the
>> recursive unexpectedly due to the notification mechanism.
>>
>> Reproducer:
>>
>> ip link add team0 type team
>> ethtool -K team0 lro on
>> for i in {1..200}
>> do
>> ip link add team$i master team0 type team
>> ethtool -K team$i lro on
>> done
>>
>> ethtool -K team0 lro off
>>
>> In order to fix it, the priv_notifier_ctx net_device member is
introduced.
>> This variable can be used by each interface in its own way in the
>> notification context. The bonding and team interface is going to use it
>> to avoid duplicated NETDEV_FEAT_CHANGE event handling.
>>
>> Reported-by: syzbot+60748c96cf5c6df8e581@...kaller.appspotmail.com
>> Fixes: fd867d51f889 ("net/core: generic support for disabling netdev
features down stack")
>> Signed-off-by: Taehee Yoo <ap420073@...il.com>
>> ---
>> drivers/net/bonding/bond_main.c | 6 +++++-
>> drivers/net/team/team.c | 6 +++++-
>> include/linux/netdevice.h | 1 +
>> net/core/dev.c | 2 ++
>> 4 files changed, 13 insertions(+), 2 deletions(-)
>>
>
> Since you're syncing to lower devices, can't you check if the event
source device
> is lower to the current one (i.e. reverse propagation has happened)
in the affected
> drivers ? Adding a new struct netdevice member just for this seems
unnecessary to me.
> Especially for a setup like a bond of bonds or a team of teams, these
are corner case
> setups that shouldn't exist in general. :)
>
I agree that this new variable is unnecessary right now.
I tried to avoid introducing new variables, but unfortunately, I
couldn't find a solution to detect duplicated notification events.
The reason why I introduced the new member of the net_device is that I
thought there might be similar problems in the future such as mtu.
so, I hoped that it can be used as a general variable to avoid similar
problems.
But I really agree that this new variable is over-spec.
So, adding a new boolean variable into the struct bonding and team, not
net_device would be reasonable if I can't find a proper solution.
Yes, the above interface graph is not a real-world case.
The purpose of the above is just to trigger stack overflow problems for
anyone with just copy-and-paste to make it easy for testing.
It can't reproduce this problem with LRO non-support virtual interfaces
such as dummy, VLAN, and others.
we can reproduce this problem with a team and bonding interface, so I
used team over team as a reproducer.
I will send a v2 patch after trying to find better solution for days,
which would not introduce the new member of net_device.
If I can't find it, v2 would introduce a new member into struct bonding
and struct team.
Of course, any ideas are welcome!
Thank you so much!
Taehee Yoo
> Cheers,
> Nik
>
Powered by blists - more mailing lists